User blog comment:Kogath/Monster Hunter Generations Discussion/@comment-5172919-20160412011501/@comment-5569775-20160413045549

Did have a nice long post set up to debate some of Wolf's complaints, but it was lost due to an issue. So in short, the 4U MV for the 3rd thrust is 27. The X/Gen MV is indeed (15+15+15) but that does not equal a total of 27. And the Striker style did take a 2 point nerf for the 3rd thrust putting it at 25.

Shield rush charge was a balance issue. There's no reason guarding so many attacks should only use a fixed amount. And there are ways to reduce or effectively negate the loss of stamina, if you are willing to use work arounds.

As for the sets, while you may not be able to get as many skills as in 4U, you can still get a decent number of skills that matter to the weapon, style and personal preference as long as such preference isn't obsessed with power. Also what else would you want for a Guard Lancer besides Guard +2 and Guard Up?

@TrustworthyLancer: Element does work well with Aerial Lancing, IF you are fighting monsters with elemental weakspots on their back or other areas out of reach of a High Thrust.