About this Skill List
This skill list covers all of the existing Sigil Skills in Monster Hunter Frontier G5 and future updates to come.
About "Sigils"
Sigils (シジル) are add-ons similar to decorations that can be equipped unto G-Rank Weapons in Monster Hunter Frontier G. Sigils can be made at the Felyne Blacksmith at the Armory at Mezeporta Square once GR has been achieved.
Sigils are made with Recipes. For every G-Rank Monster one fights and obtains materials from a new recipe is unlocked depending on the acquired items. There are 3 recipes:
- Recipe A for 300Gz, base materials required consist of the "common drops" (50+ per GX piece).
- Recipe B for 500Gz, base materials required consists of "rare drops" or breaks (3% items, misc breaks).
- Recipe ★ for 700Gz, base materials required consists of the "G-Rank Carve", aka the 1% drop.
In the picture above one can see an example of the Sigil List. The skills listed in the details are "trademark skills", which means they are representative for what the sigil can give but in the end there is no guarantee you will get right off the bat.
The skills you get and the amount of points, which can range from -10/+20 depending on the skill are almost completely random. You can get tons of Sigil Skills not listed in their details and their value-range depends on the sigil and chosen recipe.
The listed skills have a % of being generated on a created sigil. Generally spoken, the "later" the skill appears in the order the lower the chance of getting it.
Lastly, making a sigil is done by selecting the mandatory base material and then selecting filler materials (do not have to be related to the monster the sigil recipe is based on) to get the creation bar completely filled (from 0% to 100%).
After that has been done, all that's left is to confirm its creation and a sigil will be generated.
Health and Stamina Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Sleeping居眠りInemuri |
居眠り Inemuri Sleeping |
- | Recover Health when performing the Chat-Action 「寝る」 (sleep). Note: Effect cannot be duplicated. |
Attack Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Attack Power Correction攻撃力補正Kougeki Ryoku Hosei |
攻撃力補正 Kougeki Ryoku Hosei Attack Power Correction |
-10/+15 | Increases or decreases the weapon's Raw Attack Power (unmodified) by the given value. |
Attribute Value属性値Zokusei-chi |
属性値 Zokusei-chi Attribute Value |
-10/+15 | Increases or decreases the weapon's Element Attribute by the given number (which is the true elemental value). Multiply x10 to get its numerical change visible on the weapon itself. |
Affinity会心率Kaishin-Ritsu |
会心率 Kaishin-Ritsu Affinity |
-10/+15 | Increases or decreases the weapon's affinity by the given number. |
Flying Wyvern Slayer飛竜種特効Hi Ryuu Shu Tokkou |
飛竜種特効 Hi Ryuu Shu Tokkou Flying Wyvern Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Bird Wyvern Slayer鳥竜種特効Chou Ryuu Shu Tokkou |
鳥竜種特効 Chou Ryuu Shu Tokkou Bird Wyvern Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Carapaceon Slayer甲殻種特効Koukaku Shu Tokkou |
甲殻種特効 Koukaku Shu Tokkou Carapaceon Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Piscine Wyvern Slayer魚竜種特効Gyo Ryuu Shu Tokkou |
魚竜種特効 Gyo Ryuu Shu Tokkou Piscine Wyvern Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Fanged Beast Slayer牙獣種特効Kiba Juu Shu Tokkou |
牙獣種特効 Kiba Juu Shu Tokkou Fanged Beast Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Brute Wyvern Slayer獣竜種特効Kemono Ryuu Shu Tokkou |
獣竜種特効 Kemono Ryuu Shuu Tokkou Brute Wyvern Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Leviathan Slayer海竜種特効Kai Ryuu Shu Tokkou |
