Fifth Generation
Box Art-MHW PS4
PS4,XB1,PC: Monster Hunter: World
Monster Hunter World: Iceborne
General Information
Number of Monsters: 50
Number of Weapon Types: 14
Villages: Astera, Seliana
Number of Areas: 16
Lifespan: January 26, 2018- Present

The fifth generation of Monster Hunter is thus far comprised solely of Monster Hunter: World and its expansion Monster Hunter World: Iceborne for the Playstation 4, Xbox One, and PC systems. The fifth generation represents a massive, comprehensive overhaul of the series, its gameplay mechanics, and identity. This overhaul is similar in nature to that seen in the Third Generation with Monster Hunter 3. Emphasis is placed heavily on appealing to a western audience this generation, and as such, many of the systems and mechanics as well as the tone and presentation of the series has been adjusted accordingly.

Gameplay Features

The fifth generation of Monster Hunter introduces a vast array of never-before-seen gameplay features. Notably, a much greater emphasis has been placed on tracking monsters. As such, the player must now look for clues in the environment to ascertain the whereabouts and nature of the target monster, such as footprints, residue, food scraps, etc. The player is also able to partake in stealth tactics in order to avoid being detected by monsters large and small. In addition, a new type of gear is introduced in the form of "mantles"; different types of coverings that can be worn over top of the player's armor in order to achieve certain goals such as camouflage, elemental resistance, and more.

The game world in quests is now significantly different as well. Maps, while still divided into numbered sections, no longer feature any loading screens, and transitioning between zones now involves physically travelling through corridors, caves, and other actual map areas. The maps are now up to 2.5x larger than in previous games and have multiple base camps as a result. At the beginning of a quest, a hunter will spawn at one of these base camps, which can be fast-travelled to later on. Players can now also change their gear mid-quest, since the nature of the monsters that will be encountered will not always be known, and can restock supplies while out in the field. During quests, players can choose to launch a flare into the sky, which will beckon other online players to drop into the active quest to assist.

Combat has been changed up somewhat as well. While monsters can still be mounted like they could in the Fourth Generation, they are now significantly more aggressive during the minigame and can knock the hunter off by slamming into the environment, among other ways. Hunters can now also use their main weapons while mounted as a finishing move. Players now have access to an item known as the Hunter's Sling, which functions as both a grappling hook that can be used to traverse the environment and as a slingshot to fire a variety of ammunition at monsters. Iceborne adds the Clutch Claw function, which allows hunters to grapple onto a monster to weaken them, drop Slinger ammo, or force their movement.

Monster behavior and interactions have experienced a major overhaul. Most monsters will not attack on sight, and even aggressive types will not immediately attack. Certain monsters can have "Turf Wars" with each other, a special battle animation that deals severe damage to the weaker monster or equal damage to both. Monsters can also be staggered, knocked down, and afflicted with ailments by other monsters far more easily than in previous games, making the intrusion of another monster sometimes a blessing in diguise.


The fifth generation introduced an assortment of new monsters. Two new classes were revealed: Relict and Wingdrake. The following monsters are known:

Small Monsters

MHW-Barnos Icon
MHWI-Boaboa Icon
MHWI-Cortos Icon
MHW-Gajalaka Icon
MHW-Gajau Icon
MHW-Gastodon Icon
MHW-Girros Icon
MHW-Grimalkyne Icon
MHW-Jagras Icon
MHW-Kestodon Icon
MHW-Mernos Icon
MHW-Noios Icon
MHW-Raphinos Icon
MHW-Shamos Icon
MHWI-Wulg Icon

Large Monsters

MHW-Anjanath Icon
MHWI-Fulgur Anjanath Icon
Fulgur Anjanath
MHWI-Banbaro Icon
MHWI-Frostfang Barioth Icon
Frostfang Barioth
MHW-Bazelgeuse Icon
MHWI-Seething Bazelgeuse Icon
Seething Bazelgeuse
MHWI-Beotodus Icon
MHW-Dodogama Icon
MHWI-Acidic Glavenus Icon
Acidic Glavenus
MHW-Great Girros Icon
Great Girros
MHW-Great Jagras Icon
Great Jagras
MHW-Jyuratodus Icon
MHW-Kulu-Ya-Ku Icon
MHW-Legiana Icon
MHWI-Shrieking Legiana Icon
Shrieking Legiana
MHW-Leshen Icon
MHW-Ancient Leshen Icon
Ancient Leshen
MHW-Odogaron Icon
MHWI-Ebony Odogaron Icon
Ebony Odogaron
MHW-Paolumu Icon
MHWI-Nightshade Paolumu Icon
Nightshade Paolumu
MHW-Pukei-Pukei Icon
MHWI-Coral Pukei-Pukei Icon
Coral Pukei-Pukei
MHW-Radobaan Icon
MHW-Tobi-Kadachi Icon
MHWI-Viper Tobi-Kadachi Icon
Viper Tobi-Kadachi
MHW-Tzitzi-Ya-Ku Icon
MHWI-Scarred Yian Garuga Icon
Scarred Yian Garuga
MHW-Behemoth Icon
MHW-Kulve Taroth Icon
Kulve Taroth
MHWI-Namielle Icon
MHW-Nergigante Icon
MHWI-Ruiner Nergigante Icon
Ruiner Nergigante
MHWI-Shara Ishvalda Icon
Shara Ishvalda
MHW-Vaal Hazak Icon
Vaal Hazak
MHWI-Blackveil Vaal Hazak Icon
Blackveil Vaal Hazak
MHWI-Velkhana Icon
MHW-Xeno'jiiva Icon
MHWI-Safi'jiiva Icon
MHW-Zorah Magdaros Icon
Zorah Magdaros


The fifth generation saw the return of all 14 previous weapon types. It is unknown whether new weapon types will be added as well.


The fifth generation features an assortment of new areas. As of yet, only 16 are known.

Ancient Forest
MHW-Ancient Forest Artwork 001
Wildspire Waste
MHW-Wildspire Waste Artwork 001
Coral Highlands
MHW-Coral Highlands Screenshot 001
Rotten Vale
MHW-Rotten Vale Screenshot 001
Elder's Recess
MHW-Elder's Recess Artwork 001
Great Ravine
MHW-Great Ravine Screenshot 001
Confluence of Fates
MHW-Xeno'jiiva Screenshot 002
Arena (MHW)
MHW-Pukei-Pukei Screenshot 006
Special Arena
MHW-Pukei-Pukei Screenshot 014
Caverns of El Dorado
MHW-Caverns of El Dorado Artwork 001
Hoarfrost Reach
MHWI-Hoarfrost Reach Screenshot 001
Seliana Supply Cache

Seliana Supply Cache

Origin Isle
Origin Isle
Guiding Lands
Secluded Valley


The villages featured are the following:


  • The first generation since the Second Generation to feature a release on a non-handheld Playstation system and the first since the Third Generation to feature a Playstation release at all.
  • The first main series generation to feature a release on both Xbox and PC systems. 
  • The first main series generation to include voice acting.
  • The first main series generation to include huntable monsters from other video game franchises.
  • The first main series generation to have an expansion.


See Also

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