User blog comment:Kogath/Monster Hunter: World Discussion/@comment-33384696-20170913145729/@comment-26421638-20170913181836

I have some little doubts too, but this doesn't change the fact that judging a game even before the release is pretty dumb.

How can people say that MHW is too easy when we've only seen 2 areas and less than 10 large monsters so far? We are aware of some new helpful mechanics, but who knows what kind of challenges is hiding MHW (for example in MHGen we have Styles/Arts that helps a lot, but Hypers/higher level Deviants still remain really challenging).

After i've heard that Crash Bandicoot, Cuphead and MHW are Souls-like i taught that i've seen everything, but people from the web never fail to amaze me...