海竜種特効 Kai Ryuu Shu Tokkou Leviathan Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Fanged Wyvern Slayer牙竜種特効Kiba Ryuu Shu Tokkou |
牙竜種特効 Kiba Ryuu Shu Tokkou Fanged Wyvern Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Elder Dragon Slayer古龍種特効Ko Ryuu Shuu Tokkou |
古龍種特効 Ko Ryuu Shuu Tokkou Elder Dragon Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant species is in the same area. |
Minion Slayer小型特効Kogata Tokkou |
小型特効 Kogata Tokkou Minion Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number if a monster of the relevant category (small monsters, aka minions) are in the same area. |
Heat Wave猛暑Mousho |
猛暑 Mousho Heat Wave |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when in an area with high temperatures (such as Desert, Volcano, etc). |
Intense Cold厳寒Genkan |
厳寒 Genkan Intense Cold |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when in an area with low temperatures (such as the caves in the Swamp and the Snowy Mountain's mid and upper areas). |
Morning Slayer朝方特効Asagata Tokkou |
朝方特効 Asagata Tokkou Morning Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is morning in Japanese Time. |
Midnight Slayer深夜特効Shinya Tokkou |
深夜特効 Shinya Tokkou Midnight Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is midnight in Japanese Time. |
Breeding Season Slayer繁殖期特効Hanshoku-ki Tokkou |
繁殖期特効 Hanshoku-ki Tokkou Breeding Season Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when a quest takes place in the breeding season (green). |
Hot Season Slayer温暖期特効Ondan-ki Tokkou |
温暖期特効 Ondan-ki Tokkou Hot Season Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when a quest takes place in the hot season (yellow). |
Cold Season Slayer寒冷期特効Kanrei-ki Tokkou |
寒冷期特効 Kanrei-ki Tokkou Cold Season Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when a quest takes place in the cold season (blue). |
Monday Slayer月曜日特効Getsuyoubi Tokkou |
月曜日特効 Getsuyoubi Tokkou Monday Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is monday at Japanese Time. |
Tuesday Slayer火曜日特効Kayoubi Tokkou |
火曜日特効 Kayoubi Tokkou Tuesday Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is tuesday at Japanese Time. |
Wednesday Slayer水曜日特効Suiyoubi Tokkou |
水曜日特効 Suiyoubi Tokkou Wednesday Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is wednesday at Japanese Time. |
Thursday Slayer木曜日特効Mokuyoubi Tokkou |
曜日特効 Mokuyoubi Tokkou Thursday Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is thursday at Japanese Time. |
Friday Slayer金曜日特効Kinyoubi Tokkou |
金曜日特効 Kinyoubi Tokkou Friday Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is friday at Japanese Time. |
Saturday Slayer土曜日特効Doyoubi Tokkou |
土曜日特効 Doyoubi Tokkou Saturday Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is saturday at Japanese Time. |
Sunday Slayer日曜日特効Nichiyoubi Tokkou |
日曜日特効 Nichiyoubi Tokkou Sunday Slayer |
-10/+15 | Increases or decreases the Hunter's Raw Attack Power (unmodified) by the given number when it is sunday at Japanese Time. |
Unity結束Kessoku |
結束 Kessoku Unity |
- | Increases the party's Raw Attack Power by +10 (unmodified) when all Hunters are near each other. |
Raw Attribute Bow Improved無属弓強化Mu Zoku Yumi Kyouka |
無属弓強化 Mu Zoku Yumi Kyouka Raw Attribute Bow Improved |
- | Increases the damage dealt by the Raw Attribute of a Bow. Note: Effect cannot be duplicated. |
Raw Attribute Sword and Shield Improved無属片手強化Mu Zoku Katate Kyouka |
無属片手強化 Mu Zoku Katate Kyouka Raw Attribute Sword and Shield Improved |
- | Increases the raw damage dealt by Sword and Shields that have no attributes (element/status). The damage bonus depends on the following factors: * Attack Power * Sharpness Level * Fencing +2 * Adaptation This also works applies to the Reflector skill. Note: Effect cannot be duplicated. |
