User blog comment:BannedLagiacrus/Monster Appreciation Week: Behemoth/@comment-26826688-20181222014752


 * Like bouncing?


 * Like tornadoes?


 * Like lightning?


 * Like homing attacks?


 * Like unblockable attacks? Better yet making guard up a requirement for shield weapons unless you can i-frame perfectly?


 * Like tremors?


 * Like bleeding?


 * Like massive hitboxes?


 * Like failing a lot?

If you do, then Behemoth is the right monster for you. Despite my constant attempts to solo this beast and failing, I enjoyed having a wall. I actually had to a whole ton of prepping, made a custom item set, and made multiple armors sets and weapons in order to stand a chance. Eventually, I made a pretty good long sword set and spamed the helm-splitter on his arms until I finally beat him. In other words, long sword is probably the blademaster weapon you wanna use if you're having troble soloing it. It practically took me a month and a half to beat it cause I only play once a week. Fighting him over and over again was definitely one of the most fustrating things I've done in Monster Hunter, but in the end I was rewared with the Drachen armor set, dragon soul kinsect, and glorious Behemoth Poogie. In other words, I hate Behemoth but the feeling of beating him was rewarding.

While the Drachen set has led the series into a inevitable power creep, it was necessary that the armor had to be good. Imagine if it was normal? You'd be hearing whining for weeks. It's a set you get for beating the hardest challenge in the game and everyone is able to get it, unlike mix sets that require rare decorations. so it makes sense that it should be good. I think if they didn't make the slots, then the set would be more balanced.

Remove the tornado spam (make it so the tornado disappears in a few seconds), extend the quest time, chill on the adamantium body, and maybe then Behemoth would be a more enjoyable experience.