User blog comment:Kogath/Monster Hunter Generations Ultimate Discussion/@comment-7784930-20170523223343/@comment-5569775-20170527075754

I've been waiting for a more specific list of the items and what they do, so thanks.

Some additional information:

The Recovery Up skill effects the regen effect from the Immunizer and Barrel(unsure about SP3), by decreasing the health gain from x per 1 sec, to IIRC, x per 0.8 sec.

The Regen effects from the Immunizer, Healing Barrel and SP3 stack. I'm not sure in which way, but it's either that the amount healed per interval increases or the time between intervals decreases(like with Recovery Up). Regardless there should be some cap to how far they stack(though even if there wasn't, it wouldn't change how people view the style).

However there are alsome things I'm curious about.

Since the Ammo doesn't apply the red boarder to HA's like the Whetstones or a Hunters Drink, can it be stacked with the Hunters drink for further increased HA gauge build up?

Since Felyne Pyro increases the damage of the Bazooka, does Bombardier increase it as well, either seperately so you can eat for something else, or stacking for increased effects?

Crticism:

Why do prowlers only get half a support bar? 350 gauge for HA's is way more(for most weapons) than half a support bar for a Prowler.