Defense Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Defense Power防御力Bougyo Ryoku |
防御力 Bougyo Ryoku Defense Power |
-10/+20 | Increases or decreases the Hunter's Defense by the given value. |
Coverage援護Engo |
援護 Engo Coverage |
- | Increases the Defense of Hunter's in the group that are not G-Rank? Note: The effect cannot be duplicated. |
Blademaster Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Tech Boost (SnS)技強化[片手]Waza Kyouka (Katate) |
[片手]滑込斬 (Katate) Name(ra) Ko(mi) Zan (SnS) Slide Attack |
- | Boosts the Attack Modifier of the Sliding Attack (16 > 24). |
[片手]盾攻撃 (Katate) Tate Kougeki (SnS) Shield Attack |
- | Boosts the Attack Modifier of the Shield Attack (10 > 15) and Shield Bash (14 > 21) . | |
[片手]無限連斬 (Katate) Mugen Renzan (SnS) Infinite Combo |
- | Boosts the Attack Modifier of the Infinite Combo (25 > ?). | |
Tech Change (SnS)技変化[片手]Waza Henka (Katata) |
[片手]真空回転斬 (Katate) Shinkuu Kaiten Zan (SnS)Rotation Slash |
- | Changes the property of the Spinning Slash (24) and adds a Red Shockwave (12) to it after the animation ends. The combined Attack Modifier becomes 36 (24+12). |
Tech Boost (DS)技強化[双剣]Waza Kyouka (Souken) |
[双剣]縦回転斬り (Souken) Tate Kaiten Kiri (DS) Frontflip Slash |
- | Boosts the Attack Modifier of the Frontflip Slash (11+15 > 16+22). This move is only available in Storm Style (嵐の型). |
[双剣]斬り払い (Souken) Kiri Harai (DS) Dash Attack |
- | Boosts the Attack Modifier of the Dash Attack (11+5 > 16+7). This move is only available in Earth Style (地の型) and Heaven Style (天の型). | |
[双剣]刃打術 (Souken) Ha-da Jutsu (DS) Sharpening Tech |
- | Boosts the Attack Bonus gained from applying the Quick Sharpening Move (kick button after an attack) by 2 stages (the first time only) instead of 1. | |
Tech Boost (GS)技強化[大剣]Waza Kyouka (Daiken) |
[大剣]斬り上げ (Daiken) Kiri Age (GS) Upswing |
- | Boosts the Attack Modifier of the Upswing (56 > 72). Note: This does not affected Charged Upswings. |
[大剣]薙ぎ払い (Daiken) Nagiharai (GS) Rotation Slash |
- | Boosts the Attack Modifier of the Rotation Slash (44 > 57) | |
[大剣]ガード斬り (Daiken) Gaado Kiri (GS) Guard Slash |
- | Increases the count of blocked attacks when performing a Guard Slash by +1. Note: The maximum count is 3, the attack becomes more powerful as the count gets higher. | |
Tech Boost (LS)技強化[太刀]Waza Kyouka (Tachi) |
[太刀]貫刺し (Tachi) Nuki Zashi (LS) Piercing Stab |
- | Increases the Attack Modifier of the Piercing Stab (24+12x2) > (32+16x2) and the Super Charging Stab (24+12x5+30 > 32+16x5+40).
|
[太刀]斬り上げ (Tachi) Kiri Age (LS) Upswing |
- | Boosts the Attack Modifier of the Upswing (23 > 34). | |
[太刀]後退斬 (Tachi) Koutai Zan (LS) Retreating Sword |
- | Changes the property of the Backjump Slash to have the added effect of Evasion like the Evade-Slash from Heaven Style (天の型) and Storm Style (嵐の型) has. Note: This move is only available (along with its variations) in Earth Style (地の型). | |
Tech Boost (Lance)技強化[槍]Waza Kyouka (Yari) |
[槍]盾攻撃 (Yari) Tate Kougeki (Lance) Shield Attack |
- | Boosts the Attack Modifier of the Guard Dash (2+21 > 3+31). Note: This attack is only available in Storm Style (嵐の型). |
[槍]突進止撃 (Yari) Tosshin Tome Geki (Lance) Charge Finisher |
- | Boosts the Attack Modifier of the Charge Finisher (42 > 63). Note: This attack is only available in Earth Style (地の型). | |
Tech Change (Lance)技変化[槍]Waza Henka (Yari) |
[槍]ドリル突進 (Yari) Doriru Tosshin (Lance) Drill Charge |
- | Changes the property of the "Running Charge (21x(hits))" into a "Drill Charge (26x(hits))". Note: This attack is only available in Earth Style (地の型). |
