Unofficial Japanese Translations Some names in this Article may use unofficial translations, these are obtained through different means, official localizations from other games in the series take precedent over fan translations where possible, otherwise the Staff will provide temporary translations. |
About this Skill List
This skill list covers all of the existing skills in Monster Hunter Frontier Z and future updates to come.
About "Boost"
Boost indicates if a certain skill can be "boosted" by HR5 Goushu Armor (剛種防具) and their upgraded forms. There exist 6 stages of Goushu Armor at this point in frontier, those being:
Japanese | Romanji | English | Minimum Health for Boosting (x Parts) |
---|---|---|---|
剛種防具 | Gou shu bougu | Gou Species Armor | 100% (1) - 90% (2) - 83% (3) - 76% (4) - 70% (5) + 26 Stamina or more. |
天嵐防具 | Ten-ran bougu | Heavenly Storm Armor | 100% (1) - 90% (2) - 83% (3) - 76% (4) - 70% (5) |
覇種防具 | Ha-shu bougu | Supremacy Species Armor | 67% (1) - 34% (2) - 1% (3) - Permanent (4) |
G覇種防具 | G Ha shu bougu | G Supremacy Species Armor | 67% (1) - 34% (2) - 1% (3) - Permanent (4) |
烈種防具 | Retsu shu bougu | Burst Species Armor | Permanent (1) |
始種防具 | Shi Shu bougu | Origin Species Armor | Permanent (1) |
Armor with these notations in their description are capable of "Boosting" a boostable Armor Skill by 1 level during a quest as long as the player's Health is above a certain threshold.
For example:
- Boost-able skills have a light blue arrow mark left of their skill name.
- Player 1 has 80% of his total Health.
- Because the player's Health is above a certain threshold, the skill is boosted and gains 1 level.
- The armor skill Attack Up (Medium) or 攻撃力UP【中】 lights up dark blue during the quest.
- The armor skill turns into Attack Up (Large) or 攻撃力UP【大】
If the player gets hit by an attack and his Health drops below the threshold, the skills that were boosted lose their boost and revert back to their original level. However, this can be fixed by recovering your health back to the necessary levels.
The minimum required % of Health depends on the type of Goushu Armor and how many pieces are being worn by the player as listed in the table above.
In the tables below the skills will be listed with a O and X, indicating whether they can be boosted or not. O = Yes, X = No.
Health & Stamina Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Health体力Tairyoku |
体力+50 Tairyoku +50 Health +50 |
40 | Health +50 | O |
体力+40 Tairyoku +40 Health +40 |
30 | Health +40 | ||
体力+30 Tairyoku +30 Health +30 |
20 | Health +30 | ||
体力+20 Tairyoku +20 Health +20 |
15 | Health +20 | ||
体力+10 Tairyoku +10 Health +10 |
10 | Health +10 | ||
体力-10 Tairyoku -10 Health -10 |
-10 | Health -10 | ||
体力-20 Tairyoku -20 Health -20 |
-15 | Health -20 | ||
体力-30 Tairyoku -30 Health -30 |
-20 | Health -30 | ||
Rec Speed回復速度Kaifuku Sokudo |
ダメージ回復速度+2 Dameeji Kaifuku Sokudo +2 Recovery Spd +2 |
20 | Health recovery rate is 4x the normal rate. | O |
ダメージ回復速度+1 Dameeji Kaifuku Sokudo +1 Recovery Spd +1 |
10 | Health recovery rate is 3x the normal rate. | ||
ダメージ回復速度-1 Dameeji Kaifuku Sokudo -1 Recovery Spd -1 |
-10 | Health recovery rate is 3x slower than the normal rate. | ||
ダメージ回復速度-2 Dameeji Kaifuku Sokudo -2 Recovery Spd -2 |
-20 | Health recovery rate is 4x slower than the normal rate. | ||
Recovery回復Kaifuku |
体力回復アイテム強化 Tairyoku Kaifuku Aitemu Kyouka Health Recovery Up |
10 | Health recovery items are boosted x1.25. | O |
体力回復アイテム弱化 Tairyoku Kaifuku Aitemu Jakka Health Recovery Down |
-10 | Health recovery items are weakened x0.75 | ||
Vampire吸血Kyuuketsu |
吸血+2 Kyuuketsu +2 Vampire +2 |
20 | Recovers health often and gains attack with every attack landed on a monster. Note: Amount of health recovered depends on the attack used (and weapon) and the targeted body part's weakness to a certain type of damage. Each time the skill triggers, players gains Attack for a max +80, the amount of attack gained per skill trigger depends on weapon type. |
X |
吸血+1 Kyuuketsu +1 Vampire +1 |
10 | Sometimes recovers small portions of health and gains attack by attacking a monster. Note: Amount of health recovered depends on the attack used (and weapon) and the targeted body part's weakness to a certain type of damage. Each time the skill triggers, players gains Attack for a max +80, the amount of attack gained per skill trigger depends on weapon type.
| ||
Herbal Science薬草学Yakusou Gaku |
薬仙人 Yaku Sennin Medical Sage |
10 | Instantly recovers the entire red portion of the Health Bar when a health item is used. Added effects for when multiple players in the party have the skill are:
Stacks with the Health Recovery Up skill. |
X |
Stam Recov気力回復Kiryoku Kaifuku |
スタミナ急速回復【大】 Sutamina Kyuusoku Kaifuku (Dai) Stam Recov Up (Large) |
20 | Doubles Stamina recovery speed. | O |
スタミナ急速回復【小】 Sutamina Kyuusoku Kaifuku (Ko) Stam Recov Up (Small) |
10 | Makes Stamina recovery speed 50% faster. | ||
スタミナ回復遅延 Sutamina Kaifuku Chien Stam Recov Down |
-10 | Halves Stamina recovery speed. | ||
HungerはらへりHara Heri |
はらへり無効 Hara Heri Mukou Negate Hunger |
15 | Stamina loss from hunger is negated. | O |
はらへり半減 Hara Heri Hangen Halve Hunger |
10 | Stamina loss from hunger is halved. | ||
はらへり倍加【小】 Hara Heri baika (Ko) Hunger Increased (Small) |
-10 | Stamina loss from hunger increases x1.5. | ||
はらへり倍加【大】 Hara Heri baika (Dai) Hunger Increased (Large) |
-15 | Stamina loss from hunger increases x2. | ||
StaminaスタミナSutamina |
絶倫 Zetsurin Peerless |
20 | Stamina droprate decreases from 12 units to 8. Stamina consumption for other actions like evades, guards and Switch Axe swings becomes 50%. | O |
ランナー Rannaa Marathon Runner |
10 | Stamina droprate decreases from 12 units to 8. Stamina consumption for other actions like evades, guards and Switch Axe swings become 75%. | ||
鈍足 Donsoku Short Sprinter |
-10 | Stamina droprate increases from 12 unites to 18. Stamina consumption for other actions x1.2. | ||
Eating食事Shokuji |
早食い Haya-kui Speed Eating |
10 | Increases the speed of consuming items. | X |
スローライフ Suroo Raifu Slow Eater |
-10 | Decreases the speed of consuming items. | ||
Gluttony食いしん坊Kuishinbou |
拾い食い Hiro-kui Scavenger |
15 | Can recover 25 stamina from consumable items such as potions, meat, etc. | X |
まんぷく Manpuku Gourmand |
10 | Recover 25 additional stamina from eating meat. |
Attack Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Strong Attack剛撃Gou Geki |
剛撃+6 Strong Attack +6 |
50 | Attack +220 | X |
剛撃+5 Strong Attack +5 |
40 | Attack +150 | ||
剛撃+3 Strong Attack +4 |
30 | Attack +80 | ||
剛撃+3 Strong Attack +3 |
20 | Attack +50 | ||
剛撃+2 Strong Attack +2 |
15 | Attack +35 | ||
剛撃+1 Strong Attack +1 |
10 | Attack +20 | ||
Attack攻撃Kougeki |
攻撃力UP【絶大】 Attack Up (Absolute) |
80 | Attack +50 | O |
攻撃力UP【特大】 Attack Up (Very Large) |
50 | Attack +30 | ||
攻撃力UP【大】 Attack Up (Large) |
25 | Attack +20 | ||
攻撃力UP【中】 Attack Up (Medium) |
15 | Attack +10 | ||
攻撃力UP【小】 Attack Up (Small) |
10 | Attack +5 | ||
Lone Wolf一匹狼Ippiki Ookami |
一匹狼 Ippiki Ookami Lone Wolf |
10 | Attack +100 when no other Hunters or NPCs in the same area. Halks are acceptable. | X |
Adrenaline底力Soko Chikara |
火事場力+2 Kajiba Ryoku +2 Adrenaline +2 |
15 ~ 20 | Attack x1.5 for Blademaster and Bows, Attack x1.3 for LBG and HBG, Defense +90 when Health is 40 or lower. | X |
火事場力+1 Kajiba Ryoku +1 Adrenaline +1 |
10 ~ 15 / 21+ | Defense +90 when Health is 40 or lower. | ||
心配性 Shinpaishou Worrywart |
-15 / 30 | Attack x0.7, Defense -42 when Health is 40 or lower. | ||
Issen一閃Issen |
一閃+3 Issen +3 |
30 | Affinity +20%, Critical Hit Modifier becomes x1.50. | X |
一閃+2 Issen +2 |
20 | Affinity +10%, Critical Hit Modifier becomes x1.40. | ||
一閃+1 Issen +1 |
10 | Affinity +5%, Critical Hit Modifier becomes x1.35. | ||
Expert達人Tatsujin |
見切り+5 Mikiri +5 Critical Eye +5 |
50 | Affinity +50% | O |
見切り+4 Mikiri +4 Critical Eye +4 |
35 | Affinity +40% | ||
見切り+3 Mikiri +3 Critical Eye +3 |
20 | Affinity +30% | ||
見切り+2 Mikiri +2 Critical Eye +2 |
15 | Affinity +20% | ||
見切り+1 Mikiri +1 Critical Eye +1 |
10 | Affinity +10% | ||
Crit Conversion閃転Senten |
閃転 Senten Crit Conversion |
10 | Grants the ability to exceed 100% Affinity on weapons and converts excess Affinity into extra Attack Power. Grants an additional 30% Affinity. The formula is: √(surplus affinity) * 7. Example: √30 = 5.4772 * 7 = +38 true raw. |
X |
Stylish Assault巧撃Kou-Geki |
巧撃 Kou-Geki Stylish Assault |
15 | Grants Attack +100 after successfully evading through an attack. The duration of the attack boost depends on the weapon type:
|
X |
Tenderizer痛撃Tsuugeki |
弱点特効 Jakuten Tokkou Weakness Exploit |
20 | Increases the weakness value by +5 against a Monster's hitzone (body part) when the effectiveness of Raw is 35 or higher. | X |
弱点苦手 Jakuten Nigate Weakness Blunder |
-10 | Decreases the weakness value by -5 against a Monster's hitzone (body part) when the effectiveness of Raw is 35 or higher. | ||
Dissolver属撃Zokugeki |
属性特効 Zokusei tokkou Element Exploit |
15 | When the effectiveness value of an element is 20 or higher against a Monster's hitzone (body part), the value for elemental damage will be increased by a certain amount that is based on the weapon type:
Sword and Shield, Great Sword, Long Sword, Hammer, Hunting Horn, Lance and Switch Axe F add +15 to the elemental weakness value. |
X |
属性微効 Zokusei bi kou Element Blunder |
-10 | When the effectiveness value of an element is 20 or higher against a Monster's hitzone (body part), the value for elemental damage will be decreased by -5. | ||
