User blog comment:BannedLagiacrus/Discussion of the Week: 5th Gen Quest Invaders/@comment-24734669-20191006184455

1) I feel very mixed about them as of now. While I do like how invaders shake things up and provide hunters with some wonderful (or not-so-wonderful) memories, I feel World overtuned them...

2) Deviljho and Savage Deviljho. They were the original invaders, scaring the shit out of hunters ever since 2009; as well as this, they have the most memorable design out of all the invaders as well as some really good lore. Bazelgeuse is pretty close behind; I just really like the idea of an airplane wyvern bombing everything as well as a rival for Deviljho.

3) Banbaro. Not only does this abomination not fit anywhere other than the Hoarfrost Reach, it's just seriously lacking in creativity and shouldn't even have been as prevalent as it was. Ebony Odogaron is close behind due to also being relatively uncreative (also, did it really need to be anywhere other than the Coral Highlands and Rotten Vale?)

4) Deviljho, Savage Deviljho, and Bazelgeuse. All of them do lots of damage and have attacks that cover a wide area, making them very useful if you wish to dispose of monsters very quickly; the former two even have attacks that instantly break monster parts for you, which in itself is great.

5) I haven't played the game yet, but I have a feeling all the other invaders may be this. They all don't do a lot of damage and just get in the way of your battle; plus, Velkhana causes 2 monsters to leave the area, potentially providing a lot of pain and suffering for hunters.

6) The only time Bazelgeuse ever annoyed me was when it kept on roaring while I tried to trap a Jyuratodus, denying me the opportunity to actually tranquilize it. Otherwise, its bombing runs have been a boon to my hunts.

7) Deviljho should have appeared way more in High Rank. Although it invaded my quests way more than I gave it credit for, I still feel it and Bazelgeuse should have equal chances of invading quests. As well as this, Tempered Deviljho shouldn't have been event-exclusive.

8) I'm torn on this. On one hand, Seething Bazelgeuse has an incredibly dangerous cluster bomb move and instantly enrages when you throw a Dung Pod at it, which would probably make it the most insufferable invading monster in the game. On the other hand, I'd take it over Banbaro, Fulgur Anjanath, and Ebony Odogaron.

9) Iceborne added way too many invaders, yes. I guess Seething Bazelgeuse may have a good reason to stay in the Recess, but Banbaro, Fulgur Anjanath, and Ebony Odogaron don't really fit anywhere other than the environments we first encounter them in. Plus, out of those three invaders, Fulgur Anjanath is the only interesting one.

10) I really want to say three of them, but, in general, Banbaro and Fulgur Anjanath should both be restricted to the Hoarfrost Reach and the Guiding Lands; their designs both fit snowy areas the best, and while Fulgur Anjanath is miles superior to Banbaro, it doesn't really feel like a monster that'd go out wandering away from its natural habitat. (As I said before, I really wish I could talk about how Ebony Odogaron doesn't fit anywhere other than the Coral Highlands and Rotten Vale, but ah well.)

11) Invading monsters should be nomadic monsters with designs that fit any locale in the game they appear, attacks that do lots of damage to both hunters and monsters alike, and the ability to turn hunts around (whether it be for the better or worse).