User blog comment:BannedLagiacrus/Discussion of the Week: Monster Revamps/@comment-6050823-20170429015929

Well, here it is! My rant on Lao-Shan Lung, the lamest and most boring monster in the series... Are you ready? Lets begin!

I'm going to start off by saying that I do like Lao-Shan Lung's design, lore, and equipment but the way the games always present Lao-Shan Lung is just so shameful! In the 1st - 2nd Generation, Lao-Shan Lung was a walking health tank that took a long ass team to defeat, making the fucker a bane to solo. True, it wasn't impossible but that shit was fucking annoying and boring. We are literally stabbing a mountain-sized dragon in the nuts (I don't care what anyone says! That isn't its stomach, that's its dong!) and trying to stall the bastard. Seriously, you think it would fight back after getting hit so many times but no, staggers and keeps on going like nothing is attacking it! If I was getting stabbed in the dong, I would fucking react and try to stomp the tiny people attacking me, but nope just ignore them.

When we all first saw Lao-Shan Lung was coming back in MHXX, most of you jumped up and cheered for the behemoth's return before Kogath said "It didn't change. It is just the same shit fight", which some of us just swiped under the rug. Then the first official gameplay of it, it just stands up, roars, and walks... "Come on guys! Lao-Shan Lung has got to have more! There is no way Capcom mostly copy and pasted him". Oh boy, they basically did. Don't let the trailers fool you, Lao-Shan Lung is the same lame ass excuse it was in the 1st Gen - 2nd Gen. True, it has new attacks but you rarely get to see them since just about all of them are targeted towards the equipment in the Fortress. When Lao-Shan Lung passes a certain point in the Fortress in MHXX, it'll rear away slowly before smashing its body against an obstacle to either try to destroy a stand or attack the Mobile Cannon (Sometimes the Mobile Cannon isn't even there and it will still attack the same exact place where it is supposed to be, suggesting that it is timed that way and that Lao is on a rail). People may think Lao is actually attacking hunters but that bitch isn't, all it is doing is just trying to destroy that equipment before it continues on its merry path of walking... The bodyslam and bites seen in the a few videos is rarely seen. The bodyslam will never hit you, while the bites are only to damage the wall blocking its path further (I've never seen it cause Dragonblight, while hunting it either). As long as you keep attacking it and blowing its ass up with a barrage of cannonballs, it will keep flinching, walk backwards, and reset itself before it to tries to perform some random ass move again. Rinse and repeat people! Lao-Shan Lung is just too damn predictable, it isn't even funny! Once you have fought Lao-Shan Lung enough, you can predict just about every thing it'll do in certain parts of the Fortress. All you are doing is attacking its nuts, blowing its ass up with cannons, binding it (Binders are OP against Lao), and trying to not fall asleep during the whole fight. Capcom, why the hell did you bring Lao back in this pitiful state?! Seriously, first Plesioth and now fucking Lao?! Just let the monster rest in peace already like some other bad monsters, especially Plesioth! If you want to redo Lao so badly, why don't you guys try to resurrect this giant in away similar to the Raths and Diablos from the 3rd Gen or just let Frontier try to make Lao threatening! Even though Keoaruboru disappointed me, at least it tried to fight the hunters in a violent manner while also being destructive (Lao, you can destroy mountains!) Frontier, please do something more Lao-Shan Lung soon!

Well, that is all I had to say about Lao-Shan Lung's "revamp"!