So finally after all the time debating about MHRise's gameplay for ever I finally got to play the demo! So here are my initial reactions!
DISCLAIMER: I will not be talking about the monsters in general but about gameplay as a whole.
Coontrols: Right of the bat or bad.... We already have a problem. The default keybindings are absolute crap! I spent over two hours optimising the thing to function like world(which was perfect at launch) I could only get it so far at leased similar but the little differences that it has now is causing a lot of muscle memory madnes to occure which proves fatal in most cases since the armor in the demo is pretty weak.
And is it just me or the controls are not as responsive as before? I hit the dodge botton but there seems to be a delay which mizu has killed me three times because of? This applies to other controls which makes it really frustrating.
New Features: The Wirebug is pretty straight forward and easy to learn but once in battle together with the other problems I had to deal with, feels clunky. Scaling walls is a chore if you're new because managing the cooldown time is a little jarring when trying to feel your way through the thing. Fortunately though once you're used to it it feels rewarding.
Graphics: Surprisingly good! The textures on high are very crisp and are almost as good as world's (at leased for me). Of course it has a less realistic artstyle but for what it is, it is absolutely great!
And the greatest problem being that when I try it again I'd have to be greeted with "HAHA YOU'RE HERE!"