Status Attack変撃Hengeki |
状態異常追撃 Joutai ijou tsuigeki Status Pursuit |
10 | Applying status damage onto a monster already under that status effect will cause addition damage to the monster. However, this does not work on Lavientes. | X |
Drug Knowledge劇物の心得Gekibutsu no Kokoroe |
劇物取扱皆伝 Gekibutsu Toriatsukai Kaiden Drug Handling Disciple |
10 | Makes all attacks with a weapon that harbors a Status Effect like Poison, Paralysis, Sleep or Blast deal status damage at the cost of lowering the status value to 35% of the total status value initially on the weapon. This sacrifice in status is also converted in a little bit extra Raw power. | X |
Status特殊攻撃Tokushu Kougeki |
状態異常攻撃強化 Joutai Ijou Kougeki Kyouka Status Attack Up |
10 | Poison, Paralysis, Sleep and Blast based attacks are multiplied by x1.125. | X |
Bomb Boost爆弾強化Bakudan Kyouka |
ボマー Bomaa Bombardier |
10 | Increases bomb damage by 50%, and raises the Combination success rate for all bombs to 100%. Increases the amount of damage caused by Blast. | X |
Artillery砲術師Houjutsu-shi |
砲術神 Houjutsu-shin Artillery God |
35 | Ballista: Damage x1.3 Gunlance: Shelling Raw Attribute x1.3, Wyvern Fire Raw Attribute x1.4. |
O |
砲術王 Houjustu-ou Artillery Expert |
20 | Ballista: Damage x1.2 Gunlance: Shelling Raw Attribute x1.2, Wyvern Fire Raw Attribute x1.3. | ||
砲術師 Houjutsu-shi Artillery Novice |
10 | Ballista: Damage x1.1 Gunlance: Shelling Raw Attribute x1.1, Wyvern Fire Raw Attribute x1.2. | ||
Fire Attack火属性攻撃Hi Zokusei Kougeki |
火属性攻撃強化【大】 Hi Zokusei Kougeki Kyouka (Dai) Fire Attack Up (Large) |
20 | Fire Element Value x1.2. | O |
火属性攻撃強化【小】 Hi Zokusei Kougeki Kyouka (Ko) Fire Attack Up (Small) |
10 | Fire Element Value x1.1. | ||
Water Attack水属性攻撃Sui Zokusei Kougeki |
水属性攻撃強化【大】 Sui Zokusei Kougeki Kyouka (Dai) Water Attack Up (Large) |
20 | Water Element Value x1.2. | O |
水属性攻撃強化【小】 Sui Zokusei Kougeki Kyouka (Ko) Water Attack Up (Small) |
10 | Water Element Value x1.1. | ||
Thunder Attack雷属性攻撃Kaminari Zokusei Kougeki |
雷属性攻撃強化【大】 Kaminari Zokusei Kougeki Kyouka (Dai) Thunder Attack Up (Large) |
20 | Thunder Element Value x1.2. | O |
雷属性攻撃強化【小】 Kaminari Zokusei Kougeki Kyouka (Ko) Thunder Attack Up (Small) |
10 | Thunder Element Value x1.1. | ||
Ice Attack氷属性攻撃Koori Zokusei Kougeki |
氷属性攻撃強化【大】 Koori Zokusei Kougeki Kyouka (Dai) Ice Attack Up (Large) |
20 | Ice Element Value x1.2. | O |
氷属性攻撃強化【小】 Koori Zokusei Kougeki Kyouka (Ko) Ice Attack Up (Small) |
10 | Ice Element Value x1.1. | ||
Dragon Attack龍属性攻撃Ryuu Zokusei Kougeki |
龍属性攻撃強化【大】 Ryuu Zokusei Kougeki Kyouka (Dai) Dragon Attack Up (Large) |
20 | Dragon Element Value x1.2. | O |
龍属性攻撃強化【小】 Ryuu Zokusei Kougeki Kyouka Dragon Attack Up (Small) |
10 | Dragon Element Value x1.1. | ||
Elemental属性攻撃Zokusei Kougeki |
属性攻撃強化 Zokusei Kougeki Kyouka Element Attack Up |
10 | Element Value x1.1. | X |
属性攻撃弱化 Zokusei Kougeki Jakka Element Attack Down |
-10 | Element Value x0.9. | ||
Constitution体術Taijutsu |
格闘王 Kakutou-ou Fighting King |
20 | Kick becomes a roundhouse kick and does 15 damage. Can dropkick while running and which does 25 damage. Tonfa: Further increases the motion value of moves that involve kicks, also causes aerial attacks to (re)gain altitude, increasing the ability and ease of remaining airborne. |
O |
体術 Taijutsu Constitution |
10 | Kick will do 15 damage. Tonfa: Slightly increases the motion value of moves that involve kicks. | ||
Survivor逆境Gyakkyou |
不撓不屈 Futoufukutsu Tenacity |
20 | The Hunter gets a boost each time someone dies on a quest:
Does not work on Great Slaying Quests (Laviente). |
X |
不屈 Fukutsu Fortify |
10 | The Hunter gets a boost each time someone dies on a quest:
Does not work on Great Slaying Quests (Laviente). | ||
Fury怒Ika(ru) |
ブチギレ Buchigire Livid |
20 | True Guts & Adrenaline +2 | X |
逆鱗 Gekirin Wrath Awoken |
15 | True Guts & Adrenaline +1 | ||
Fasting断食Danjiki |
餓狼+2 Ga Ookami +2 Starving Wolf +2 |
20 | When Staving (stamina at minimum), grants +50% Affinity, Evasion +2 and the Critical Hit Modifier becomes x1.35. Effect is cancelled by Dash Juice or Hunting Horn Songs. | X |
餓狼+1 Ga Ookami +1 Starving Wolf +1 |
10 | When Staving (stamina at minimum), grants +50% Affinity and Evasion +1. Effect is cancelled by Dash Juice or Hunting Horn Songs. | ||
FastCharge溜め短縮Tame Tanshuku |
集中+2 Shuuchuu +2 Focus +2 |
20 | Great Sword, Hammer, Long Sword (Storm Style), HBG (Storm Style), Switch Axe (Heaven Style) and Lance's Guard Charge times are reduced to x0.8. Long Sword's Spirit Bar and Tonfa's Dragon Spirit fills x1.2 faster. |
O |
集中+1 Shuuchuu +1 Focus +1 |
10 | Great Sword, Hammer, Long Sword (Storm Style), HBG (Storm Style), Switch Axe (Heaven Style) and Lance's Guard Charge times are increased to x0.9. Long Sword's Spirit Bar and Tonfa's Dragon Spirit fills x1.1 faster. | ||
雑念 Zatsunen Distraction |
-10 | Great Sword, Hammer, Long Sword (Storm Style), HBG (Storm Style) and Lance's Guard Charge times are increased to x1.2. Long Sword's Spirit Bar and Tonfa's Dragon Spirit fills x0.8 slower. | ||
Charge Attack Up溜め威力Tame Iryoku |
溜め威力UP+2 Tame Iryoku UP +2 Charge Attack Up +2 |
20 | Charge-Type Attacks gain a higher boosted attack and element modifier. (+7 max on GS Lv4 Upswing) | X |
溜め威力UP+1 Tame Iryoku UP +1 Charge Attack Up +1 |
10 | Charge-Type Attacks gain a slightly boosted attack and element modifier. (+3.5 max on GS Lv4 Upswing) | ||
Weapon Handling武器捌きBuki Sabaki |
武器捌き Weapon Handling |
10 | Weapon sheathing and unsheathing speeds are boosted by 20%. Does not work on weapons with Master Mark (Dark Blue Notation: 親方印) | X |
Rising尻上がりShiriagari |
尻上がり Shiriagari Rising |
15 | Grants an attack power boost when the quest lasts for certain durations:
|
X |
Adaptation適応撃Tekiou Geki |
適応撃+2 Tekiou Geki +2 Adaptation +2 |
20 | Same effect as 適応撃+1 but adds more parts where the effect applies and boosts the bonus damage on the areas where they applied with the +1 version of the skill. | X |
適応撃+1 Tekiou Geki +1 Adaptation +1 |
10 | When Health (体力) is 100 or higher you will deal additional damage on certain parts of a Monster's body by changing your attacking type to match what it is weakest to (cutting, impact or shot). The locations where the bonus applies vary per monster and whether they are Normal (HR1-4), Henshu/Kishu/Goushu (HR5) or G-Rank. Rage and HC Mode do not affect the locations. | ||
Combat Supremacy闘覇Tou-ha |
闘覇 Combat Supremacy |
10 | The player will be surrounded by a red aura and gain a x1.2 attack boost while their weapon is drawn. Stamina will be consumed continuously but the attack bonus remains even when stamina has reached 0. Sheathing will allow stamina to recover again. Note: Activation of this skill will drastically reduce the duration of Dash Juice and Mega Dash Juice. Note 2: The armor skills Marathon Runner/Peerless can slow down stamina consumption. |
X |
Vigourous血気活性Kekki Kassei |
血気活性 Vigourous |
10 | When Health is above 100, the player will gain a x1.15 attack boost. | X |
Thunderclad纏雷Ten-rai |
纏雷 Ten-rai Thunderclad |
10 | A bar that fills up by walking (slowest), attacking (slow) and evading attacks (fastest) from monsters will appear below the Player's name while on a quest. When the bar has been completely filled this skill will grant the following effects: Weakness Value +5, Movement Speed +2 (even with an unsheathed weapon), Evade Distance Up, Weapon Handling and Status Immunity. Note: The Weakness Value +5 (monster hitzone) of this skill stacks with Weakness Exploit and Solid Determination. Note 2: Receiving damage before the skill has been fully charged will result in the entire bar resetting back to its starting point. |
X |
Obscurity雌伏Shifuku |
雌伏 Shifuku Obscurity |
10 | Grants an attack boost every time a hunter successfully guards an attack (Max of 10 times). The boost is reset once the hunter is launched or knocked down by a direct hit from a monster. +300 Attack after 10 successful guards or counters when using Sword & Shield, Lance, Gunlance or Tonfa. |
X |
Lavish Attack贅撃Zei Geki |
消費特効 Shouhi Tokkou Consumption Slayer |
10 | Grants Attack +100 at the cost of twice the sharpness loss per hit with Blademaster weapons, and twice the Power Coating usage per shot. No effect for Bowguns. | X |
Competent腕利きUdekiki |
腕利き Udekiki Competent |
10 | Grants the effects of Speed Eating, Movement Speed +2, Weapon Handling and True Guts. | X |
Rush猛進Mou-shin |
猛進 Mou-shin Rush |
10 | Grants Attack after guarding attacks or attacking a monster. Upon activation, the player's chest will glow a pale purple, this glow will appear more powerful once the player triggers the skills second level. Lv1 grants +50 Attack, lv2 grants an additional +80 Attack (+130 in total) and cancels stamina usage while running with weapons unsheathed. This skill will only reset once the player sheaths their weapon. | X |
Mystery幕無Makumu |
幕無 Makumu Mystery |
10 | Grants Affinity and Critical Hit Modifiers after landing enough attacks on a monster. Upon activation, the player's arm will glow white, this glow will appear more powerful once the player triggers the skills second level. Lv1 grants 30% Affinity and the Critical Hit Modifier becomes x1.35, lv2 grants 50% Affinity and the Critical Hit Modifier becomes x1.40. All Affinity and Critical Hit Modifiers stack with other skills. The activation and duration of the boost depends on the weapon type:
|
X |
Determination不退Fu-tai |
不退ノ構 Fu-tai no Kamae Solid Determination |
