User blog comment:BannedLagiacrus/Monster Appreciation Week: Behemoth/@comment-26421638-20190102095849

_"Behemoth is a Malware introduced with Patch 4.0 of Monster Hunter World, as for now Capcom doesn't have any plans to fix this issue and according by sourceless rumors, they exploited the introduction of this bloatware as a Feature."_ fix pagerino.

Lemme go straight to the point, for me Behemoth is one of the worst monsters of MH from the latest MH Games, and more likely THE Worst! First of all is part of a collaboration with a Final Fantasy game, a series that isn't having a good time for a while and in this specific case, is a collab with Final Fantasy 14, I hate MMORPGs. Behemoth didn't came to MHW alone, he came with all of this disgusting mechanics typical from MMORPGarbage: Multiplayer-only, Roles etc and so here we go with same Kulve Taroth's issues. But unlike Kulve, Behemoth doesn't take 4 hours to solo it and isn't a walking lootbox (well, at least in terms of drops is generous) but it doesn't save this Monster at all.

Since the Collab is with a specific FF, they used FF14 Behemoth design, which isn't the best design of Behemoth, FF15 or even FF13 Behemoth are considerably better but since is something that doesn't involve Capcom I don't blame them too much. Behemoth is also poorly animated and most of his animations are too fast, too cartoonist or just ridiculous, I think that even Blangonga from MHGen have better animations, and they recycled some animations from Nergigante because... I don't know. I would like to mention Behemoth's eyes, that doesn't blink or close them even if flashed, killed or even when he falls asleep. Oh, the BGM itself is OK but you'll usually ignore it.

Behemoth isn't canon, right? I ask because it has more line of dialogues than Lavasioth, Uragaan and Kirin combined. All of this in a MH Game that was supposed to be the most realistic one? Don't fool me.

Gameplay-wise is my most-hated monster of MH3U, MH4U, MHGenU and MHW combined. First, the MMORPGarbage stuff where the game nearly forces you to have 2 Glass Cannons, a Tank (that's my job) and a Healer (or alternatively 4 players with HBG cluster spam since this game is poorly balanced) and then let's put some of the trashy FF14 stuff where Behemoth heals itself if you're not on the same area, drawing a huge red cross to all of the MHW's features that involves the base camp on the tent like item resupply, changing equipment or eating (I mean, you can still do all of that but with a cost of time and Behemoth's life regen). The fight itself consists of Behemoth spamming three types of attacks: elemental AoEs, ultrafastpoorlyanimatedbrokenhitbox melee attacks and summoning tornadoes. Tornadoes are just a waste of time/flashpods and since MHW Daora wasn't enough, let's deal with more annoying tornadoes. Its melee attacks are completely broken, and temporal Mantle doesn't even work on most of them, its elemental attacks (that varies from meteors, thunderstorms or some chain explosions) are just AoEs.

Behemoth consists of four different phases, but I'm to lazy to cover them, one phase worse than other, while the first phase is still somehow manageable the other phases are just more broken AoE, and might be even worse if after the second phase decides to travel to Teo/Luna nest on Elder's Recess!

And then there's Ecliptic Meteor, main series officially didn't had a OHKO since Yama Tsukami (sure, Lv 140 Guild Quests in 4U, EX Deviants in GenU or even Arch-Tempereds does have some OHKO but they aren't planned as OHKO). I've nothing against OHKOs if they are fair, in case of this Meteor usually is, but not always. As anyone here knows the three ways to survive from Ecliptic Meteor are cover behind a comet, staying in tent/canteen at the base camp, and the jump gesture. Comets sometimes are too far away and you may not reach them in time, and that's not uncommon and beware because you may accidentally force Behemoth to break them. The tent/canteen technique is useful only if you die exactly before Behemoth casts Ecliptic Meteor, OK, but why Ecliptic Meteor gets you if you're on the opposite side of the map and not if you're sit on a stoll? The Jump Gesture is your last resort and if times perfectly, can save you even if no comets are around, and that's a must against Extreme Behemoth, but I need to figure out why a nonsense gesture is imperative to survive against Behemoth, forced mechanics of this battle influence even your gestures!

Equipment is the only good side of this Monster, Behemoth offers only one Weapon but is a good and valuable Insect Glaive, the armor is the actual meta for IG Elemental users nearly reaching the ol' glory of the overused Starknight Armor in 4U. But I'm sick to see this armor over and over online by other players...

And then there's Extreme Behemoth, which I don't even consider it. I successfully did Behemoth only once... I-I really wanted to Ignore it but I had enough with that FF BGM in Astera...

Overall: My all time my most hated Monsters were Goldbeard Ceadeus and 4U Rusted Daora, Behemoth surpasses them greatly in terms of s**tness! Besides equipment it doesn't have anything good. Killing it is satisfying not because is an epic hunt, but only because afterwards you can claim "finally I got rid of this junk!". Behemoth a bad Monster from a bad FF game in a mediocre MH with rubbish mechanics from a toxic game genre, and another proof of how they wasted the potential of a MH Game for home consoles/PC. I really don't want to see a G Rank Behemoth, and I sincerely hope that won't repeat the same mistakes with MHW Iceborne. I Way prefer to do any Arch-Tempered Monster, even Lunastra or Vaal Hazak!

New year, same old salty me.