User blog comment:BannedLagiacrus/Monster Appreciation Week: Barioth (5th Gen)/@comment-26826688-20200209195843

It's nice to see that Barrioth's fight finally had a unique personality, instead of being a charge-spamming Narga that can get crippled halfway through the fight.

The fact that Barrioth is much more coked up now makes the crippling mechanic make sense. I felt like it was unnecessary post-MHTri because there are a ton of monsters that move just as fast and quick as him (Garuga, Rajang, Blangonga, Amatsu, Valstrax, etc) but don't have a crippling mechanic. It's really jarring in GU, knowing that the hunters have no problem keeping up. Barrioth was a relic of a different era and ever since Narga appeared in the same games as him, he started to feel less like a saber-toothed cat. In MH3U all he did was charge, hip-check, tornado blast, tail swipe, quick pounces and do flying attacks. Basically, his moveset did not feel natural at all, considering the fact he is a saber-toothed cat. In GU, they tried to fix it by giving him a move where he does the Narga stance and follows up with his clotheline attack, but it didn't look fluid at all.

Iceborne comes and they basically fixed most of his problems (except for that stupidly fast insta-lunge attack). He can do claw swipes without needing to steal from Narga, does that awesome tusk slam attack, his stance into clotheline has a smooth transition, and the fact that only breaking one claw effects only that claw is great attention to detail.

Barrioth is finally his own monster.