10 | Grants the effects of Attack +100, Weakness Exploit, Element Exploit, Affinity +100%, Issen +3, Adrenaline +2, Precision+2, and Sharpness +1. However, it also nullifies the effects of Guts, Great Guts, True Guts, Absolute Defense, Guts Ticket, Mega Guts Ticket and Soul Revival. |
X |
Defense Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Vitality生命力Seimeiryoku |
生命力+3 Seimeiryoku +3 Vitality +3 |
30 | Defense +90, Recovery Spd +2, Recovery Up, 100% Combination success-rate for Potion, Mega-Potion and Max Potion. | X |
生命力+2 Seimeiryoku +2 Vitality +2 |
15 | Defense +45, Recovery Spd +1, Recovery Up, 100% Combination success-rate for Potion, Mega-Potion and Max Potion. | ||
生命力+1 Seimeiryoku Vitality +1 |
10 | Defense +15, Recovery Spd +1, Recovery Up, 100% Combination success-rate for Potion, Mega-Potion and Max Potion. | ||
生命力-1 Seimeiryoku -1 Vitality -1 |
-10 | Health -10, Health Recovery Down, Recovery Spd -1. | ||
Reflection反射Hansha |
反射+3 Hansha +3 Reflection +3 |
20 | Blocking an attack will reflect damage back towards the monster. The applied motion value is 48. Critical hits cannot occur. | X |
反射+2 Hansha +2 Reflection +2 |
15 | Blocking an attack will reflect damage back towards the monster. The applied motion value is 36. Critical hits cannot occur. | ||
反射+1 Hansha +1 Reflection +1 |
10 | Blocking an attack will reflect damage back towards the monster. The applied motion value is 24. Critical hits cannot occur. | ||
Defense防御Bougyo |
防御+120 Bougyo +120 Defense +120 |
45 | Defense +120 | O |
防御+90 Bougyo +90 Defense +90 |
35 | Defense +90 | ||
防御+60 Bougyo +60 Defense +60 |
25 | Defense +60 | ||
防御+30 Bougyo +30 Defense +30 |
15 | Defense +30 | ||
防御+20 Bougyo +20 Defense +20 |
10 | Defense +20 | ||
防御-20 Bougyo -20 Defense -20 |
-10 | Defense -20 | ||
防御-30 Bougyo -30 Defense -30 |
-15 | Defense -30 | ||
防御-40 Bougyo -40 Defense -40 |
-20 | Defense -40 | ||
Fortification要塞Yousai |
要塞+2 Yousai +2 Fortification +2 |
15 | Guard +2, Peerless and Weapon Handling. | X |
要塞+1 Yousai +1 Fortification +1 |
10 | Guard +1, Marathon Runner and Weapon Handling. | ||
Guardガード性能Gaado Seinou |
ガード性能+2 Gaado Seinou +2 Guard +2 |
20 | Take even less damage, pushback and stamina consumption from blocking attacks. Also has Guard Boost which enable blocking formerly unblockable attacks. Lance's Wide-Guard Limit is raised to 6. Switch Axe's guards have a wider time-frame. |
O |
ガード性能+1 Gaado Seinou +1 Guard +1 |
10 | Take less damage, pushback and stamina consumption from blocking attacks. Lance's Wide-Guard Limit is raised to 4.. Switch Axe's guards have a slightly wider time-frame. | ||
ガード性能-1 Gaado Seinou -1 Guard -1 |
-10 | Take more damage, receive more pushback and stamina consumption from blocking attacks. | ||
ガード性能-2 Gaado Seinou -2 Guard -2 |
-15 | Take even more damage, receive more pushback and stamina consumption from blocking attacks than Guard -1. | ||
Auto-Guard自動防御Jidou Bougyo |
オートガード Ooto Gaado Auto-Guard |
10 | Automatically block against incoming attacks while a weapon that can block is unsheathed. | X |
BreakoutとんずらTonzura |
とんずら Tonzura Breakout |
10 | Moving speed of the Panick Run is increased when Health drops below 20%. | X |
Blademaster Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Sharpener研ぎ師Togi-shi |
砥匠 To-takumi Sharpening Artisan |
20 | Sharpens at x4 the original speed, grants 30 seconds of infinite Sharpness and Sharpness +1 effect (does not stack with Sharpness +1). | O |
砥石使用高速化 Toishi Shiyou Kousokuka Speed Sharpening |
10 | Sharpen a weapon with only 1 slide of a Whetstone. | ||
砥石性能半減 Toishi Seinou Hangen Sharpening Speed Halved |
-10 | Sharpening speed is halved. | ||
Sharpness斬れ味Kire-Aji |
業物+2 Wazamono +2 Razor Sharp +2 |
20 | Sharpness loss is halved and adds a 50% chance of consuming no sharpness at all when attacking. | O |
業物+1 Wazamono +1 Razor Sharp +1 |
10 | Sharpness loss is halved. | ||
なまくら Namakura Blunt Edge |
-10 | Sharpness loss speed is doubled (per attack). | ||
Stylish巧流Takumi-Ryuu |
巧流 Takumi-Ryuu Stylish |
15 | Sharpness recovers when evading through monster attacks. Note: Amount of sharpness recovered depends on the weapon type:
|
X |
Sword God剣神Kenjin |
剣神+3 Kenjin +3 Sword God +3 |
25 | Sharpness +1, Razor Sharp +2, Fencing +2 and Speed Sharpening. Recovers the entire sharpness bar, Sharpness won't decrease for 15 seconds after sharpening. | X |
剣神+2 Kenjin +2 Sword God +2 |
20 | Sharpness +1, Razor Sharp +2 and Fencing +2. | ||
剣神+1 Kenjin +1 Sword God +1 |
10 | Sharpness +1, Razor Sharp +1 and Fencing +1. | ||
Edgemaster刀匠Toushou |
真打+3 Shinuchi +3 Honed Blade +3 |
20 | Attack +50 & Sharpness +1. Note: If one of the seperate skills are active at the same time they are overwritten by this one and turn grey. If 剛撃 (Strong Attack) is active at the same time, Attack Up (Absolute) which is +50, will be overwritten and this skill's name turns orange. |
X |
真打+2 Shinuchi +2 Honed Blade +2 |
15 | Attack +30 & Sharpness +1. Note: If one of the seperate skills are active at the same time they are overwritten by this one and turn grey. If 剛撃 (Strong Attack) or Attack Up (Absolute) is active at the same time, Attack Up (Very Large) which is +30, will be overwritten and this skill's name turns orange. | ||
真打+1 Shinuchi +1 Honed Blade +1 |
10 | Attack +20 & Sharpness +1. Note: If one of the seperate skills are active at the same time they are overwritten by this one and turn grey. If 剛撃 (Strong Attack) or Attack Up (Very Large) is active at the same time, Attack Up (Large) which is +20, will be overwritten and this skill's name turns orange. | ||
Handicraft匠Takumi |
斬れ味レベル+1 Kire-Aji Reberu +1 Sharpness +1 |
10 | Increases the maximum sharpness of a weapon by +1 level (50 sharpness units at most) when possible. Note: An entire sharpness bar consists of 400 sharpness units. | X |
Bomb Sword爆撃剣Bakugeki Ken |
爆撃剣+3 Bakugeki Ken +3 Bomb Sword +3 |
20 | Grants the use of Bomb Sword Stones and attack at their Maximum power value. Sharpness loss rate is x3 while applying these. Values depend on Weapon Type. | O |
爆撃剣+2 Bakugeki Ken +2 Bomb Sword +2 |
15 | Grants the use of Bomb Sword Stones and attack at their Medium power value. Sharpness loss rate is x3 while applying these. Values depend on Weapon Type. | ||
爆撃剣+1 Bakugeki Ken +1 Bomb Sword +1 |
10 | Grants the use of Bomb Sword Stones and attack at their Minimum power value. Sharpness loss rate is x3 while applying these. Values depend on Weapon Type. | ||
Toxic Sword猛毒剣Moudoku Ken |
猛毒剣+3 Moudoku Ken +3 Toxic Sword +3 |
20 | Grants the use of Toxic Sword Stones and attack at their Maximum value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
猛毒剣+2 Moudoku Ken +2 Toxic Sword +2 |
15 | Grants the use of Toxic Sword Stones and attack at their Medium value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
猛毒剣+1 Moudoku Ken +1 Toxic Sword +1 |
10 | Grants the use of Toxic Sword Stones and attack at their Minimum value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
Paralysis Sword麻痺剣Mahi Ken |
麻痺剣+3 Mahi Ken +3 Paralysis Sword +3 |
20 | Grants the use of Paralysis Sword Stones and attack at their Maximum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
麻痺剣+2 Mahi Ken +2 Paralysis Sword +2 |
15 | Grants the use of Paralysis Sword Stones and attack at their Medimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
麻痺剣+1 Mahi Ken +1 Paralysis Sword +1 |
10 | Grants the use of Paralysis Sword Stones and attack at their Minimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
Sleep Sword睡眠剣Suimin Ken |
睡眠剣+3 Suimin Ken +3 Sleep Sword +3 |
20 | Grants the use of Sleep Sword Stones and attack at their Maximum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
睡眠剣+2 Suimin Ken +2 Sleep Sword +2 |
15 | Grants the use of Sleep Sword Stones and attack at their Medium power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
睡眠剣+1 Suimin Ken +1 Sleep Sword +1 |
10 | Grants the use of Sleep Sword Stones and attack at their Minimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
Flame Sword火炎剣Kaen Ken |
火炎剣+3 Kaen Ken +3 Flame Sword +3 |
20 | Grants the use of Flame Sword Stones and attack at their Maximum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
火炎剣+2 Kaen Ken +2 Flame Sword +2 |
15 | Grants the use of Flame Sword Stones and attack at their Medium power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
火炎剣+1 Kaen Ken +1 Flame Sword +1 |
10 | Grants the use of Flame Sword Stones and attack at their Minimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
Water Sword水激剣Mizugeki Ken |
水激剣+3 Mizugeki Ken +3 Water Sword +3 |
20 | Grants the use of Water Sword Stones and attack at their Maximum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
水激剣+2 Mizugeki Ken +2 Water Sword +2 |
15 | Grants the use of Water Sword Stones and attack at their Medium power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
水激剣+1 Mizugeki Ken +1 Water Sword +1 |
10 | Grants the use of Water Sword Stones and attack at their Minimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
Thunder Sword雷神剣Raijin Ken |
雷神剣+3 Raijin Ken +3 Thunder Sword +3 |
20 | Grants the use of Thunder Sword Stones and attack at their Maximum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
雷神剣+2 Raijin Ken +2 Thunder Sword +2 |
15 | Grants the use of Thunder Sword Stones and attack at their Medimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
雷神剣+1 Raijin Ken +1 Thunder Sword +1 |
10 | Grants the use of Thunder Sword Stones and attack at their Minimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
Frozen Sword氷結剣Hyouketsu Ken |
