Frontier: Armor Skill List

About this Skill List
This skill list covers all of the existing skills in Monster Hunter Frontier G9 and future updates to come.

About "Boost"
Boost indicates if a certain skill can be "boosted" by HR100 Goushu Armor (剛種防具) and their upgraded forms. There exist 5 stages of Goushu Armor at this point in frontier, those being:

Armor with these notations in their description are capable of "Boosting" a boostable Armor Skill by 1 level during a quest as long as the player's Health is above a certain threshold.

For example:


 * Boost-able skills have a light blue arrow mark left of their skill name.
 * Player 1 has 80% of his total Health.
 * Because the player's Health is above a certain threshold, the skill is boosted and gains 1 level.
 * The armor skill Attack Up (Medium) or 攻撃力UP【中】 lights up dark blue during the quest.
 * The armor skill turns into Attack Up (Large) or 攻撃力UP【大】

If the player gets hit by an attack and his Health drops below the threshold, the skills that were boosted lose their boost and revert back to their original level. However, this can be fixed by recovering your health back to the necessary levels.

The minimum required % of Health depends on the type of Goushu Armor and how many pieces are being worn by the player as listed in the table above.

'In the tables below the skills will be listed with a O and X, indicating whether they can be boosted or not. O = Yes, X = No.'

Blademaster Skills

 * 2重 means that you need to have both 白秘伝 (White Hiden) and 赤秘伝 (Red Hiden) maxed out at FX. So Lv7 on all parts for both in order to unlock the 大 (Dai) skill that grants Sharpness +1.

Gunner Skills

 * 2重 means that you need to have both 白秘伝 (White Hiden) and 赤秘伝 (Red Hiden) maxed out at FX. So Lv7 on all parts for both in order to unlock the 大 (Dai) skill that grants Attack x1.4.