User blog comment:WolfQueen/Monster Appreciation Week: Stygian Zinogre/@comment-25119729-20151226110957

Stygian Zingore is one of the best subspecies that exist in the MH franchise. The red and black colour scheme are really fitting and make it look really sinister. The jump from thunder to dragon element also is fitting, given that both elements are "lightning like" in appeareance. The weapons are really good, providing dragon element, even though you always need a normal Zinogre weapon as a basis to make it, which really sucks in my opinion. The armor has good skills and an awesome design to boost.

However, there is one thing that disturbs the awesomness of this monster: the fight with it in 4U. I know doing combos is the only way for a monster to effectivley take out hunters (well, that or just one shotting them because "hurr durr damage), but if that is the only trick that monster has to offer, it becomes super frustrating and unfun. And excactly that is Stygian Zinogre in 4U. In Highrank the combos are "soft" and still bearable even though already annoying, but in G-rank it just becomes unfun. Bearly any openings like normal Zinogre and the imo really stupid walkup charge. The only way I can imagine to handle this guy relativley easily is gunning him. Really, I don't get why they changed his fighting style from 3U to 4U. In 3U, Stygian Zinogre was totally awesome. In 4U, you simply don't want to fight him. Bad move, Capcom.