User blog comment:Kogath/Monster Hunter XX Discussion/@comment-31153175-20170130084837/@comment-27120688-20170130213900

Oh yea of course, I don't doubt they will do that. But my question is, if they keep them in a separate questline like they have before, what will make G-rank interesting or difficult? In other games, we got the new flagship, a few returning monsters, subspecies, new end game monster and perhaps a few new end game variants, rare species. With MHXX, the potential we have are Valfalk, Returning Monsters/Rares/Variants, and the new end game monster. Since we lack subs and deviants seem to be altogether in a different questline, I wonder how they will keep G-rank interesting, rather than fighting every monster in X, albeit slightly harder with a few returning monsters + Valfalk, because that's what it would be without Subspecies or actually putting Deviants in the questline's.

Will they bring Deviants into the main questlines for G rank? Will they make G-rank Hyper's/Something different? Will they bring back Subspecies because of this problem? Some G-rank monsters aren't even that different from High rank, and since subs usually fixed that problem  without padding artificial difficulty (goddamn G-rank Stygian Zinogre, way harder than G-rank Zinogre), what will they do now? It's all really interesting, and I really can't wait to see what they plan on doing.