User blog comment:Kogath/Monster Hunter Online Discussion/@comment-28847569-20190215223945/@comment-28847569-20190216051213

Eh, Online's pretty inconsistent with quality in general. For example, while Espinath and Taikun got new moves along with changes to older moves (for better or for worse), Gurenzeburu lost the ability to counter-para. While Abnormal Vashimu and Deviljho gain new attacks, Abnormal Onimusha and Tigrex 2.0 are copies of pre-existing monsters. While mainseries monsters usually tend to gain new moves or patterns (The Los have more aerial attacks, Tigrex has new combos, Chameleos became a cross between it's 2nd and 4th Gen versions), the three introduced last year were barely tested (Brachy has various graphical glitches with it's enraged skin and the slime on it's paws, while Teo and Luna are just a mess in general).

Pretty much the only consistent thing about the main is that all of it's original ideas are either good, or, at the very least, distinctive. Like, I don't like fighting Lightenna or Online's Plesioth, and Lao seems like a slog, but I can at least respect the creativity that went into them.