User blog comment:BannedLagiacrus/Discussion of the Week: Guild Quests/@comment-26421638-20170621134318

1) Absolutely not: Everything could go wrong in this kind of quest.The map may be terrible, the rewards usually aren't worthy (the chance for getting good Relics was too low even on LV 140 quests), insane difficulty on higher levels, the limit of 10 GQ was damn stupid and also the impossibility to "return back" with leves was a huge mistake.

2) See above, that's why I rarely did Guild quests in MH4U...

3) I kinda liked Rajang+Jho Guild quests, and sometimes Shagaru Magala was good too, depending by the map.

4) Kirin/Oroshi Kirin+Something Else or any Lvl 124+ quests.

5) Never reached LV 140 with my quests (always did quests owned by someone else), but after LV 124 onwards, the situation turns terrible in any case...

6) No. There's nothing of good in that kind of quest besides some Relics, but Relic equipment were too much influenced by RNGesus.

7) Not Really, but yes... Special Permis are better than Guild Quests... If we exclude LV7~8 Deviant Capture quests of course.

8) Improve the Reward in terms of Relics (higher rate for good ones or no weapons obtaining restrictions), possibility to select level difficulty... But I have no other ideas ATM...

9) I Would really like the possibility to creating quest without using "illegal" methods! And who knows? Maybe MH World could do that!

10) I Don't even want to think about it...