Board Thread:General Discussion/@comment-670597-20140808235816/@comment-670597-20140902043534

ADemonicShadow wrote: Trust me I would Love to have a magical weapons.

Well here is the problem; while the Monster Hunter series has some pretty "magical" stuff such as the monsters having partial control over the five elements represented in the game and the stat-boosting Hunting Horns that can heal and buff you and your fellow hunters through music alone, the games never actually present to us anything that can be considered as an offensive type of "magic" like other games, such as Elder Scrolls, presents. Nor does it make mention of any sort of "mana" or magical energies either, so I don't think anything like the magic staff and mana system you mentioned would ever be seen in any future MH games, no offense meant but it just doesn't seem likely. That isn't to say that I don't like the idea either, I mean if the Wyvernian Artisans and Smiths can forge weapons that still retain the primary element of the monsters whose parts they are made of, why couldn't they make a ranged variant of that? To be able to control an element just as a Monster can? Perhaps we'll see some kind of "Magical" ranged weapon in the future, but again not at the scale to which you're imagining. It'd probably be similar to the Hunting Horns, but instead of effecting you and your companions, it'd effect the monster.