氷結剣+3 Hyouketsu Ken +3 Frozen Sword +3 |
20 | Grants the use of Frozen Sword Stones and attack at their Maximum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
氷結剣+2 Hyouketsu Ken +2 Frozen Sword +2 |
15 | Grants the use of Frozen Sword Stones and attack at their Medium power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
氷結剣+1 Hyouketsu Ken +1 Frozen Sword +1 |
10 | Grants the use of Frozen Sword Stones and attack at their Minimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
Dragon Sword龍王剣Ryuuou Ken |
龍王剣+3 Ryuuou Ken +3 Dragon Sword +3 |
20 | Grants the use of Dragon Sword Stones and attack at their Maximum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | O |
龍王剣+2 Ryuuou Ken +2 Dragon Sword +2 |
15 | Grants the use of Dragon Sword Stones and attack at their Medium power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
龍王剣+1 Ryuuou Ken +1 Dragon Sword +1 |
10 | Grants the use of Dragon Sword Stones and attack at their Minimum power value. Sharpness loss rate is x2 while applying these. Values depend on Weapon Type. | ||
One-handed Sword Tech片手剣技Katateken-Waza |
片手剣技【大剣聖】 Katateken-Waza (Dai Kensei) One-handed Sword Tech (Great Sword Saint) |
2重* | Sharpness +1 & Sword Saint combined. | X |
片手剣技【剣聖】 Katateken-Waza (Kensei) One-handed Sword Tech (Sword Saint) |
30 | Super HG Earplugs, Attack x1.3 when wielding a One-handed Sword., All Elemental Sword Stone Skills +3, All Status Sword Stone Skills +2 and Fencing +1. Note: Having superior versions of the seperate skills will overwrite this one's. They have higher priority. | ||
片手剣技【皆伝】 Katate-ken-Waza (Kaiden) One-handed Sword Tech (Kaiden) |
20 | Attack x1.2 and Fencing+1 when wielding a One-handed Sword. | ||
片手剣技【達人】 Katate-ken-Waza (Tatsujin) One-handed Sword Tech (Expert) |
10 | Fencing +1 when wielding a One-handed Sword. | ||
片手剣技【未熟】 Katate-ken-Waza (Mijuku) One-handed Sword Tech (Novice) |
-10 | Attack x0.8 when wielding a One-handed Sword. | ||
Dual Blades Tech双剣技Sou-ken Waza |
双剣技【大双龍】 Sou-ken Waza (Dai Souryuu) Dual Blades Tech (Great Dual Dragon) |
2重* | Sharpness +1 & Dual Dragon. | X |
双剣技【双龍】 Sou-ken Waza (Souryuu) Dual Blades Tech (Dual Dragon) |
30 | Super HG Earplugs, Attack x1.2 when wielding Dual Blades, Fencing +1, Recover 3 units of Stamina per hit while attacking in Demon Mode. | ||
双剣技【皆伝】 Sou-ken Waza (Kaiden) Dual Blades Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1when wielding Dual Blades. | ||
双剣技【達人】 Sou-ken Waza (Tatsujin) Dual Blades Tech (Expert) |
10 | Fencing +1 when wielding Dual Blades. | ||
双剣技【未熟】 Sou-ken Waza (Mijuku) Dual Blades Tech (Novice) |
-10 | Attack x0.8 when wielding Dual Blades. | ||
Great Sword Tech大剣技Daiken Waza |
大剣技【大剣王】 Daiken Waza (Daiken-ou) Great Sword Tech (Great Sword King) |
2重* | Sharpness +1 & Sword King. | X |
大剣技【剣王】 Daiken Waza (Ken-ou) Great Sword Tech (Sword King) |
30 | Super HG Earplugs, Attack 1.2 when wielding a Great Sword, Fencing +1, increased time-frame for Level 4 Charge Attack before it reverts to Level 2, recover sharpness when guarding attacks, no stamina consumption when guarding an attack right before it connects and grants the ability to guard-cancel with the evade button. | ||
大剣技【皆伝】 Daiken Waza (Kaiden) Great Sword Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding a Great Sword. | ||
大剣技【達人】 Daiken Waza (Tatsujin) Great Sword Tech (Expert) |
10 | Fencing +1 when wielding a Great Sword. | ||
大剣技【未熟】 Daiken Waza (Mijuku) Great Sword Tech (Novice) |
-10 | Attack x0.8 when wielding a Great Sword. | ||
Long Sword Tech太刀技Tachi Waza |
太刀技【大太刀神】 Tachi Waza (Dai Katana-Shin) Long Sword Tech (Great Katana God) |
2重* | Sharpness +1 & Katana God. | X |
太刀技【太刀神】 Tachi Waza (Katana-Shin) Long Sword Tech (Sword God) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Long Sword, Fencing +1, Spirit Bar Consumption Halved for Spirit Attacks, Razor Sharp +2 effect while Spirit Bar is full and Attack x1.25 (originally x1.15) while the Spirit Bar is glowing (after being filled completely). | ||
太刀技【皆伝】 Tachi Waza (Kaiden) Long Sword Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding a Long Sword. | ||
太刀技【達人】 Tachi Waza (Tatsujin) Long Sword Tech (Expert) |
10 | Fencing +1 when wielding a Long Sword. | ||
太刀技【未熟】 Tachi Waza (Mijuku) Long Sword Tech (Novice) |
-10 | Attack x0.8 when wielding a Long Sword. | ||
Hammer Tech鎚技Tsuchi Waza |
鎚技【大鈍器獣】 Tsuchi Waza (Dai Donki-Juu) Hammer Tech (Great Blunt Beast) |
2重* | Sharpness +1 & Blunt Beast. | X |
鎚技【鈍器獣】 Tsuchi Waza (Donki-Juu) Hammer Tech (Blunt Beast) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Hammer, Fencing +1 and Attack x1.3 upon releasing a charged attack at the moment the flash expands/appears (Perfectly-Timed Charges). | ||
鎚技【皆伝】 Tsuchi Waza (Kaiden) Hammer Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding a Hammer. | ||
鎚技【達人】 Tsuchi Waza (Tatsujin) Hammer Tech (Expert) |
10 | Fencing +1 when wielding a Hammer. | ||
鎚技【未熟】 Tsuchi Waza (Mijuku) Hammer Tech (Novice) |
-10 | Attack x0.8 when wielding a Hammer. | ||
Hunting Horn Tech狩猟笛技Shuryou Hue Waza |
狩猟笛技【大奏帝】 Shuryou Hue Waza (Dai Sou-tei) Hunting Horn Tech (Great Flamboyant Emperor) |
2重* | Sharpness +1 & Flamboyant Emperor. | X |
狩猟笛技【奏帝】 Shuryou Hue Waza (Sou-tei) Hunting Horn Tech (Flamboyant Emperor) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Hunting Horn, Fencing +1, Music Note playing speed is increased by 34%. | ||
狩猟笛技【皆伝】 Shuryou Hue Waza (Kaiden) Hunting Horn Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding a Hunting Horn. | ||
狩猟笛技【達人】 Shuryou Hue Waza (Tatsujin Hunting Horn Tech (Expert) |
10 | Fencing +1 when wielding a Hunting Horn. | ||
狩猟笛技【未熟】 Shuryou Hue Waza (Mijuku) Hunting Horn Tech (Novice) |
-10 | Attack x0.8 when wielding a Hunting Horn. | ||
Lance Tech槍技Yari Waza |
槍技【大天槍】 Yari Waza (Dai Ten Yari) Lance Tech (Great Heavenly Spear) |
2重* | Sharpness +1 & Heavenly Spear. | X |
槍技【天槍】 Yari Waza (Ten Yari) Lance Tech (Heavenly Spear) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Lance, Fencing +1, 0 Damage when blocking against all attacks, Perform 4 hops instead of 3 and Attack Modifier +10 for Normal, Diagonal and Sky-Stabs. | ||
槍技【皆伝】 Yari Waza (Kaiden) Lance Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding a Lance. | ||
槍技【達人】 Yari Waza (Tatsujin) Lance Tech (Expert) |
10 | Fencing +1 when wielding a Lance. | ||
槍技【未熟】 Yari Waza (Mijuku) Lance Tech (Novice) |
-10 | Attack x0.8 when wielding a Lance. | ||
Gunlance Tech銃槍技Juu Yari Waza |
銃槍技【大砲皇】 Juu Yari Waza (Dai Hou-Kou) Gunlance Tech (Great Cannon Emperor) |
2重* | Sharpness +1 & Cannon Emperor. | X |
銃槍技【砲皇】 Juu Yari Waza (Hou-Kou) Gunlance Tech (Cannon Emperor) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Gunlance, Fencing +1, Cooldown-time is halved, Heat Blade Activation Time sped up to only 3 seconds. Also, Normal Shelling Gunlances get +2 Loading, Long Shelling +1 and Wide Shelling also +1. | ||
銃槍技【皆伝】 Juu Yari Waza (Kaiden) Gunlance Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding a Gunlance. | ||
銃槍技【達人】 Juu Yari Waza (Tatsujin) Gunlance Tech (Expert) |
10 | Fencing +1 when wielding a Gunlance. | ||
銃槍技【未熟】 Juu Yari Waza (Mijuku) Gunlance Tech (Novice) |
-10 | Attack x0.8 when wielding a Gunlance. | ||
Switch Axe Tech剣斧技Ken Ono Waza |
剣斧技【大斬将】 Ken Ono Waza (Dai Ki-Shou) Switch Axe Tech (Great Edge Marshal) |
2重* | Sharpness +1 & Edge Marshal. | X |
剣斧技【斬将】 Ken Ono Waza (Ki-Shou) Switch Axe Tech (Edge Marshal) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Switch Axe, Fencing +1, Attack is increased for a period of time when performing certain actions (Morph attacks in Land Style, Sword Attacks in Heaven Style and Guard in Storm Style). Also, the stamina consumption when performing the infinite swing attacks is halved, attacking in Axe form recovers the Phial Gauge, and Phial attacks cost less to perform. | ||
剣斧技【皆伝】 Ken Ono Waza (Kaiden) Switch Axe Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding a Switch Axe. | ||
剣斧技【達人】 Ken Ono Waza (Tatsujin) Switch Axe Tech (Expert) |
10 | Fencing +1 when wielding a Switch Axe. | ||
剣斧技【未熟】 Ken Ono Waza (Mijuku) Switch Axe Tech (Novice) |
-10 | Attack x0.8 when wielding a Switch Axe. | ||
Tonfa Tech穿龍棍技Senryūkon Waza |
穿龍棍技【大穿凰】 Senryūkon Waza (Dai Sen Ootori) Tonfa Tech (Great Piercing Phoenix) |
2重* | Sharpness +1 & Piercing Phoenix. | X |
穿龍棍技【穿凰】 Senryūkon Waza (Sen Ootori) Tonfa Tech (Piercing Phoenix) |
30 | Super HG Earplugs, Attack x1.2 when wielding Tonfa, Fencing +1, and adds a 6th section to the combo gauge. | ||
穿龍棍技【皆伝】 Senryūkon Waza (Kaiden) Tonfa Tech (Kaiden) |
20 | Attack x1.1 and Fencing +1 when wielding Tonfa. | ||
穿龍棍技【達人】 Senryūkon Waza (Tatsujin) Tonfa Tech (Expert) |
10 | Fencing +1 when wielding Tonfa. | ||
穿龍棍技【未熟】 Senryūkon Waza (Mijuku) Tonfa Tech (Novice) |
-10 | Attack x0.8 when wielding Tonfa. | ||
Fencing剣術Kenjutsu |
剣術+2 Kenjutsu +2 Fencing +2 |
20 | Grants ESP (no bouncing) as well as a 2nd hit for each attack. The 2nd hit has has 0.2 the value of the first and this includes Raw, Element, Status and Sword Stones. The latter of which are not consumed twice per hit. | O |
剣術+1 Kenjutsu +1 Fencing +1 |
10 | Grants ESP (no bouncing) when attacking Monsters or (in)destructible environmental objects such as Boulder Blocks (Example: FnH) and the Explosive Volcanic Rocks (Volcanoes). |
- 2重 means that you need to have both 白秘伝 (White Hiden) and 赤秘伝 (Red Hiden) maxed out at FX. So Lv7 on all parts for both in order to unlock the 大 (Dai) skill that grants Sharpness +1.
