User blog comment:Kogath/Monster Hunter XX Discussion/@comment-26867710-20161027184118/@comment-26867710-20161027234741

So you haven't even seen gameplay of MH2, you're just assuming it plays like the Freedom games, which it doesn't.

MH2 introduced Day/Night system, Season system, Fanged Beasts, Carapaceons, Many Elder Dragons, Longswords, Hunting Horns, Gunlance, Bows, Improved Item Combination, an Upgradeable Village, 2nd Generation Hunting Grounds and was the first game to have more than a single village for single-player.

Tri had mostly the same features, though down-toned, it had like 12 monsters that matter and it panned its incredibly tiny amount of content with absurd amounts of grind, lacking weapon classes and while it added 2 new types of monsters it lacked carapaceons, fanged beasts and piscine wyverns, a new (and absolutely annoying) way of combat an d an end-game boss that reused sound and animation frames from 2nd gen.

Oh, and you can write your own texts about monsters in tri, so most probably will never write actual information of the monsters.