Daimyo Hermitaur

Daimyo Hermitaur are large, red Carapaceons that inhabit Deserts and Jungles.



Physiology
They are the slightly bigger, less aggressive cousin of the Shogun Ceanataur and tend to be ignorant of their surroundings.

Abilities
Much like real hermit crabs, they reside within a giant shell (in this case a Monoblos skull) which the Daimyo Hermitaur utilizes for its own offensive and defensive purposes. When it hides within its shell, most enemy attacks will bounce straight off, but the Daimyo's shell and its horn can be broken with a Hammer, Hunting Horn or Lance for extra rewards. When provoked, a Daimyo Hermitaur will attack with their powerful claws to knock hunters to the ground, ram into them backwards with the horn on their Monoblos skull, or fire powerful jets of water at them. Their hearing can be disturbed by a Sonic Bomb, but only when they have retreated into the safety of their shell.

Behavior
Daimyo Hermitaurs are rather passive creatures, sometimes failing to take notice of hunters standing only feet in front of them.

Habitat
They prefer areas with sands and water such as Desert and Jungle, making large beaches and the rare desert oasis perfect habitats for it.

Hard Core (HC) Daimyo Hermitaur


Season 9.0,a HC version is added gaining several new attacks: it can now run rapidly from side to side, swinging its claws; it can jump in the air directly after retreating into its shell; it can come flying backwards out of the ground after digging and Its water beam reaches even further than Plum Daimyo Hermitaur. The ends of its claws and legs will also become red and inflamed.