Gunner Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Steady Hand射手I-te |
剛弾+2 Tsuyoshi-Dan +2 Silver Bullet +2 |
20 | Normal/Rapid Up, Pierce/Pierce Up and Pellet/Spread Up. Normal S, Pierce S, Crag S and Bow damage increase further when hitting within critical distance. | X |
剛弾+1 Tsuyoshi-Dan +1 Silver Bullet +1 |
15 | Normal/Rapid Up, Pierce/Pierce Up and Pellet/Spread Up. | ||
Gentle Shot穏射On-Sha |
穏射+3 On-Sha +3 Gentle Shot +3 |
20 | Load Up & Recoil Down +3. | X |
穏射+2 On-Sha +2 Gentle Shot +2 |
15 | Load Up & Recoil Down +2. | ||
穏射+1 On-Sha +1 Gentle Shot +1 |
10 | Load Up & Recoil Down +1. | ||
Normal Up通常弾強化Tsuujou-Dan Kyouka |
通常弾・連射矢威力UP Tsuujou-Dan & Rensha Ya Iryoku UP Normal/Rapid Up |
10 | Normal S and Rapid Arrows do x1.1 damage. | X |
Pierce Up貫通弾強化Kantsuu-Dan Kyouka |
貫通弾・貫通矢威力UP Kantsuu-Dan & Kantsuu Ya Iryoku UP Pierce/Pierce Up |
10 | Pierce Shots and Pierce Arrows do x1.1 damage. | X |
Pellet Up散弾強化Sandan Kyouka |
散弾・拡散矢威力UP Sandan & Kakusan Ya Iryoku UP Pellet/Spread Up |
10 | Pellet Shots and Spread Arrows do x1.3 damage. | X |
Normal S+通常弾追加Tsuujou-Dan Tsuika |
通常弾全レベル追加 Tsuujou-Dan Zen Reberu Tsuika Normal S All Add |
15 | Grants the ability to use all Normal S ammo. | X |
通常弾LV1追加 Tsuujou-Dan LV1 Tsuika Normal S LV1 Add |
10 | Grants the ability to use Normal S Lv1 ammo. | ||
Pierce S+貫通弾追加Kantsuu-Dan Tsuika |
貫通弾全レベル追加 Kantsuu-Dan Zen Reberu Tsuika Pierce S All Add |
20 | Grants the ability to use all Pierce S ammo. | X |
貫通弾LV1&2追加 Kantsuu-Dan LV1&2 Tsuika Pierce S Lv1&2 Add |
15 | Grants the ability to use Pierce S Lv1 and Lv2 ammo. | ||
貫通弾LV1追加 Kantsuu-Dan LV1 Tsuika Pierce S Lv1 Add |
10 | Grants the ability to use Pierce S Lv1 ammo. | ||
Pellet S+散弾追加Sandan Tsuika |
散弾全レベル追加 Sandan Zen Reberu Tsuika Pellet S All Add |
20 | Grants the ability to use all Pellet S ammo. | X |
散弾LV1&2追加 Sandan LV1&2 Tsuika Pellet S LV1&2 Add |
15 | Grants the ability to use Pellet S Lv1 and Lv2 ammo. | ||
散弾LV1追加 Sandan LV1 Tsuika Pellet S LV1 Add |
10 | Grants the ability to use Pellet S Lv1 ammo. | ||
Crag S+榴弾追加Ryuu-Dan Tsuika |
徹甲榴弾全レベル追加 Tetsu Kou Ryuudan Zen Reberu Tsuika Crag S All Add |
20 | Grants the ability to use all Crag S ammo. | X |
徹甲榴弾LV1&2追加 Tetsu Kou Ryuudan LV1&2 Tsuika Crag S Lv1&2 Add |
15 | Grants the ability to use Crag S Lv1 and Lv2 ammo. | ||
徹甲榴弾LV1追加 Tetsu Kou Ryuudan LV1 Tsuika Crag S Lv1 Add |
10 | Grants the ability to use Crag S Lv1 ammo. | ||
Clust S+拡散弾追加Kakusan-Dan Tsuika |
拡散弾全レベル追加 Kakusan-Dan Zen Reberu Tsuika Clust S All Add |
20 | Grants the ability to use all Clust S ammo. | X |
拡散弾LV1&2追加 Kakusan-Dan LV1&2 Tsuika Clust S LV1&2 Add |
15 | Grants the ability to use Clust S Lv1 and Lv2 ammo. | ||
拡散弾LV1追加 Kakusan-Dan LV1 Tsuika Clust S LV1 Add |
10 | Grants the ability to use Clust S Lv1 ammo. | ||
Loading装填数Souten-Suu |
装填数UP Souten-Suu Load Up |
10 | +1 capacity for Bowgun and Gunlance clips. Extra charge level for Bows. | X |
Reload装填Souten |
装填速度+3 Souten Sokudo +3 Reload Speed +3 |
20 | Bowguns: Reload Speed increases by 3 levels. Bows: Coatings are automatically loaded when they are selected. |
O |
装填速度+2 Souten Sokudo +2 Reload Speed +2 |
15 | Bowguns: Reload Speed increases by 2 levels. Bows: Coatings are loaded at 75% speed (Default is 100%). | ||
装填速度+1 Souten Sokudo +1 Reload Speed +1 |
10 | Bowguns: Reload Speed increases by 1 level. Bows: Coatings are loaded at 85% speed (Default is 100%). | ||
装填速度-1 Souten Sokudo -1 Reload Speed -1 |
-10 | Bowguns: Reload Speed decreases by 1 level. Bows: Coatings are loaded at 110% speed (Default is 100%). | ||
Recoil反動Handou |
反動軽減+3 Handou Keigen +3 Recoil Down +3 |
20 | Bowguns: Recoil is reduced by +6 levels. Gunlance: Can evade after Shelling and Recoil from Wyvern Fire is reduced by 30 frames. |
O |
反動軽減+2 Handou Keigen +2 Recoil Down +2 |
15 | Bowguns: Recoil is reduced by +4 levels. Gunlance: Can evade after Shelling and Recoil from Wyvern Fire is reduced by 30 frames. | ||
反動軽減+1 Handou Keigen +1 Recoil Down +1 |
10 | Bowguns: Recoil is reduced by +2 levels. Gunlance: Can evade after Shelling. | ||
Critical Shot扇射Ougi-i |
扇射+3 Ougi-i +3 Critical Shot +3 |
20 | Attack +50, +5 to a body part's weakness when hit by a Normal/Pierce/Crag Shot at a critical distance. | X |
扇射+2 Ougi-i +2 Critical Shot +2 |
15 | Attack +30, +5 to a body part's weakness when hit by a Normal/Pierce/Crag Shot at a critical distance. | ||
扇射+1 Ougi-i +1 Critical Shot +1 |
10 | Attack +20, +5 to a body part's weakness when hit by a Normal/Pierce/Crag Shot at a critical distance. | ||
Rapid Fire速射Sokusha |
速射 Sokusha Rapid Fire |
15 | Rapid and Super Rapid Fire gain +1 Shot to their salvo and loading a certain type of ammo once will load all the bullets you hold so reloading that one will not be necessary. Note: The latter only applies to Rapid Fire, not Super Rapid Fire. |
X |
Auto-Reload連射Rensha |
連射 Rensha Auto-Reload |
10 | Bowguns: Can shoot without having to reload but receive high recoil for all shots. Bows: Charging time is reduced to 85% of the default speed. |
X |
Bullet Combiner弾調合Dan Chougou |
最大数弾生産 Saidai Suudan Seisan Bullet Limit |
10 | Always produce the maximum amount of Bullets/Arrows when combining items into them. | X |
Bullet Saving Tech弾丸節約術Dangan Setsuyaku Jutsu |
節約達人 Setsuyaku Tatsujin Saving Expert |
20 | When you fire a shot there is a 11/32 chance that it will not consume a shot or coating. Also works with compression (HBG). Does not work with Rapid Fire (LBG) and Fire Laser (HBG). | X |
節約名人 Setsuyaku Meijin Saving Master |
10 | When you fire a shot there is a 7/32 chance that it will not consume a shot or coating. Also works with compression (HBG). Does not work with Rapid Fire (LBG) and Fire Laser (HBG). | ||
Sniping狙撃Sogeki |
狙撃 Sogeki Sniping |
10 | Grants the same effects of Auto-Reload and adds +5 to a body part's weakness when shooting with Normal/Pierce/Crag at a critical distance. Does not stack with skills with the same effects. | X |
Precision精密射撃Seimitsu Shageki |
狙い撃ち Neraiuchi Sniper |
20 | Deviation is decreased and adds +5 to a body part's weakness when shooting with Normal/Pierce/Crag at a critical distance. | O |
ぶれ幅DOWN Bure Haba DOWN Deviation Down |
10 | Deviation of Ammo/Arrows is decreased. | ||
ぶれ幅UP Bure Haba UP Deviation UP |
-10 | Deviation of Ammo/Arrows is increased. | ||
Poison C+毒瓶追加Doku Bin Tsuika |
毒ビン追加 Doku Bin Tsuika Use Poison Coat |
10 | Grants the ability to use Poison Coating. | X |
Para C+麻痺瓶追加Mahi Bin Tsuika |
麻痺ビン追加 Mahi Bin Tsuika Use Para Coat |
10 | Grants the ability to use Para Coating. | X |
Sleep C+睡眠瓶追加Suimin Bin Tsuika |
睡眠ビン追加 Suimin Bin Tsuika Use Sleep Coat |
10 | Grants the ability to use Sleep Coating. | X |
Mounting装着Souchaku |
装着+3 Souchaku +3 Mounting +3 |
20 | Load Up & Reload Speed +3. | X |
装着+2 Souchaku +2 Mounting +2 |
15 | Load Up & Reload Speed +2. | ||
装着+1 Souchaku +1 Mounting +1 |
10 | Load Up & Reload Speed +1. | ||
Heavy Bowgun Tech重銃技Omo Juu Waza |
重銃技【大銃仙】 Omo Juu Waza (Dai Juu Sen) Heavy Bowgun Tech (Great Gun Sage) |
2重 | Great Gun Sage with Attack x1.2 changed into Attack x1.4. | X |
重銃技【銃仙】 Omo Juu Waza (Juu Sen) Heavy Bowgun Tech (Gun Sage) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Heavy Bowgun, Power (value) of Element/Status Ammo x1.2, Evade Extender, Melee Attacks and Crag/Clust Shots all do 15 KO Damage, Fire Laser does x1.2 damage and Perfectly-Timed Compression will result in more Attack Power for that 1 salvo. | ||
重銃技【皆伝】 Omo Juu Waza (Kaiden) Heavy Bowgun Tech (Kaiden) |
20 | Attack x1.1 and Evade Extender when wielding a Heavy Bowgun. | ||
重銃技【達人】 Omo Juu Waza (Tatsujin) Heavy Bowgun Tech (Expert) |
10 | Evade Extender when wielding a Heavy Bowgun. | ||
重銃技【未熟】 Omo Juu Waza (Mijuku) Heavy Bowgun Tech (Novice) |
-10 | Attack power x0.8 when wielding a Heavy Bowgun. | ||
Light Bowgun Tech軽銃技Kei Juu Waza |
軽銃技【大銃傑】 Kei Juu Waza (Dai Juu Suguru) Light Bowgun Tech (Great Gun Prodigy) |
2重 | Gun Prodigy with Attack x1.3 turned into Attack x1.4. | X |
軽銃技【銃傑】 Kei Juu Waza (Juu Suguru) Light Bowgun Tech (Gun Prodigy) |
30 | Super HG Earplugs, Attack 1.3 when wielding a Light Bowgun, Probability of Ammo bouncing off Monsters is reduced, Can consume items while the weapon is unsheathed and the Just-Shot (ジャストショット) becomes more powerful when perfectly timed. | ||
軽銃技【皆伝】 Kei Juu Waza (Kaiden) Light Bowgun Tech (Kaiden) |
20 | Attack x1.1 and the probability of Ammo bouncing off Monsters is reduced when wielding a Light Bowgun. | ||
軽銃技【達人】 Kei Juu Waza (Tatsujin) Light Bowgun Tech (Expert) |
10 | The probability of Ammo bouncing off Monsters is reduced when wielding a Light Bowgun. | ||
軽銃技【未熟】 Kei Juu Waza (Mijuku) Light Bowgun Tech (Novice) |
-10 | Attack x0.8 when wielding a Light Bowgun. | ||
Bow Tech弓技Yumi Waza |
弓技【大弓鬼】 Yumi Waza (Yumi Oni) Bow Tech (Great Bow Demon) |
2重 | Bow Demon with Attack x1.2 changed into Attack x1.4. | X |
弓技【弓鬼】 Yumi Waza (Yumi Oni) Bow Tech (Bow Demon) |
30 | Super HG Earplugs, Attack x1.2 when wielding a Bow, Arrows cannot be deflected, Power Coating Modifier increases to x1.6 for normal Bows and to x1.7 for Goushu (and upgrades), Evolution (Laviente) and G-Rank Bows and the Arc-Shot can be executed at Charge Lv2. | ||
弓技【皆伝】 Yumi Waza (Kaiden) Bow Tech (Kaiden) |
20 | Attack x1.1 and arrows are no longer deflected when wielding a Bow. | ||
弓技【達人】 Yumi Waza (Tatsujin) Bow Tech (Expert) |
10 | Arrows are no longer deflected (Elder Dragon Aura, Gou Yamatsukami, Black Rathian Rage Mode Entry Fire Aura) when wielding a Bow.. | ||
弓技【未熟】 Yumi Waza (Mijuku) Bow Tech (Novice) |
-10 | Attack x0.8 when wielding a Bow. |
- 2重 means that you need to have both 白秘伝 (White Hiden) and 赤秘伝 (Red Hiden) maxed out at FX. So Lv7 on all parts for both in order to unlock the 大 (Dai) skill that grants Attack x1.4.
