User blog comment:BannedLagiacrus/Discussion of the Week: Punching Bags/@comment-28847569-20190114052255

1) Probably Great Maccao, since he's probably the only one on the list that teaches the player how to play Monster Hunter imo. Velocidrome is good for teaching about the consequences of over-committing to an attack, but he has little tells and is significantly easier with faster weapons. Great Jaggi and Caeserber have the opposite problem, where they teach you that monsters have visible tells for their attacks, but it's pretty easy to just wail on them because they're extremely slow. Arzuros is a glorified training dummy, I barely remember my Gogomoa hunt, and loljagras.

Great Maccao has Velocidrome's speed, so he's not a sitting duck, along with Jaggi and Caeserber's weight, so SnS and DB users can't destroy him with hit-and-run techniques, and quite a bit of power as well. Alongside that, not only does all of his moves has distinct tells, but he also teaches the player how breaking a monster's part can sometimes inhibit them. Unlike all of the other tutorial monsters I described, it's pretty hard to beat Maccao without understanding the underlying mechanics featured in many of the harder monsters, and that makes him an excellent tutorial monster.

2) loljagras. I also don't really care for Great Jaggi, although not for any major reason; I just don't like his design.

3) Usually Velocidrome (4U), Maccao, or Caeserber.

4) I mainly Maccao, Arzuros, Velocidrome (Stories MVP), and Caeserber (He's goofy, and it's both funny and depressing to watch him topple himself after rolling into a tree).

5) R.I.P. Great Jaggi ;_;

6) I like V.Drome's DBs design, so I would welcome him back. I also want Gen Maccao back, but World might nerf him.

7) I farmed him for his Relic DBs. Never got a good pair.

8) I don't really care either way.