Tech Boost (Gunlance)技強化[銃槍]Waza Kyouka (Juyari) |
[銃槍]踏込斬上げ (Juyari) Fumikomi Zan Age (GL) Leaping Stab |
- | Increases the Attack Modifier of the Leaping Charge (35 > 52) (also the primary unsheathe attack). |
[銃槍]踏込薙払い (Juyari) fumiko(mi) Na(gi) Harai (GL) Horizontal Slash |
- | Boosts the Attack Modifier of the Horizontal Slash (29 > 43) (secundary unsheathe attack or shelling follow-up). | |
Tech Boost (Hammer)技強化[鎚]Waza Kyouka (Tsuchi) |
[鎚]振り抜き (Tsuchi) Furinuki (Hammer) Baseball Swing |
- | Boosts the Attack Modifier of the Baseball Swing (90 > 117) (follow up attack of the upswing). |
[鎚]振り上げ (tsuchi) Furiage (Hammer) Upswing |
- | Boosts the Attack Modifier of the Unsheathe Upswing (20 > 30). | |
[鎚]溜移動術 (Tsuchi) Tama(ri) Utsu(ri) Dou Jutsu (Hammer) Charging Movement Tech |
- | Boosts the moving (walking) speed when holding a charge. The effect of this skill stacks. By placing multiple sigils with this skill on a Hammer you can increase the movement speed while charging even more. | |
Tech Boost (HH)技強化[笛]Waza Kyouka (Hue) |
[笛]演奏攻撃 (Hue) Ensou Kougeki (HH) Music Attacks |
- | Boosts the Attack Modifier of all 5 Music-Playing based attacks: Mode Enter Attack (22 > 33), Playing Attack 1 (43 > 64), Playing Attack 2 (36 > 54), Playing Attack 3 (41 > 61) and Mode Exit Attack (26 > 39). |
[笛]つか殴り (Hue) Tsuka Naguri (HH) Beat Down |
- | Increases the Attack Modifier of the Jab (12 > 20). | |
Reach UPリーチUPRiichi UP |
[片手]蒼輝剣 (Katate) Ao Kagaya(ku) Ken (SnS) Radiant Blue Sword |
- | Increases the "Reach (リーチ)" of a Sword and Shield by 1 level in exchange for 7% of the weapon's natural (true) Raw Power. Note: Attack boosts and buffs are not part of the calculation.. Example: Miru SnS has 500 Raw at Lv50, it loses (500 x0.07) = 35 Raw. Example 2: Another SnS has 400 Raw at Lv50, it loses (400 x0.07) = 28 Raw. The reduction will not change even with 剛撃+5 with GSR999. This also applies to Lance. |
[槍]蒼輝槍 (Yari) Ao Kagaya(ku) Yari (Lance) Radiant Blue Spear |
- | Increases the "Reach (リーチ)" of a Lance by 1 level in exchange for 7% of the weapon's natural (true) Raw Power. Note: Attack boosts and buffs are not part of the calculation. | |
Melody Change 1旋律変化1Senritsu Henka 1 |
旋律1[青][黄][緑][赤][空] Senritsu 1 (Ao) (Ki) (Midori) (Aka) (Sora) Melody 1 (Blue) (Yellow) (Green) (Red) (Skyblue) |
- | Changes the color of the first note (Note 1) to the color given in the name of the Sigil Skill. |
{{{Skill Name JP 2}}} {{{Skill Name EN 2}}} |
{{{Points 2}}} | {{{Skill Description 2}}} | |
{{{Skill Name JP 3}}} {{{Skill Name EN 3}}} |
{{{Points 3}}} | {{{Skill Description 3}}} | |
Melody Change 2旋律変化2Senritsu Henka 2 |
旋律2[紫][青][黄][緑][赤][空] Senritsu 2 (Murasaki) (Ao) (Ki) (Midori) (Aka) (Sora) Melody 2 (Purple) (Blue) (Yellow) (Green) (Red) (Skyblue) |
- | Changes the color of the second note (Note 2) to the color given in the name of the Sigil Skill. |
Melody Change 3旋律変化3Senritsu Henka 3 |
旋律3[紫][青][黄][緑][赤][空] Senritsu 3 (Murasaki) (Ao) (Ki) (Midori) (Aka) (Sora) Melody 3 (Purple) (Blue) (Yellow) (Green) (Red) (Skyblue) |
- | Changes the color of the 3rd note (Note 3) to the color given in the name of the Sigil Skill. |
Gunnery Change砲撃変化Hougeki Henka |
砲撃[通常型][拡散型][放射型] Hougeki (Tsuujou-kata) (Kakusan-kata) (Housha-kata) Gunnery (Normal) (Spread) (Long) |
- | Changes the Shelling Type on a Gunlance to the type matching that of the Sigil. |
Gunnery Boost砲撃強化Hougeki Kyouka |
砲撃強化 Hougeki Kyouka Gunnery Boost |
- | Increases the maximum level of the Shelling Type by 1 level. Maximum of 3 is possible. |
Gunner Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Rapid Fire Add速射追加Sokusha Tsuika |
