Board Thread:MHX General Discussion/@comment-24734669-20151125221339/@comment-24734669-20151129200400

TheLooker45 wrote: MHAdvent wrote: @TheLooker

And Diablos is a crucial monster for the Dunes.

@SamRex

Honestly, with MHX being an experiment and all, I was hoping everything would stay within a specific size range (with Gamuto being the maximum for this size range), and that we wouldn't get any unstable, 18 meter long murderlizards. Guess what we got? Unstable, 18 meter long murderlizards!

Besides, if they have the time to add infernal giants, then they would almost certainly have the time to add smaller, less powerful monsters.

As well as this, no matter what game it is, I prefer it to be consistent.

(braces for impact) Diablos is not crucial for the Dunes, Monoblos is. Remeber the Dunes are the Old Desert from old games. The point is still the same, there are lots of crucial monsters that weren´t added just because they wanted. Monoblos is crucial for Kokoto´s story and the Dunes, G.Jaggi is crucial for its minions,Nerscylla is crucial for Sunken Hollow.

That´s the reason of why I won´t buy MHX. I like to see the gameplays since it looks really interesting and the new styles look cool. But personally I won´t pay for a game when they didn´t add a large amount of monsters from MH4U just because they didn´t want to. Also,as SamRex said, the game looks easy as hell. I don´t think G-rank is necessary for a hard MH,it´s just that all the monsters from MHX do very little damaged and get destroyed so fast. Good point.