In its normal state, Fire state, and Dragon state, Elemental Merphistophelins appears identical to normal Merphistophelins except for their significantly larger size.
Unlike standard Merphistophelin, Elemental Merphistophelin is capable of entering Thunder, Ice, and Water states as well as the Fire and Dragon states possessed by the original.
While in its Water state, Elemental Merphistophelin is constantly surrounded by a water aura that slows down any hunter inside of it with the Silked Aliment. Along with that, it utilizes a water beam attack while on the ground, while using its wings to spray large water droplets while in the air. Its crawl attack will soak the ground and inflicts Silked onto hunters that step onto the affected ground.
While in its Ice state, Elemental Merphistophelin is constantly surrounded by an ice aura that inflicts Frozen on hunters inside it. Its breath attack becomes a beam of snow that inflicts Snowman, and it is capable of using its wings to create freezing twisters that inflict Frozen.
While in its Thunder state, Elemental Merphistophelin becomes capable of using electrical breath attacks that inflicts Paralysis while either grounded or airborne. Its' crawl attack also charges the ground underneath it, Paralyzing any hunter who steps into the charged area.
Elemental Merphistophelin's Fire and Dragon's state are identical to the original's versions of those states. Also like the original, Elemental Merphistophelin releases an explosion whenever it switches element, with its Thunder, Ice, and Water explosions inflicting Paralysis, Snowman, and Silked respectively.
Like standard Merphistophielns, the ecology and behavior of Elemental Merphistophielns is mostly unknown.
Effectiveness Diagram (MHO)
Information sourced from ingame Ecology Illustration chart.
|MHO: Merphistophelin Music Theme|
- Merphistophelin's head, wings, chest and tail can be wounded.