速射 通常弾LV1 Sokusha Tsuujou-Dan LV1 Rapid Fire Normal S Lv1 |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. |
速射 通常弾LV2 Sokusha Tsuujou-Dan LV2 Rapid Fire Normal S Lv2 |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 貫通LV1 Sokusha Kantsuu LV1 Rapid Fire Pierce S Lv1 |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 散弾LV1 Sokusha Sandan Lv1 Rapid Fire Pellet S Lv1 |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 徹甲榴弾LV1 Sokusha Tetsu Kou Ryuudan Lv1 Rapid Fire Crag S Lv1 |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 火炎弾 Sokusha Kaendan Rapid Fire Flame S |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 水冷弾 Sokusha Suireidan Rapid Fire Water S |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 電撃弾 Sokusha Dengekidan Rapid Fire Thunder S |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 氷結弾 Sokusha Hyouketsudan Rapid Fire Ice S |
- | Adds the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
Super Rapid Fire Add超速射追加Chou Sokusha Tsuika |
超速射 通常弾LV2 Chou Sokusha Tsuujou-Dan LV2 Super Rapid Fire Normal S Lv2 |
- | Adds the ability to shoot the relevant ammo with Super Rapid Fire. Note: Exclusive to Light Bowguns. |
超速射 貫通LV1 Chou Sokusha Kantsuu LV1 Super Rapid Fire Pierce S Lv1 |
- | Adds the ability to shoot the relevant ammo with Super Rapid Fire. Note: Exclusive to Light Bowguns. | |
速射 散弾LV1 Sokusha Sandan Lv1 Rapid Fire Pellet S Lv1 |
- | Adds the ability to shoot the relevant ammo with Super Rapid Fire. Note: Exclusive to Light Bowguns. | |
超速射 火炎弾 Chou Sokusha Kaendan Super Rapid Fire Flame S |
- | Adds the ability to shoot the relevant ammo with Super Rapid Fire. Note: Exclusive to Light Bowguns. | |
超速射 水冷弾 Chou Sokusha Suireidan Super Rapid Fire Water S |
- | Adds the ability to shoot the relevant ammo with Super Rapid Fire. Note: Exclusive to Light Bowguns. | |
Rapid Fire Immunity速射無効Sokusha Mukou |
非速射 通常弾LV1 Hi Sokusha Tsuujou-Dan LV1 No Rapid Fire Normal S Lv1 |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. |
非速射 通常弾LV2 Hi Sokusha Tsuujou-Dan LV2 No Rapid Fire Normal S Lv2 |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
非速射 貫通LV1 Hi Sokusha Kantsuu LV1 No Rapid Fire Pierce S Lv1 |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
非速射 散弾LV1 Hi Sokusha Sandan Lv1 No Rapid Fire Pellet S Lv1 |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
非速射 徹甲榴弾LV1 Hi Sokusha Tetsu Kou Ryuudan Lv1 No Rapid Fire Crag S Lv1 |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
非速射 火炎弾 Hi Sokusha Kaendan No Rapid Fire Flame S |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
非速射 水冷弾 Hi Sokusha Suireidan No Rapid Fire Water S |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
非速射 電撃弾 Hi Sokusha Dengekidan No Rapid Fire Thunder S |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
非速射 氷結弾 Hi Sokusha Hyouketsudan No Rapid Fire Ice S |
- | Disables the ability to shoot the relevant ammo with Rapid Fire. Note: Exclusive to Light Bowguns. | |
Heat Cannon Add排熱噴射追加Hai Netsu Funsha Tsuika |
排熱噴射追加 Hai Netsu Funsha Tsuika Heat Cannon Add |
- | Adds Heat Cannon to a Heavy Bowgun. Note: Exclusive to HBG. |
Tech Change (Bow)技変化[弓]Waza Henka (Yumi) |
[弓]貫薙弓 (Yumi) Nuki Nagi Yumi (Bow) Blue Drilling Arrow |
- | Changes the property of the Snipe Shot, Storm Style (嵐の型) from a Single-Hit Normal-Shot to a Multi-Hit Piercing-Shot. |
Arc Shot Change曲射変化Kyoku-Sha Henka |
曲射[放散型][集中型][爆裂型][切断型] Kyoku-Sha (Housan-kata) (Shuuchuu-kata) (Bakuretsu-kata) (Setsudan-kata) Arc Shot (Spread) (Focused) (Explosive) (Knives) |
- | Changes a Bow's Arc Shot Type to the one listed in the Sigil Skill. |
