User blog comment:BannedLagiacrus/Discussion of the Week: 4th Generation Reflections/@comment-36297733-20181127222707

1. It's not Freedom Unite No just kidding. I loved the addition of verticality, but there are a ridiculous amount of ledges in 4/4U. Gen's versions of the old maps with the added slopes are perfects in this aspect, where there's (usually) a ledge when you need one, but their not obnoxious.

2. The boldness. A half-kilometer long snake, a jet dragon, Hunter Arts, Hunting Styles/Prowlers, etc. These are what make the games memorable.

5. Attack-Honed Cera Cymmetry

7. Favorite monster: probably the new Chameleos Favorite area: any area where you don't ever fight Kushala Daora Favorite flagship: Valstrax. It's a jet dragon. Favorite final boss: Dalamadur. It's what my brother used to get me to buy the game, and it was a goal I set out to reach.

8. Removal of water combat.

9. Monster Hunter World is not a Monster Hunter game. At least not in its current state. They broke too many things just for the sake of getting white people interested in their series. The only game I've seen that warns about high rank more than just "sure it's tough I guess," and then you get something that a fetus could do while drunk. And I'm not even good at Monster Hunter. I hope that they'll continue to make older-gen games, because they'll lose the portable games market, and I miss playing whenever I want.

10. 2nd

Nobody else had Freedom Unite.