Template:MHX Gunlance Infobox/doc

For Users creating Gunlance Weapon Pages, please Copy-paste this format below, and fill out the information after the = sign:


 * Image - use this section to input the Image.
 * Attack refer to the Raw Attack Power.
 * Special refer to Element or Ailment Attack Power. eg: |element = Dragon, 250 or |element = Paralyze, 360
 * Sharpness refer to the Sharpness of the Weapon. An Image would be better for describing this.
 * Shelling refer to the Shelling Type of the Gunlance.
 * Affinity refer to the Affinity Percentage given to the weapon. eg: |affinity = 40% or |affinity = -10%
 * Defense refer to the Defense Bonus the weapon gives.
 * Slots refer to the Number of Slots the Weapon has.
 * Rarity refer to the Rarity (1-10) of the Weapon.
 * Description refer to the official description of the Weapon. This can be found on the respective game.
 * Upgraded From refer to the Weapon it was upgraded from. Input N/A if it is not upgraded from anything.
 * Upgrades Into refer to the Weapon it upgrades into. Input N/A if the weapon is the final upgrade.
 * Bought refer to if it can be bought from the Store without the use of Materials. Input Yes or No
 * Buying Cost refer to the cost of buying it from the Store. Input N/A if the answer to Bought is No.
 * Creation Cost refer to the cost to directly create the weapon from the crafting shop. Input N/A if weapon cannot be created from the shop.
 * Creation Materials refer to the materials required to directly creating it from the shop. Input N/A if the weapon isn't created from the shop.
 * Upgrade Cost refer to the cost to upgrade the weapon. Input N/A if the weapon cannot be upgraded.
 * Upgrade Materials refer to the materials required to upgrade the weapon. Input N/A if the weapon cannot be upgraded.