Resistance Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
All Res全耐性UPZen Taisei |
各耐性+20 Kaku Taisei +20 All Res +20 |
20 | All Resistance +20 | X |
各耐性+10 Kaku Taisei +10 All Res +10 |
15 | All Resistance +10 | ||
各耐性+5 Kaku Taisei +5 All Res +5 |
10 | All Resistance +5 | ||
各耐性-5 Kaku Taisei -5 All Res -5 |
-10 | All Resistance -5 | ||
各耐性-10 Kaku Taisei -10 All Res -10 |
-15 | All Resistance -10 | ||
各耐性-20 Kaku Taisei -20 All Res -20 |
-20 | All Resistance -20 | ||
Fire Res火耐性Hi Taisei |
火耐性+30 Hi Taisei +30 Fire Res +30 |
20 | Fire Resistance +30 | O |
火耐性+20 Hi Taisei +20 Fire Res +20 |
15 | Fire Resistance +20 | ||
火耐性+10 Hi Taisei +10 Fire Res +10 |
10 | Fire Resistance +10 | ||
火耐性-10 Hi Taisei -10 Fire Res -10 |
-10 | Fire Resistance -10 | ||
火耐性-20 Hi Taisei -20 Fire Res -20 |
-15 | Fire Resistance -20 | ||
火耐性-30 Hi Taisei -30 Fire Res -30 |
-20 | Fire Resistance -30 | ||
Water Res水耐性Sui Taisei |
水耐性+30 Sui Taisei +30 Water Res +30 |
20 | Water Resistance +30 | O |
水耐性+20 Sui Taisei +20 Water Res +20 |
15 | Water Resistance +20 | ||
水耐性+10 Sui Taisei +10 Water Res +10 |
10 | Water Resistance +10 | ||
水耐性-10 Sui Taisei -10 Water Res -10 |
-10 | Water Resistance -10 | ||
水耐性-20 Sui Taisei -20 Water Res -20 |
-15 | Water Resistance -20 | ||
水耐性-30 Sui Taisei -30 Water Res -30 |
-20 | Water Resistance -30 | ||
Thunder Res雷耐性Kaminari Taisei |
雷耐性+30 Kaminari Taisei +30 Thunder Res +30 |
20 | Thunder Resistance +30 | O |
雷耐性+20 Kaminari Taisei +20 Thunder Res +20 |
15 | Thunder Resistance +20 | ||
雷耐性+10 Kaminari Taisei +10 Thunder Res +10 |
10 | Thunder Resistance +10 | ||
雷耐性-10 Kaminari Taisei -10 Thunder Res -10 |
-10 | Thunder Resistance -10 | ||
雷耐性-20 Kaminari Taisei -20 Thunder Res -20 |
-15 | Thunder Resistance -20 | ||
雷耐性-30 Kaminari Taisei -30 Thunder Res -30 |
-20 | Thunder Resistance -30 | ||
Ice Res氷耐性Koori Taisei |
氷耐性+30 Koori Taisei +30 Ice Res +30 |
20 | Ice Resistance +30 | O |
氷耐性+20 Koori Taisei +20 Ice Res +20 |
15 | Ice Resistance +20 | ||
氷耐性+10 Koori Taisei +10 Ice Res +10 |
10 | Ice Resistance +10 | ||
氷耐性-10 Koori Taisei -10 Ice Res -10 |
-10 | Ice Resistance -10 | ||
氷耐性-20 Koori Taisei -20 Ice Res -20 |
-15 | Ice Resistance -20 | ||
氷耐性-30 Koori Taisei -30 Ice Res -30 |
-20 | Ice Resistance -30 | ||
Dragon Res龍耐性Ryuu Taisei |
龍耐性+30 Ryuu Taisei +30 Dragon Res +30 |
20 | Dragon Resistance +30 | O |
龍耐性+20 Ryuu Taisei +20 Dragon Res +20 |
15 | Dragon Resistance +20 | ||
龍耐性+10 Ryuu Taisei +10 Dragon Res +10 |
10 | Dragon Resistance +10 | ||
龍耐性-10 Ryuu Taisei -10 Dragon Res -10 |
-10 | Dragon Resistance -10 | ||
龍耐性-20 Ryuu Taisei -20 Dragon Res -20 |
-15 | Dragon Resistance -20 | ||
龍耐性-30 Ryuu Taisei -30 Dragon Res -30 |
-20 | Dragon Resistance -30 |
Status Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Poison毒Doku |
毒無効 Doku Mukou Negate Poison |
20 | Grants immunity to Poison. | O |
毒半減 Doku Hangen Halved Poison |
10 | Halves Poison duration. | ||
毒倍加 Doku Baika Double Poison |
-10 | Doubles Poison duration. | ||
Paralysis麻痺Mahi |
麻痺無効 Mahi Mukou Negate Paralysis |
20 | Grants immunity to Paralysis. | O |
麻痺半減 Mahi Hangen Halved Paralysis |
10 | Halves Paralysis duration. | ||
麻痺倍加 Mahi Baika Double Paralysis |
-10 | Doubles Paralysis duration. | ||
Sleep睡眠Suimin |
睡眠無効 Suimin Mukou Negate Sleep |
20 | Grants immunity to Sleep. | O |
睡眠半減 Suimin Hangen Halved Sleep |
10 | Halves Sleep duration. | ||
睡眠倍加 Suimin Baika Double Sleep |
-10 | Doubles Sleep duration. | ||
Status Res耐状態異常Sai Joutai Ijou |
状態異常無効【多種】 Joutai Ijou Mukou (Tashu) Status Immunity (Wide) |
30 | Grants immunity to Poison, Paralysis, Sleep, Stench, Snowman, Chat Disabled, Defense Down, Drunk, Magnetism, Crystallization and Blast. | O |
状態異常無効 Joutai Ijou Mukou Status Immunity |
20 | Grants immunity to Poison, Paralysis and Sleep. | ||
状態異常半減 Joutai Ijou Hangen Status Halved |
10 | Halves Poison, Paralysis and Sleep duration. | ||
状態異常倍加 Joutai Ijou Baika Status Doubled |
-10 | Doubles Poison, Paralysis and Sleep duration. | ||
Stun気絶Kizetsu |
気絶無効 Kizetsu Mukou Negate Stun |
20 | Grants immunity to Stun. | O |
気絶確率半減 Kizetsu Kaku-Ritsu Hangen Halved Stun |
10 | Halves Stun duration. | ||
気絶倍加 Kizetsu Baika Double Stun |
-10 | Doubles Stun duration. | ||
Anticeptic脱臭Dasshuu |
脱臭 Dasshuu Anticeptic |
10 | Prevents Stench (Congalala farts, etc) | X |
Negate Snow耐雪Tai-Setsu/Yuki |
耐雪 Tai-Setsu/Yuki Negate Snow |
10 | Grants immunity to Snowman. | X |
Vocal Chord声帯Seitai |
妻帯麻痺毒無効 Seitai Mahi Doku Mukou Vocal Chord Disabling Negated |
15 | Grants immunity to Chat Disable and Fatigue immunity. Exclusive to Chameleos. | O |
声帯麻痺毒半減 Seitai Mahi Doku Hangen Vocal Chord Disabling Halved |
10 | Halves chat Disable and Fatigue duration. | ||
Def Lock対防御DOWNTai Bougyo DOWN |
鉄面皮 Tetsumenpi Iron Skin |
10 | Grants immunity to Defense Down. For example: Akantor. | X |
Drunk耐酔Tai Yo(i) |
酒豪 Shugou Heavy Drinker |
10 | Grants immunity to Drunk status. | X |
酔っ払い Yopparai Drunkard |
-10 | Doubles Drunk duration. | ||
Blast Res爆破耐性Bakuha Taisei |
爆破耐性 Bakuha Taisei Blast Res |
10 | Grants immunity to Blastblight. | X |
Magnet Res磁力耐性Jiryoku Taisei |
磁力耐性 Jiryoku Taisei Magnet Res |
10 | Grants immunity to Magnetism. See Rukodiora, Rebidiora, Lolo Gougarf and Ray Gougarf. | X |
磁力弱点 Jiryoku Jakuten Magnet Vulnerability |
-10 | Doubles Magnetism duration. | ||
Crystal Res結晶耐性Kesshou Taisei |
結晶耐性 Kesshou Taisei Crystal Res |
10 | Grants immunity to Crystallization. See Akura Vashimu, Akura Jebia and Mi Ru. | X |
結晶弱点 Kesshou Jakuten Crystal Vulnerability |
-10 | Doubles Crystallization duration. See Akura Vashimu, Akura Jebia and Mi Ru. | ||
Freeze Res凍結耐性Touketsu Taisei |
凍結耐性 Touketsu Taisei Freeze Res |
10 | Grants immunity to Freezing. See Toa Tesukatora. | X |
Protection and Survival Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Protection of 3 Worlds三界の護りSankai no Mamori |
豪放+3 Gouhou +3 Unaffected +3 |
20 | Super HG Earplugs, Violent Wind Breaker and Tremor Res +2.
|
X |
豪放+2 Gouhou +2 Unaffected +2 |
15 | HG Earplugs, Dragon Wind Breaker and Tremor Res +1.
| ||
豪放+1 Gouhou +1 Unaffected +1 |
10 | Earplugs, Windproof (Hi) and Tremor Res +1.
