Board Thread:MHX General Discussion/@comment-4969421-20151109154146/@comment-27188811-20151111154125

@BreakMeDown4 yes on top of "how it moves", tt still looks like water to me, at least in the first shot. It's clearest to see just when the Raizex hunter's coming in, but there is clearly a space between where the heads protrude in this shot and where ground ends near to it's body. On top of that, just before that, you're able to see its bioilluminescence through it on the left side just before the Raizex hunter comes in. That clearly isn't ground, and it cleary isn't air.

The second shot is a different story. I think that the monster at the very least enters the cavern [during it's intro maybe] through the water, through a sort of entry pool, and that's what we see in the first shot. The second one though I think is a different scene. I think the "heads" are in fact connected to the body, like I said, tentacles serving as false heads either for distraction for predators, or a lure for prey like an anglerfish (which would also imply that the rest of it is absolutely massive), but either way they're connected under the surface. It's clear that they protrude from the ground in the second shot, but I think that's instead one of it's behaviors, instead of an implication that it's mutiple monsters or parts of multiple monsters. I think it's design is supposed to give that illusion, probably for one of the reasons I stated above.

And I don't see what your point about "vectors" is exactly by the way. The only reason why the vectors couldn't be called tentacles themselves is because they have hands and fingers on the end. And these don't.