User blog comment:BannedLagiacrus/Monster Appreciation Week: Barroth (5th Gen)/@comment-15446856-20180301221618

Barroth one of those monsters that needs no revamp, as the concept is already perfect. A monster created from developers seeing construction vehicles and wanting to incorporate something like one into Tri. I fought him in 3U first, he is one of those fights you can't find anything really wrong with, as the execution of its attacks definitely tell what Barroth is supposed to be, the beginning of the big stuff to come. G-rank Barroth got that mud fling after the charge that really put more danger in the Muddy status that was lacking in previous ranks. Jade Barroth I wasn't a big fan of, sure its new snow change-up was nice and the colour-scheme was too. But the fight with it is bogged down with the new attacks it got, like the snowball uppercut, the annoying Severe Iceblight tail swing, and of course the very hated U-turn charge.

Barroth in World is just as good as it was in previous generations, serving pretty much the same purpose as before. They did revamp its animations, like giving the headslam attack an actual animation, its charge can now be done upon a turn and has a suitable new steam whistle when it is enraged, and also getting rid of the tail swipe attack to prove this generation is moving past the days where almost every damn monster had the same double tail swing attack. The fight convinced me to make its armor to use until I could get to Rathalos, which is a sign that a monster is great.

I'm even a bit sorry for the Barroth in this game though, as it gets two turf wars that it gets wrecked in, with Diablos and its muddy rival. If only it got one with Kula-Ya-Ku to mow it down, so it had at least one thing it could defeat! I still love the Barroth, something I don't have at all for its rival, the Mudsioth, that I'll talk about in detail in its own blog, which is likely coming next after this.