| ||
Hearing聴覚保護Choukaku Hogo |
超高級耳栓 Chou kokyuu Mimisen Super HG Earplugs |
25 | Grants immunity to all monster roars. (HC and Laviente) | O |
高級耳栓 Koukyuu Mimisen HG Earplugs |
15 | Grants immunity against monster roars of the 2nd level. For example: Diablos. | ||
耳栓 Mimisen Earplugs |
10 | Grants immunity to some monster roars. For example: Rathalos | ||
Wind Res風圧Fuuatsu |
暴風圧無効 Bou Fuuatsu Mukou Violent Wind Breaker |
30 | Grants immunity to Violent Wind (HC Kushala Daora, Chameleos). | O |
龍風圧無効 Ryuu Fuuatsu Mukou Dragon Wind Breaker |
20 | Grants immunity to Dragon Wind (Elder Dragons and some HC Monsters). | ||
風圧【大】無効 Fuuatsu (Dai) Mukou Windproof (Hi) |
15 | Grants immunity to most wind pressures, such as Rathalos. | ||
風圧【小】無効 Fuuatsu (Ko) Mukou Windproof (Lo) |
10 | Grants immunity to some wind pressures, such as Gypceros. | ||
Tremor Res耐震Taishin |
耐震+2 Taishin +2 Tremor Res +2 |
25 | Grants immunity to tremors generated by monsters. Necessary for most HC-Monsters and Laviente. | O |
耐震+1 Taishin +1 Tremor Res +1 |
15 | Grants immunity to most tremors generated by monsters. Exceptions are HC-Monsters, Laviente, Shantien, and Mi Ru. | ||
Evasion回避性能Kaihi Seinou |
回避性能+2 Kaihi Seinou +2 Evasion +2 |
20 | Further increases invincibility time while evading to 12/30 second. Note: Default is 6/30 second. |
O |
回避性能+1 Kaihi Seinou +1 Evasion +1 |
10 | Increases invincibility time while evading to 10/30 second. Note: Default is 6/30 second. | ||
Evade Distance回避距離Kaihi Kyori |
回避距離UP Kaihi Kyori UP Evade Extender |
10 | The distance covered by evasive movements is increased significantly. Note: This skills is nullified (greyed-out) if active alongside the Hiden HBG Skill. |
X |
Evasion Boost超回避Chou Kaihi |
超回避 Chou Kaihi Evasion Boost |
15 | Grants the effects of Evasion +2 and Evade Extender. | X |
Heat Res耐暑Taisho |
夏男夏女 Natsuo Natsu Me Summer Person |
25 | Heat Cancel and Recovery Spd +1 in Hot areas. | O |
暑さ無効 Atsusa Mukou Heat Cancel |
15 | Grants immunity to heat (Health loss in Hot areas). | ||
暑さ半減 Atsusa Hangen Heat Halved |
10 | The speed at which Health is lost in Hot areas (Volcano and Desert) is halved. Note: Default speed is 1 unit per 3 seconds. | ||
暑さ倍加【小】 Atsusa Baika (Ko) Heat Surge (Small) |
-10 | Health loss is increased to 1 unit per 1.3 seconds in the Volcano and 1 unit per 2 seconds in the Desert. | ||
暑さ倍加【大】 Atsusa Baika (Dai) Heat Surge (Large) |
-20 | Health loss is increased to 1 unit per second in the Volcano and 1 unit per 1.5 seconds in the Desert. | ||
Cold Res耐寒Taikan |
冬将軍 Fuyushougun Winter General |
25 | Cold Cancel, Frostbite Immunity and Marathon Runner effect while in cold areas. | O |
寒さ無効 Samusa Mukou Cold Cancel |
15 | Grants immunity to cold (faster stamina loss). | ||
寒さ半減 Samusa Hangen Cold Halved |
10 | The speed at which stamina is lost (hunger) in Cold areas is halved. Note: Default is -25 Stamina per 6 minutes. | ||
寒さ倍加【小】 Samusa Baika (Ko) Cold Surge (Small) |
-10 | The speed at which stamina is lost (hunger) in Cold areas is increased x1.5. Note: Default is -25 Stamina per 6 minutes. | ||
寒さ倍加【大】 Samusa Baika (Dai) Cold Surge (Large) |
-20 | The speed at which stamina is lost (hunger) in Cold areas is increased x2. Note: Default is -25 Stamina per 6 minutes. | ||
Vigilance警戒Keikai |
警戒 Keikai Vigilance |
10 | Immunity to monster's Pitfall Traps. For example: Gurenzeburu and HC Blue Yian Kut-Ku. | X |
Anti-Theft盗み無効Nusumi Mukou |
盗み無効 Nusumi Mukou Anti-Theft |
10 | Prevents item theft. For example: Melynx and Chameleos. | X |
Terrain地形Chikei |
地形ダメージ減【大】 Chikei Dameeji-Gen (Dai) Terrain Damage Decreased (Large) |
15 | Health Loss from Terrain Damage (Lava) and Teostra's Heat Aura is reduced to 1/3 speed. Note: Default speed is 8/30 second. |
O |
地形ダメージ減【小】 Chikei Dameeji-Gen (Ko) Terrain Damage Decreased (Small) |
10 | Health Loss from Terrain Damage (Lava) and Teostra's Heat Aura is reduced to 2/3 speed. Note: Default speed is 8/30 second. | ||
地形ダメージ増【小】 Chikei Dameeji-Zou (Ko) Terrain Damage Increased (Small) |
-10 | Health Loss from Terrain Damage (Lava) and Teostra's Heat Aura is increased to x1.5 speed. Note: Default speed is 8/30 second. | ||
地形ダメージ増【大】 Chikei Dameeji-Zou (Dai) Terrain Damage Increased (Large) |
-15 | Health Loss from Terrain Damage (Lava) and Teostra's Heat Aura is increased to x2 speed. Note: Default speed is 8/30 second. | ||
Protection審判Shinpan |
女神の抱擁 Megami no Houyou Goddess' Embrace |
20 | 1/4 chance to receive 0 damage from an attack. | O |
女神の赦し Megami no Yurushi Divine Protection |
10 | 1/8 chance to receive 0 damage from an attack. | ||
死神の裁き Shinigami no Sabaki Demonic Protection |
-10 | 1/16 chance to die instantly from an attack. | ||
死神の抱擁 Shinigami no Houyou Death God's Embrace |
-20 | 1/8 chance to die instantly from an attack. | ||
Passive受け身Ukemi |
受け身 Ukemi Passive |
10 | Invincibility time after getting up from an attack is x3. | X |
Guts根性Konjou |
真根性 Ma Konjou True Guts |
30 | When Health and Stamina are 50 or higher, an otherwise lethal attack will be survived with 1 Health Point left. | O |
ド根性 Dokonjou Great Guts |
20 | When Health is 70 and Stamina is 50 or higher, an otherwise lethal attack will be survived with 1 Health Point left. | ||
根性 Konjou Guts |
10 | When Health is 90 and Stamina is 50 or higher, an otherwise lethal attack will be survived with 1 Health Point left. | ||
Absolute Defense絶対防御Zettai bougyo |
絶対防御態勢 Zettai Bougyo Taisei Absolute Defense Preparation |
20 | The player gains a blue aura surrounding them and nullifies all damage from an attack when the skill is fully charged. The effect vanishes after taking a hit and the skill will have to recharge, attack is also lowered during this time. The recharging duration extends with every time the effect is undone by a monster's attack. | X |
Item and Combination Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Combination Expert調合師Chougou-Shi |
調合師+3 Chougou-Shi +3 Combination Expert +3 |
20 | Combination Success +30%, Bullet Limit and Health Recovery Up. | X |
調合師+2 Chougou-Shi +2 Combination Expert +2 |
15 | Combination Success +15% and Bullet Limit. | ||
調合師+1 Chougou-Shi +1 Combination Expert +1 |
10 | Combination Success +10% and Bullet Limit. | ||
調合師-1 Chougou-Shi -1 Combination Expert -1 |
-10 | Combination Success -5% | ||
Wide-Range広域Kouiki |
広域化+3 Kouiki-Ka +3 Wide-Range +3 |
30 | Become able to apply Mega Potions and Crimson Laviente Blood with Wide-Range effect at 100% strength. | O |
広域化+2 Kouiki-Ka +2 Wide-Range +2 |
20 | Herbs, Potions, Antidotes, Cool Drinks, Hot Drinks, Armor Seed and Power Seed affects allies in the same area. | ||
広域化+1 Kouiki-Ka +1 Wide-Range +1 |
10 | Herbs, Potions, Antidotes, Cool Drinks, Hot Drinks, Armor Seed and Power Seed affects allies in the same area with 50% effectiveness. | ||
広域化-1 Kouiki-Ka -1 Wide-Range -1 |
-10 | The Player cannot be healed through Wide-Range Recovery such as Lifepoweders or Players who have the skill active. | ||
Lasting Power効果持続Kouka Jizoku |
アイテム使用強化 Aitemu Shiyou Kyouka Item Use Up |
10 | Herbs, drinks, seeds, and pills effect duration increased by 50%. | X |
アイテム使用弱化 Aitemu Shiyou Jakka Item Use Down |
-10 | Herbs, drinks, seeds, and pills effect duration decreased by 33%. | ||
Whim気まぐれKimagure |
神の気まぐれ Kami No Kimagure Divine Whim |
15 | Decreases chance of breaking Pickaxe, Bug Net, Horn, and Boomerang by 50%. | O |
精霊の気まぐれ Seirei No Kimagure Spirit's Whim |
10 | Decreases chance of breaking Pickaxe, Bug Net, Horn, and Boomerang by 25%. | ||
悪霊の気まぐれ Akuryou No Kimagure Spectre's Whim |
-10 | Increases change of breaking Pickaxe, Bug Net, Horn, and Boomerang by 25%. | ||
悪魔の気まぐれ Akuma No Kimagure Devil's Whim |
-15 | Increases chance of breaking Pickaxe, Bug Net, Horn, and Boomerang by 50%. | ||
Ranger狩人Kariudo |
ハンター満喫 Hantaa Mankitsu Hunter Valhalla |
20 | Always shows the map and any large monsters location. Easier to fish and BBQ meat. | X |
ハンター生活 Hantaa Seikatsu Outdoorsman |
10 | Always shows the map. Easier to fish and BBQ meat. | ||
Strong Arm強肩Kyouken |
強肩+2 Kyouken +2 Strong Arm +2 |
20 | Throwing Knives do x1.3 damage. | O |
強肩+1 Kyouken +1 Strong Arm +1 |
10 | Throwing items such as Stones, Paintballs and Throwing Knives do x1.1 damage. | ||
Throwing投擲Touteki |
投擲技術UP Touteki Gijutsu UP Throwing Distance Up |
10 | Throwing Distance of Throwing Items is increased and the probability of losing Boomerangs is decreased to 1/8. | X |
Cooking肉焼きNiku Yaki |
焼き師匠 Yaki Shishou BBQ Master |
15 | Fish and Meat remain Brown (ready) for much longer. | O |
焼き名人 Yaki Meijin BBQ Expert |
10 | Fish and Meat remain Brown (ready) longer. | ||
自称・焼き名人 Jishou Yaki Meijin Fake BBQ Master |
-10 | Fish and Meat remain Brown (ready) for half the time of the usual. | ||
Fishing釣りTsuri |
釣り名人 Tsuri Meijin Fishing Expert |
10 | Always catch a fish at the first bite. | X |
Combo Rate調合成功率Chougou Seikouritsu |
調合成功率+30% Chougou Seikouritsu +30% Combination +30% |
20 | Combining success rate +30%. | O |
調合成功率+15% Chougou Seikouritsu +15% Combination +15% |
15 | Combining success rate +15%. | ||
調合成功率+10% Chougou Seikouritsu +10% Combination +10% |
10 | Combining success rate +10%. | ||
調合成功率-5% Chougou Seikouritsu -5% Combination -5% |
-10 | Combining success rate -5%. | ||
Alchemy錬金術Renkinjutsu |
錬金術 Renkinjutsu Alchemy |
10 | Grants Alchemy Combinations (alternative item combinations). | X |
Encourage鼓舞Kobu |
激励+2 Gekirei +2 Encourage +2 |
20 | Horn Maestro, Evasion +2 and Negate Stun (KO) and shares the last 2 with all Hunter's on the quest. | X |
激励+1 Gekirei +1 Encourage +1 |
10 | Horn Maestro, Evasion +1 and Halved Stun (KO) and shares the last 2 with all Hunter's on the quest. | ||
Horn Maestro笛吹き名人Fuefuki Meijin |
笛吹き名人 Fuefuki Meijin Horn Maestro |
10 | Field Horns (items) breaking rate is halved, duration lasts x1.5 longer (Hunting Horn included). | X |
Speed Setup高速設置Kousoku Secchi |
罠匠 Wana-Takumi Trap Master |
20 | Trap Setup Speed is lowered to x0.66. Guarantees trap Combinations, Maca Pots and Trap-related combinations will succeed. | O |
罠師 Wana-Shi Trap Expert |
10 | Trap Setup Speed is lowered to x0.8. Guarantees trap Combinations, Maca Pots and Trap-related combinations will succeed. | ||
Iron Arm鉄腕Tetsuwan |
鉄腕+2 Tetsuwan +2 Iron Arm +2 |
20 | Throwing Distance Up, Strong Arm +2, Throwing Knives +2. | X |
