User blog comment:Kogath/Monster Hunter Generations Discussion/@comment-6050823-20160621070046/@comment-5167887-20160621120721

Well Capture Quests require a different thinking from regular hunting quests. The inevitable "please fall in the trap don't change area" sequence at the end of the quest makes it more difficult in one way so it's another way to apprehend a monster you're hunting. Therefore... It is challenge! So you could see why Capcom keeps putting a couple of them in subsequent games.

Not the type of challenge everyone likes however, but that's the same thing as underwater hunts. As soon as it gets out of people's comfort zone it becomes less appreciated. But that's exactly the point of both Capture and UW quests.

> Remember Lagiacrus capture quest in Flooded Forest in 3U

> Pretend it was a thrilling and demanding challenge you overcame

> Cry afterwards