User blog comment:BannedLagiacrus/Monster Appreciation Week: Jyuratodus/@comment-15446856-20180303105126

Oh boy, this things blog is here. Got a lot of things to say about it, and not good things at that.

In the Wildspire Waste after the Barroth hunt, we get to tackle this thing, the Jyuratodus. Or, as it is nicknamed, "Mudsioth". It should really be called Mudsioth and I will call it that for the rest of this comment because of one thing. It is without a doubt, the absolute most unoriginal monster in the whole franchise, including all the spin-off games. Why? Just take it, and compare it to Lavasioth. Tell me, do you see ANY differences other than what covers it and its colours? No, you can't. Every single asthetic appearance is identicle to Lavasioth with a worse colour palette. Remember back in the times of Generations when Glavenuses blog came along, and it got trashed by a few people for heavily resembling Abiorugu? Well, this makes that look absolutely nothing in comparison. No matter how much I look at it, it is just a recoloured Lavasioth thats lava has been replaced with mud. This is something I cannot tolerate for a game that has been in development for four years. Its like Capcom knew that new players wouldn't notice the difference and end up calling Lavasioth the unoriginal one when its the other way around. How? How in the fresh hell did this copy pasta get approved as an original monster? Did they just give up trying to come up with a brand new monster idea for the bog? Appearance in general is as appealing as a turd, what is there to like? Its colour scheme is dirty and slimy, and as I mentioned, has no aesthetic differences to separate it from Lavasioth.

And its really disappointing, as this is very likely supposed to be a Mudskipper monster. Like, you could have gone with an Amphibian (although to be honest that would never be able to happen with the little monster type variety in this game), another Fanged Wyvern, a completely unexpected monster class, or you know, something thats NOT a reskin of an older monster and presented as new and original? Wasted potential.

Well, it may be completely unoriginal in design, but at least its fight is good, right? No. The Mudsioths fight is hopelessly bland and boring and also annoying. In fact its the first monster in World I didn't like fighting. The biggest problem lies in the area you fight it in, a bog that slows down your movement to a crawl. You are told to lure it out into dry land, but at the point in the game you first fight it, the challenger mantle is unavailable so you have no choice but to waddle like an idiot in hopes that it will follow you. Even if you do lure it onto the rocky grounds, it won't be there for long until it goes back. And sometimes, it will swim in the solid rock itself. What the fuck? How is that even possible? Actually, its not rare, it'll often swim across the sands to eat something like it was still in water! Doesn't even look right too, it just goes through the rock like it was a Cephadrome and the colours just add to the feeling, making it look bugged. Coming into the attacks themselves, they are just as unoriginal as the design is. Most of the attacks just come from Lavasioth, but all fire element has been replaced with water element and some randomly created Muk piles added in. Its most annoying attack is its swimming charge attack which has very little buildup, an attack style I hoped had been completely scrubbed from this game, but apparently not. Doesn't help much that the Mudsioth can be quite the endurable monster, lasting over 20 minutes if you cannot find a good method of keeping it down. Once you get good gear however, the fight just turns into a snooze-fest that lasts 3-6 minutes with it hardly doing anything until it dies. Nothing about the attack set is good IMO.

Armor and weapons, why bother unless you want a Water Element weapon? Only reason why you would want to farm it is to either get the achievement of reaching the maximum research level on every monster, or get one of the currently only two weapon sets that have Water Element. High rank Mudsioth gives you a mantle to move through the bogs without issue, but there is zero use for it as no other monster trolls you in those waters other than it.

Sound design. Lavasioth sounds, with Plesioth sounds, and... Akantor yelps when Paralysed?! This really bothers me when old monster sounds are reused in entirely different new monsters in this game. It also happened with Diablos, with it having freaking Iodrome yells in certain flinches. Yep, completely unoriginal too.

No wait theres more! It uses the mud slinging mechanic used by Barroth, and its in the game too! It even gets a special Turf War with it, which is the ONLY thing close to original about it (even if Barroth didn't need a rival in the first place). And Lavasioth, surely they couldn't have put in in the game too to make Mudsioths existence pointless and unneeded? They did. Even Radobaan, a monster that is also quite unoriginal, has a much more unique appearance and battle than this log of dung.

So yeah, this monster is 100% unoriginal/rip-off/knock-off, pointless, boring, annoying and feels more like a bad fanon creation than an officially created monster that had four years in development. Instead of getting something actually special for a new Piscine Wyvern that has been waiting to get a new use FOR YEARS, we get nothing more than a worse reskin. In fact the last true original Piscine in main series was the Delex, which nobody cares or remembers about. Last large Piscine in main, Green Plesioth, OVER TEN YEARS AGO.

Some completely forgive and gloss over this monster, and some even like it! But for me, this monster is nonredeemable. I hope Capcom never does anything like this sad excuse for a "new" monster ever again, and in the future creates an actually unique Piscine Wyvern that redeems the bad reputation the class had gotten from Cephadrome and the eternal Plesioth. But we shall have to wait and see for the future.