鉄腕+1 Tetsuwan +1 Iron Arm +1 |
10 | Throwing Distance Up & Throwing Knives +1. | ||
Knife Throwingナイフ使いNaifu Tsukai |
スローイングナイフ+2 Surooingunaifu +2 Throwing Knives +2 |
20 | Throw 5 Knives at once instead of 1. Only consumes 1. | O |
スローイングナイフ+1 Surooingunaifu +1 Throwing Knives +1 |
10 | Throw 3 Knives at once instead of 1. Only consumes 1. |
Map and Detection Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Map地図Chizu |
地図常備 Chizu Joubi Auto-Map |
10 | Map is automatically shown in full detail without the need of a map in the inventory. | X |
Psychic千里眼Senrigan |
自動マーキング Jidou Maakingu Autotracker |
15 | Monster locations are always shown on the map. | O |
探知 Tanchi Detect |
10 | Marked monsters are shown in detail rather than a round dot on the map. | ||
Sense気配Kehai |
隠密 Onmitsu Sneak |
10 | Monsters are less likely to target you. | X |
挑発 Chouhatsu Taunt |
-10 | Monsters are more likely to target you. | ||
Incitement煽動Sendou |
煽動 Sendou Incitement |
10 | Attacking a monster will force its attention towards you rather than your fellow Hunters. Attack will rise and damage received from the monster will also be reduced during this time. The Yellow Eye-Mark will turn Red, indicating the skill is in effect. Going outside of the monster's range for too long will undo the effect prematurely. | X |
Gathering and Carry Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Speed Gather高速収集Kousoku Shuushuu |
高速剥ぎ取り&採取 Kousoku Hagitori & Saishu High Speed Gathering |
10 | Increases gathering and carving speed. | X |
Carving剥ぎ取りHagitori |
剥ぎ取り名人 Hagitori Meijin Carving Expert |
15 | Number of carves increased by 1 | X |
Transporter運搬Unpan |
運搬の達人 Unpan no Tatsujin Pro Transporter |
10 | Increases speed when carrying heavy items. such as eggs, powderstone, soothstone, etc. Also be able to fall slightly higher altitudes without dropping the item. | X |
Gathering採取Saishu |
採取+2 Saishu +2 Gathering +2 |
15 | Greatly increases chance to get more items from gathering points. Probability is 31/32. (Default = 27/32). | O |
採取+1 Saishu +1 Gathering +1 |
10 | Increases chances to get more items from gathering points. Probability is 29/32. (Default = 27/32). | ||
採取-1 Saishu -1 Gathering -1 |
-10 | Decreases chances to get more items from gathering points. Probability is 23/32. (Default = 27/32). | ||
採取-2 Saishu -2 Gathering -2 |
-15 | Greatly decreases chances to get more items from gathering points. Probability is 19/32. (Default = 27/32). | ||
Mindfulness平常心Byoujoushin |
盤石の構え Banjaku no Kamae Imperturbable |
15 | While using an item or gathering, the Hunter can't be interrupted by any attack. | O |
万全の備え Banzen no Sonae Fully Prepared |
10 | While using an item or gathering, the Hunter can't be interrupted by other hunters or small monsters. | ||
油断大敵 Yudantaiteki Negligence |
-10 | Damage taken from monsters is increased when taking a hit while using an item or gathering. |
Reward System Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
Fate運気Unki |
激運 Geki Un Great Luck |
20 | Greatly increases chance for standard quest rewards. 29/32. (Default = 22/32) | O |
幸運 Kouun Good Luck |
10 | Increases chance for standard quest rewards. 26/32. (Default = 22/32) | ||
不運 Fuun Bad Luck |
-10 | Decreases chance for quest rewards. 16/32. (Default = 22/32) | ||
災難 Sainan Horrible Luck |
-20 | Greatly decreases chance for quest rewards. 8/32. (Default = 22/32) | ||
MonsterモンスターMonsutaa |
でかいの来い! Dekai no Koi! Come on big guy! |
10 | Supposedly increases the chance for a bigger boss monster to spawn. | X |
Pressure圧力Atsuryoku |
圧力【大】 Atsuryoku Dai Pressure (Large) |
20 | Monster Bounty randomly increases by 30, 50, 75, 100 or 150%. | O |
圧力【小】 Atsuryoku Ko Pressure (Small) |
10 | Monster Bounty increases by 30%. |
Miscellaneous Skills
Skill Tree | Skill Name | Points | Skill Description | Boost |
---|---|---|---|---|
BreederブリーダーBuriidaa |
ブリーダー Buriidaa Breeder |
10 | Poogie item drops at My Tore become more common. Halks also drop items more often. | X |
Bond絆Kizuna |
絆 Kizuna Bond |
10 | When another Hunter of the opposite gender is present in a quest: Males: Attack +5. Females: Defense +40. |
X |
InspirationひらめきHirameki |
ひらめき Hirameki Inspiration |
10 | A skill will randomly effect at the start of a quest based on a message that shows up when one starts. The skills that can be activated are: All Res +5 (30%), Heat Res & Cold Res (16%), Negate Stun (16%), Taunt (15%), Speed Eating (12%), All Res -20 (7%) and Status Immunity (4%). | X |
Relief救援Kyuuen |
救援 Kyuuen Relief |
10 | Rastas, Foster Rastas and Halks recover 50% faster from their intermezzos (faints). Legend Rastas are not affected. | X |
Capture Proficiency捕獲上手Hokaku Jouzu |
捕獲名人 Hokaku Meijin Capture Master |
20 | Monsters will blink on the map when they can be captured. | O |
捕獲上手 Hokaku Jouzu Capture Proficiency |
10 | Chance of a captured Monster becoming a pet increases by 30%. | ||
SympathyいたわりItawari |
いたわり+3 Itawari +3 Sympathy +3 |
25 | Human Players will no longer be able to interrupt you or be interrupted by your attacks at G-Rank. | X |
いたわり+2 Itawari +2 Sympathy +2 |
15 | On top of Caring +1, Human Players cannot be interrupted by your attacks nor can they interrupt you. Note: Does not work at G-Rank. | ||
いたわり+1 Itawari +1 Sympathy +1 |
10 | NPCs cannot be interrupted by Human Players anymore and will roll them instead. | ||
Movement Speed移動速度Idou Sokudo |
移動速度UP+2 Idou Sokudo +2 Movement Speed +2 |
20 | Walking Speed with and without the weapon sheathed are increased significantly. Also affect Running Speed. | X |
移動速度UP+1 Idou Sokudo +1 Movement Speed +1 |
10 | Walking Speed with and without the weapon sheathed are increased slightly. Also affect Running Speed. | ||
Reinforcement喝Katsu |
赤魂 Aka-Tamashii Red Soul |
10 | Own Attack +15. Hitting another player will increase their Attack +30. When hit by a player who has the Blue Soul skill you will be able to KO monsters with any weapon when hitting their head and your own Attack rises by +30. All effects last 2 minutes. | X |
青魂 Ao-Tamashii Blue Soul |
-10 | Own Defense +50. Hitting another player will increase their Defense +100. Hitting a player who is under the effect of Blue Soul while he/she is under a status ailment will dispel the effect. When hit by a player who has the Red Soul skill active will increase own Defense by +100 and grant Goddess' Embrace effect. All effects last 2 minutes. Note: All status ailments existing in the game can be dispelled. Which means one can not only dispel Poison, Paralysis and Sleep but also Soiled, Drunk, Defense Down, Frostbite, Muted and Blindness. | ||
Assistance支援Shien |
支援 Shien Assistance |
10 | The player's arm will glow red and grants Recovery Spd +2, Status Immunity and Peerless to nearby Hunters. It also gives a +20 Attack bonus and +50 Defense. Note: The radius in which the skill works is a distance of 3 regular rolls (2 Evade Extender rolls). Players who are "assisted" will have their arms glow yellow as well. |
X |
Grace恩寵Onchou |
恩寵+3 Onchou +3 Grace +3 |
30 | When there are only 3 or fewer active skills: Attack Up (Absolute), Issen +3, HG Earplugs, Windproof (Hi), Tremor Res +1, Evasion +1, Guard +1, Goddess' Embrace and Weapon Handling will be active. | X |
恩寵+2 Onchou +2 Grace +2 |
20 | When there are only 2 or fewer active skills: Attack Up (Absolute), Issen +3, HG Earplugs, Windproof (Hi), Tremor Res +1, Evasion +1, Guard +1, Goddess' Embrace and Weapon Handling will be active. | ||
恩寵+1 Onchou +1 Grace +1 |
10 | When this is the only 1 active skill: Attack Up (Absolute), Issen +3, HG Earplugs, Windproof (Hi), Tremor Res +1, Evasion +1, Guard +1, Goddess' Embrace and Weapon Handling will be active. | ||
Compensation代償Daishou |
代償 Daishou Compensation |
10 | Death God's Embrace, Sharpness +1, Attack Up (Absolute), Evasion +2 and Critical Eye +4. Note: Death God's Embrace takes priority over Divine Protection and cannot be countered with Guts. |
X |
Dark Pulse黒ノ命脈Kuro No Meimyaku |
最期の閃黒 Saigo No Sen Kuro Dark Finale |
20 | When Health reaches 0 the Hunter will rise again and become possessed by Fatalis' Evil Energies of Darkness. The Health-bar will completely fill and slowly drop back to 0, resulting in the Hunter's death. During this time the following skills will be active: Adrenaline +2, Starving Wolf +2, Defense +120, Sharpening Artisan, Super HG Earplugs, Violent Wind Breaker, Tremor Res +2, Heat Cancel and Cold Cancel. During this time the Hunter will also be unfazed by any attack, meaning he cannot be interrupted. Though he does still take damage from Monster attacks. |
X |
Blazing Grace炎寵Honoo-chou |
紅焔の威光+2 Kouen no ikou +2 Blazing Majesty +2 |
15 | Adrenaline +2, Red Soul, Bombardier, Fire Res +30, Artillery God, Summer Person, Terrain Damage Decreased (Large), Fire Attack Up (Large), Flame Sword +3 and Bomb Sword +3 combined into 1 skill. | X |
紅焔の威光+1 Kouen no ikou +1 Blazing Majesty +1 |
10 | Adrenaline +1, Red Soul, Bombardier, Fire Res +20, Artillery Expert, Heat Cancel, Terrain Damage Decreased (Small), Fire Attack Up (Small), Flame Sword +2 and Bomb Sword +2 combined into 1 skill.
Note: If one of the separate skills are active at the same time they are overwritten by the higher priority of the given skill. | ||
Drawing Arts抜納術Batsu-nou-jutsu |
抜納術+2 Batsu-nou-jutsu +2 Drawing Arts +2 |
15 | Grants the effects of Weapon Handling, Peerless + Evasion +2 while a weapon is unsheathed and Recovery Spd +2 + Stam Recov Up (Large) while a weapon is sheathed. | X |
抜納術+1 Batsu-nou-jutsu +1 Drawing Arts +1 |
10 | Grants the effects of Weapon Handling, Marathon Runner + Evasion +1 while a weapon is unsheathed and Recovery Spd +1 + Stam Recov Up (Small) while a weapon is sheathed. | ||
Ice Age氷界創生Hyou-kai sousei |
氷界創生 Hyou-kai sousei Ice Age |
10 | Upon activation, the hunter is surrounded by an icy aura that deals damage to all monsters within range. Attacking monsters consistently will increase the amount of damage dealt by the aura, as well as its area of effect.
It also grants the effects of Winter General for the hunter, Stamina Recovery Up and Sharpness (lowered sharpness reduction rate) while the skill is active for oneself and all nearby allies. The effects of this skill will vanish if no monster is attacked for a short amount of time. |
X |