Status Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Abnormal Status Value状態異常値Joutai Ijou Chi |
状態異常値 Joutai Ijou Chi Abnormal Status Value |
- | Increases the Attribute Value of weapons with an Abnormal Status Effect (poison, paralysis, sleep) x1.1. Note: The effect cannot be duplicated. |
Stun Valueスタン値Sutan Chi |
スタン値 Sutan Chi Stun Value |
- | Increases the duration of Stun (KO, 気絶) on Monsters x1.1. Note: The effect cannot be duplicated. |
Item and Combination Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Omnivorous雑食Zasshoku |
雑食 Zasshoku Omnivorous |
- | Whenever you consume Hunter's Food you can get a recovery effect. Note: The effect cannot be duplicated. |
Ballista Saverバリスタ節約Barisuta Setsuyaku |
バリスタ節約 Barisuta Setsuyaku Ballista Saver |
- | Grants the Hunter a chance to utilize Ballista Ammo without consuming it. Note: The effect cannot be duplicated. |
Map Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Balloon Friend気球の友Kikyuu no Tomo |
気球の友 Kikyuu no Tomo Balloon Friend |
- | Waving at the Exploration Balloon will show a (large) Monster's location as many times as one wants rather than just one. Note: The effect cannot be duplicated. |
DecoyおとりOtori |
おとり Otori Decoy |
- | Using the Chat-Action 「拍手」 (applause) will draw the Monster's attention towards the Hunter performing the gesture. |
Gathering Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
DowsingダウジングDaujingu |
ダウジング Daujingu Dowsing |
+1/+15 | Increases the chance of obtaining rare items when gathering. |
Carving Shop解体屋Kaitai-ya |
解体屋 Kaitai-ya Carving Shop |
- | For one time the number of Raw Meats carved will always be 2 instead of 1. Note: The effect cannot be duplicated. |
Reward and Ranking Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Hunter Soul狩人魂Kariudo Tamashii |
狩人魂 Kariudo Tamashii Hunter Soul |
- | Increases the amount of Party Points (PP) gained from Caravan Quests (the points for colors of the Hunter Pearl) x1.5. |
Soul Point Hastening入魂のススメJikkon no Susume |
入魂のススメ Jikkon no Susume Soul Point Hastening |
- | Adds +1 to the amount of Soul Points (Jikkon, 入魂) gained during festival. Note: The effect cannot be duplicated. |
Good Reward報酬上手Houshuu Jouzu |
報酬上手 Houshuu Jouzu Good Reward |
+1/+10 | Increases reward money from quests 1.10 x Number of the Sigil Skill's value. |
Good Experience経験上手Keiken Jouzu |
経験上手 Keiken Jouzu Good Experience |
+1/+10 | Increases ranking points from quests times (1.0 x Sigil Skill's Value) (each point = 0.01). |
Misc Skills
Skill Tree | Skill Name | Points | Skill Description |
---|---|---|---|
Friend of the Caretaker管理人の友Kanrinin no Tomo |
管理人の友 Kanrinin no Tomo Friend of the Caretaker |
+1/+10 | Increases the chance of My Tore Girl showing up during a quest at Base Camp. |
Friend of the Gukuグークの友Guuku no Tomo |
グークの友 Guuku no Tomo Friend of the Guku |
+1/+10 | Increases the chance of Rare Gukus showing up during Guku Quests. |
Friend of the Halkホロクの友Horoku no Tomo |
ホロクの友 Horoku no Tomo Friend of the Halk |
- | Increases the probability of the Halk dropping a shiny after a quest? |
Spoiled BratだだコネDadakone |
だだコネ Dadakone Spoiled Brat |
- | Allows for a 10% discount at shops when using the Chat-Action 「だだっこ」 (spoiled brat). |
Sonic Bomb Range Expansion音爆範囲拡大Oto Baku Han-i Kakudai |
音爆範囲拡大 Oto Baku Han-i Kakudai Sonic Bomb Range Expansion |
- | Increases the range of a Sonic Bomb's effect. Note: The effect cannot be duplicated. |
Rarity Changeレア度変化Rea-do Henka |
レア度1~12 Rea-do 1~12 Rarity Change 1~12 |
- | Changes the rarity of a G-Rank Weapon to the number listed in the Sigil Skill. This means it will lose sharpness and attack power accordinly. |