User blog comment:BannedLagiacrus/Monster Appreciation Week: Xeno'jiiva/@comment-4969421-20180829151239

Xeno'jiiva is without a doubt the worst final boss I've had the (dis)pleasure of fighting. Granted, I never fought MH1 Fatalis and I don't think Xeno could be nearly as bad but honestly it's almost like they tried to make it worse. Luckily they didn't success.

Now I was gonna start this comment with some corny joke about how Xeno is actually World's first Final Fantasy collab, but decided not to since no matter how generic the joke is it still won't be able to beat Xeno in terms of design. This monster can be best described as an utter trainwreck. Xeno doesn't know if it wants to be crystal, space, or alien themed. It's like they tried to make it so many things at the same time and they ended up with a mess of a design: Xeno has the thematic consistency of a wet fart. I'm going to assume they ended up going for "alien", even though out of those three, "crystal" is the only concept which would have made sense. The result is very bad. Xeno'jiiva is literally just the same basic dragon template we've seen a million times (each one more interesting than this), except with glowing parts, random stuff stuck to it for extra bluff and 6 spots on head, whatever those are supposed to be. I'll admit the translucent skin which you can see its skeleton through is cool, but I wish they had used that on a monster that was actually interesting to look at instead of generic JRPG dragon nº98793.

However, there is one thing that is even more generic than Xeno's design: its fight. Xeno is, by far, the worst fight in the game. It's not bad because it's hard, or frustrating, it is bad because there is absolutely nothing to it. If some of World's monsters suffer from generic movesets, Xeno is the shallowest of them all. It has maybe 10 or so moves, and at no point it does something that you've not seen before. Body slam, energy blast/beam, tail sweep, claw sweep. No attack is something unexpected or out of the norm. No attack is or feels threatening, no attack requires anything more than the most basic of counter play. You're on autopilot for the entire thing. Doesn't matter if you've hunted 1 or 100, the fight will go exactly the same. It honestly feels like a tutorial fight.

Xeno's theme is hilariously bad, quoting a friend, it sounds like a carnival attraction. Quite possibly the worst final boss theme there is.

Then there's the equipment, armor is actually decent for gun but weapons are terrible, specially their designs but this is not something that hasn't been mentioned before. World's weapon design is dogshit. When the final boss weapons are nothing but Iron with stuff duct taped in you know something went terribly wrong.

I wanted this comment to be longer but that's all there is to say about this monster. I heavily dislike the design, theme is awful and the gameplay aspect is so terrible in nearly every conceivable way you can't really stress just how bad it is. Everything about this monster is trash.