User blog comment:BannedLagiacrus/Discussion of the Week: Final Bosses/@comment-4702773-20160508233427

1. Gogmazios, since the first image posted of him on the wiki was very misleading and confusing to look at.

2. New please! The whole point of the offline story and the online "story" is that you hunt new, powerful things.

3. Ceadus, by a loooooooooong shot. I started on Tri, so angering and finally squaring off against this colossal creature was so freakin' cool!

4. Tigrex. Good Gog man, he just never stopped. It didn't help that I played Tri first and was used to the more fluid motion of the next generation.

5. As long as there are games, there'll always be final bosses, so I think the future looks steady and bright. They haven't really disappointed yet. Not me at least.

6. The Rusted Kush in 4U was kind of forced. It was still cool to fight it with competent (scripted) NPC's, but the Apex Seregios was a bit cooler. Even if it had no health and flinched every second.

7. The build-up for Ceadus was so cool! The whole save the village thing, and you literally save the village, as in buildings and all. It gives a sense of the hunter being a hero, and not just a crazy person wielding a really big, iron toothpick.