User blog comment:Kogath/Monster Hunter Generations Discussion/@comment-28856963-20160626222848/@comment-5167887-20160627231406

@RyenLee i don't think i'm exxagerating when comparing the quality of the animations on FG and main series. Some monsters (e.g. Hyujikiki's Tornadoes scattering the spikes) have retardedly complex combos among their attacks, not to say some move are really too weird or too quick to look like that of an "animal" (Baruragaru doing its "absolutely everywhere" tongue lash). The Freedom Unite-like animations wouldn't really fit in a game of, let's say, the fifth Gen.

IMO the gameplay of Frontier has nothing to do with that of the main series, and Frontier monsters are designed according to it. To get into the main games, they would need a heavy revamp, otherwise they would stand out too much because they don't move like anything else in the game. They would end up being just a "new" monster with [insert Frontier monster] texture applied to it, but it's what it takes to get into the games.