User blog comment:BannedLagiacrus/Monster Appreciation Week: Blangonga (4th Gen)/@comment-26034899-20160930213741

Blangonga is probably one of my least favourite monsters to fight in Generations, not because it's overwhelmingly difficult, but because it's such a pain in the ass to fight. On one hand, it has a fairly simple moveset, isn't very durable, and is fairly weak as far as Glass Cannons go. On the other hand, it jumps around way too much, and the improved tracking on the European Flying Uppercut makes it pretty difficult to handle if you're not at a good distance from it since it comes out quickly and deals a good amount of damage (seriously, I can't tell you how many times I thought I was in the clear only to have an overgrown baboon punch me across the area). At least the fangs can be broken without Fire, which makes calming the Blangos down easier.

The design is alright, being a white Yeti-esque baboon with large fangs, but the bump on its head is kind of unsightly; hell, even a mullet would have looked better on it than that overgrown boil. The weapons are fairly useful in the early game, but you'll want better coverage as you go on, and the armor is kind of forgettable IMO, bland design and situational skills. And I can't help but wonder why Capcom decided to put baboons in a snowy, mountainous area like the Arctic Ridge; habitats like that are NO place for them to thrive. But hey, it's a video game, so I'll let it slide.

On another note, every time I see that render of Copper Blangonga, I can't help but imagine it flipping a table in rage.