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Weapons
Topics: Weapon TypesWeapon MechanicsSharpnessElementStatus

Weapon Types:
Sword and Shield Icon WhiteDual Blades Icon WhiteGreat Sword Icon WhiteLong Sword Icon WhiteHammer Icon WhiteHunting Horn Icon WhiteLance Icon WhiteGunlance Icon WhiteSwitch Axe Icon White
Charge Blade Icon WhiteInsect Glaive Icon WhiteTonfa Icon WhiteMagnet Spike Icon WhiteAccel Axe Icon WhiteLight Bowgun Icon WhiteMedium Bowgun Icon WhiteHeavy Bowgun Icon WhiteBow Icon White

Charge Blade Weapon Trees:
MH4MH4UMHGenMHGUMHWMHWIMHRise


Weapon Overview

MH4-Charge Blade Equipment Render 001


Charge Blade (チャージアックス / Chājiakkusu / Charge Axe) is a new weapon first introduced in MH4. This weapon is very similar to the Switch Axe with its ability to switch between two different weapon modes; the Sword Mode and the Axe Mode. The Axe Mode is capable of unleashing a powerful charged attack called "High-Powered Slash" by using charges built up in the wepon. Charges can be collected by attacking enemies with the Sword Mode, in which the phial located on the hilt will glow "yellow" after enough hits have landed, and "red" with further hits. The hunter can then "load" the charged energy into the weapon, which will show up as glowing bottles beneathe the sharpness bar. Yellow charge will net 3 bottles worth, while the red charge will net a full 5 bottles worth of charge energy. After the weapon has charges in it, the Axe Mode's attacks will now use 1 bottle of charge energy per attack (including the High-Powered Slash).

It is important to keep watch on the charge level of the Charge Blade, because if left on the red charge level, the weapon will become "overheat", and bounces off enemies when being used to attack. The hunter must constantly load the weapon, as to not only build up the charge for powerful attacks, but to keep the weapon from overheating as well. Though, the Axe Mode doesn't seem to suffer from this problem.

The Charge Blade has received an upgrade in MH4U with new attacks, and a new charge system. The hunter can now do a fast, blunt attack with the shield-part that can be used after any normal attacks. The hunter can also "cancel" the High-Powered Slash and instantly returns to the Sword Mode, in which if the Axe Mode had charges built up, the energy will be transferred to the Sword Mode instead. In this "Enhanced State", the Charge Blade will glow red and deals more damage than usual, before the glow turns to yellow, and eventually fade away along with the effect. However, during the Enhaced State, if the hunter managed to build up another full charge, they can use the Charge Blade's strongest attack: "Super High-Powered Slash" that uses up all 5 bottles of charge energy at once. The Super High-Powered Slash will be different depending on what type of Charge Blade it is; which is either a linear-splash shockwave for the Explosive Type, or rapid strikes of bolts for the Elemental Enhance Type.

Weapon Traits

The Charge is well known for the versatility of using it in terms of quick action via weapon transitions, namely the Sword and Shield mode and the Switch Axe mode.

  • When unsheathed, it always starts out with the Sword and Shield mode if the user wishes to sheath it normally.
  • Unlike the Sword and Shield, the corresponding mode allows slightly wider hit and wider block with the shield while unlike the Switch Axe, the corresponding mode also allows slightly longer hit.
  • Although for it's versatility in both the Sword and the Axe mode, the Charge Blade seems to have limited combo hits in both modes.
  • A power circular swing can be performed in accordance of usage and even in between mode transistions from the Sword to the Axe mode.
  • In Sword mode, it is prominently used to collect energies with attacks that will be used as fuel for the Axe mode. The weapon will glow in a certain color depending of its current energy: yellow and red. That energy must be stored in the shield in order to have energy vial for the axe mode powerful attacks. Storing energy while the sword glows in yellow will grant 3 energy vials, while doing so with red glow will fill all the 5 vials.
  • If the hunter keeps attacking in Sword mode while it is saturated in energy (red), the weapon will overload at some point, and will bounce (recoil) upon attacking anything even if the weapon sharpness is way better than it is necessary. That energy must be stored in the shield to stop the sword bouncing on monsters.
  • In Axe mode, it gains greater reach and power but at the cost of energy.
    • A powerful charge attack can be performed via the Axe mode, but it needs to charge up like how the Gunlances does.
  • The Charge Blade is like the new hybrid type weapon, the previous one is the Gunlance, a combination between Lances, explosives and Bowguns technologies.
  • Charge Blade comes in 2 different types, Explosive Type and Element Enhance Type. Explosive Type Weaponary deals extra Stun and Physical Damage to monsters while the Element Enhance Type increases the weapons Element type damage.

Sword Mode

In Sword Mode, players will hold a shield on the right hand and the sword on the left. In this mode, players can charge energy from accumulated hits to release a sword and shield combined attack. Sword Mode handles much like the Sword and Shield, giving the hunter a sword to perform fast combos and a shield to block attacks, but for each attack the hunter blocks, the Charge Blade loses sharpness. It is possible to continue attacking while switching to Axe Mode.

Axe Mode

Axe Mode will have an advantage in power and reach, with an even stronger charge attack. Its regular attacks will have a powerful finisher that can stun (If Explosive Type) the enemy. It will also be possible for players to continue attacking in Axe Mode while switching to Sword Mode.

Videos

Video
Title Charge Blade Controls
by iCEMANnoob

Controls

R when in Sword Mode = Block
R when in Axe Mode = Side Slash into Sword Mode

In Sword Mode
X = Diagonal Slash
X + X = Slash and Uppercut Slash
X + X + X = Finishes with Roundhouse Slash
X+A = Moves Forward and Slashes

A = Uppercut Slash with slight angle
A + A = Uppercut slash and roundhouse slash
X + A = Side Slash and Diagonal Uppercut Slash

R+A To Charge Weapon
R+X to Change into Axe Mode

In Axe Mode
X = Uppercut Slash as seen in Switchaxes' axe mode
X + X = Uppercut + Overhead downwards chop
A = Side Chop
>X + A = Uppercut Slash and Roundhouse Slash
A + A = Side Chop and Roundhouse Slash
A + A + A = Side chop, roundhouse slash and charged slash.


Gallery

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