User blog comment:BannedLagiacrus/Monster Appreciation Week: Uragaan (5th Gen)/@comment-15446856-20180623153017

Uragaan, a monster that I liked back in the older games has returned in World. And unfortunately, it is in a bad way.

Lets see what differences it has now, hmm? Oh, it appears it has the dull black chin it originally had when it debuted in Tri. That.. makes its appearance more bland... Now onto the fight. Ok, it appears to damage me with its chin slams after a roar... urm, ok I guess? Wait, why does its quadruple chin slam now do a heavy knockdown? Oh no, this can't be... Almost everything it does now releases explosive rocks?! It can't be!

God damn it Capcom! You've turned World Uragaan into the terrible Crystalbeard Uragaan, only excluding the sleep rocks and the impact only breakable chin! It may feel good if you liked Uragaan in the old games when you first see it, but soon afterwards the enjoyment soon fades. This Uragaan is made annoying by two main factors. 1, its massive HP evivilent to its Generations Deviant that makes hunting it a chore. 2, those infernal rocks! Why did they make it so it flings out these things out with almost everything it does? To add difficulty? Well nothing about this spells good difficulty! Now you have watch out the entire hunt that you don't accidently walk into one of these rocks, get a taste of boom, and left vunerable for Uragaan to do its super chin slam on you.

Just like Lavasioth in this game it is very forgettable, only appearing in one locale in the game and in a select few quests, although Lavasioth is considerably more forgettable due to it having no arena quest and in even fewer quests.

And let me say that even its special "roll around the area" attack has been completely butchered. In 3U it was an attack you liked seeing happen due to its rarity and how the attack occured, it dug onto a high slope and the started rolling non stop around the area in an actually intense event. In World, oh White Fatalis, nothing about this attack makes me smile anymore. Instead of being at high speeds, the rolling is at normal speed, and they ruined it by having it pause multiple times to turn around and roll again exactly like Radobaan, AND the attack is dragged out for far too long.

It's a shame to see a monster I like being turned into an annoying time-waster with little enjoyment to be had. Lavasioth may have gotten it worse but Uragaan is close second to it. Very unlikely that Steel Uragaan will be added to the game, but I doubt even it would be better.