User blog comment:BannedLagiacrus/Monster Appreciation Week: Rustrazor Ceanataur/@comment-35010436-20181012065726

Wouldn't be a variation class with an inconsistent meaning... By the way Banned mind telling me where it was confirmed that the RustRazor's were just born without a venom sack? Because otherwise I would have gussed that they got it ripped or torn out as a young Ceanataur which honestly would be much more consistent for the idea of the Deviant's.

Anyway going to be blunt here I REALLY don't like the Shogun's their fast, annoying, and overall not a very fun fight for me I do like their designs a lot but much like Malfestio a great design doesn't automatically mean a good fight and Hyper Shogun Ceanataur is a spawn of hell!

Also was the urine beam really necessary Capcom?

Yet surprisingly I actually found the RustRazor's to be really easy compared to the normal one mainly for one reason, normally in these games when a monster is larger then normal it's deadlier as it gives you less room to dodge, the one exception to me is RustRazor over here which thanks to it's giant height have given me some situations where it's basic slashes soared straight over my head while just standing still.

It also would have been nice if they expanded on it's multiskull mechanic more or in general just give it more attacks.

It would also be nice to have more Carapaceon's in general as the ones the "main series" have given have in my eyes not been that remarkable and I think the only truly awesome ones (for bosses anyway) are the Akura's and Taikun-Zamuza from Frontier (Taikun being my favorite).

Imagine something like a Yeti Crab, Mantis Shrimp or Horseshoe Crab type of Carapaceon, much like the Piscine Wyverns and Neopeteron's there is still a lot of potential for this class in my eyes.