User blog comment:BannedLagiacrus/Monster Appreciation Week: Great Jaggi(4th Gen)/@comment-1758220-20150303212908

I guess I'll copy/paste my review from a couple years ago here as well (with some edits)

 GREAT JAGGI:

Concept: I like that Capcom tried to make the third generation raptors a bit more interesting. A stockier build makes him more intimidating, and they clearly wanted him to have more of an alpha presence than the previous dromes. 8/10

Design: Blows the doors off the old raptors. I rather like the exotic mix of purples, oranges and creams. The variance in texture (smooth scales, knobs, and fur) flesh him out a lot better than the fairly barebones first gen crowd. His thick middle claw is interesting, and the double head frill is a unique visual trademark for this guy. 8/10

Sound: His variety of calls and barks are awesome, and give him a lot of character. The music is exotic and wild, matching the fast, hectic nature of the battle. 9/10

Gameplay: Miles better than the previous raptors. He goes into rage, has breakable parts, moves that are actually different from the minions, and he limps, all to make him feel like more of a boss monster and less of a pushover. At the same time, he's easy enough that brand new players can take him out with a little effort, which lessens the indimidation effect that MH tends to have on newcomers. Of course, all of this was added to the original dromes in 4th gen, but when Great Jaggi first appeared, it was a really welcome change. 8/10

Equipment: Great armour for starting off. The weapons are a nice break from the crappy starter set too. 8/10

Intro Cutscene (New category from now on): Great Jaggi's intro in MH4U is actually pretty cool. We get to see him rally his pack and confront the hunter face to face with cinematic flare. Of course, it's made all the more fitting when the hunter gains the upper hand and mounts the beast, sending it into a panic. Poor Great Jaggi can never catch a break, and that's just how we like it. 8/10

Fourth Gen Alterations (New category for old monsters from now on): He's pretty much the same old Jaggi we knew and loved (?) in third gen. His frill is tougher to break, which maintains his usual appearance for longer than thirty seconds, and I appreciate that. Overall, not enough new stuff to necessitate a mark out of 10, but I'm glad he's still with us. N/A

Overall: As one of the first monsters encountered in third gen, he does a lot to showcase how much the bar has been raised as far as monster design goes since the old days. He's an inviting challenge for newcomers, and rewards beginners with some decent armour and weapons. 9/10