User blog comment:Kogath/Monster Hunter: World Discussion/@comment-6050823-20170912142427/@comment-4702773-20170912192136

Yeah, not sure how I like the "No negative skills". Kind of had the same reaction to the fact that there is no distinction between gunner armor and blademaster armor, considering each got to look different, which was just a cool thing to see, and each had slightly different skills that catered to whatever weapon type you use.

I don't want to start sounding pessimistic, but this game is beginning to show the signs of turning into a fluff game like Pokemon Sun and Moon, in which they take away everything difficult or complex (and at the same time everything that gave the game its charm) to baby the new players. As we all saw with Sun/Moon, that makes for a meh game for new players and a terrible game for long-time fans. I'm still hyped, no doubt about that, but I'm starting to see some ill omens.

@FeralJinouga I believe the skill was called Sense, and the +10 was Sneak and the -10 was Taunt. I remember my Zinogre X set had Taunt which was good for letting me Tank using CB. On the other side usually Narg armor had Sneak, and was a good skill for any ranged users who might not want monster attention. So technically both could be used in a positive sense, like you said.