User blog comment:Kogath/Monster Hunter Generations Ultimate Discussion/@comment-6050823-20170224163954/@comment-6050823-20170224174209

There was also an interview in this article:


 * Question: MHXX has Deviants. Will Subspecies make an appearance?
 * Answer: Because we introduced the Special Permit system, Subspecies will not be in MHXX. We want to bring players a more valuable experience and we didn't want to achieve that with Subspecies materials and equipment.


 * Question: You've mentioned Brave Style increases damage output，Do you think it will steal the spotlight?
 * Answer: Brave Style is not a better version of other styles, it's a new way to play the game. Brave Style is a technical style, sheathing requires knowledge on monster's attacks. The original four styles have been altered in some way or another as well.


 * Question: What's the difference between Brave Style and Adept Style? They seem to be similar in design. Both styles require reading a monster's movements and attacks after its attack animation. What is their difference in actual gameplay?
 * Answer: It's true both styles need to face monster's attack directly, but Adept Style needs to wait for monsters to attack. With Brave Style, the gauge will deplete if you are not attacking. So you need to constantly deal damage to enter Brave Mode. In essence, Adept Style is all about dodging and Brave Style is all about attacking. Brave Style requires player to think about how to maintain Brave Mode.

Question: Prowlers are pretty easy to control. Are they as strong as the hunters in this game? Is it an easy mode for new players? Answer：Prowlers have lower attack and simpler controls. It was supposed to be play a supporting role, but we've introduced Beast Mode for those who want to deal more damage. We've also introduced Aerial Dodge and Adept Guard for the more technical players. MHXX's design philosophy is to provide more options for the players.


 * Question: Are there any plans for a Nintendo Switch version of MHXX? Also what's your view on the new hardware?
 * Answer: At the moment, we don't have any plans for MHXX ports at all, there's no plan for Nintendo Switch port. It should be noted that the Monster Hunter franchise has made an appearance on many platforms, Capcom is not a company that devotes to a particular platform. We choose platforms based on design philosophy and gameplay.


 * Question: Monster Hunter is a franchise that focuses on four player co-op. It seems it's very compatible with a handheld/console hybrid like Nintendo Switch. Is it possible for a new Monster Hunter game on Switch?
 * Answer: The Monster Hunter franchise has games on home consoles, handhelds, and even MMOs for PC. We want to make Monster Hunter in many different ways. When we are planning new games, we always think about what kind of fun can we bring to the players. The tonality of the game and compatibility with a platform decide where we put out new game on.


 * Question: Could you tell us about the future direction of this franchise in one sentence?
 * Answer: Monster hunter is all about co-op gameplay(Multi Action). We are still going in that direction in the future.