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Some names in this Article may use unofficial translations, these are obtained through different means, official localizations from other games in the series take precedent over fan translations where possible, otherwise the Staff will provide temporary translations.


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About this Skill List[]

This skill list covers all of the existing Zenith skills in Monster Hunter Frontier Z and future updates to come.

Zenith Skills were introduced in the Monster Hunter Frontier Z update, alongside the Zenith monsters and equipment as an additional effect caused by any of the Zenith equipment (armor, weapon or cuffs) and is therefor exclusive to Zenith equipment.
These skills boost the effects of skills already present on a players armor set (with the exception of Skill Limit) without taking up anymore skill space or points.


Skill Tree Skill Name Points Skill Description

Skill Limit

スキル枠拡張
スキル枠拡張+7
Skill Limit +7
7 Increases the amount of active skills possible on an armor set by 7.
スキル枠拡張+6
Skill Limit +6
6 Increases the amount of active skills possible on an armor set by 6.
スキル枠拡張+5
Skill Limit +5
5 Increases the amount of active skills possible on an armor set by 5.
スキル枠拡張+4
Skill Limit +4
4 Increases the amount of active skills possible on an armor set by 4.
スキル枠拡張+3
Skill Limit +3
3 Increases the amount of active skills possible on an armor set by 3.
スキル枠拡張+2
Skill Limit +2
2 Increases the amount of active skills possible on an armor set by 2.
スキル枠拡張+1
Skill Limit +1
1 Increases the amount of active skills possible on an armor set by 1.

Crit Conversion Boost

閃転強化
閃転強化+2
Crit Conversion Boost +2
2 Increases the amount of extra affinity being converted into extra attack to 2×5×√(surplus affinity).

Example: 2x5x√100 = 2x5x10 = +100 true raw.

閃転強化+1
Crit Conversion Boost +1
1 Increases the amount of extra affinity being converted into extra attack to 1×5×√(surplus affinity).

Stylish Assault Boost

巧撃強化
巧撃強化+2
Stylish Assault Boost +2
2 Allows players to gain additional attack boosts on top of the +100 attack from the initial evaded attack. Each extra evade adds +40 attack while the effect is active to a total of +220. Once maxed, the red aura will turn gold.
巧撃強化+1
Stylish Assault Boost +1
1 Allows players to gain additional attack boosts on top of the +100 attack from the initial evaded attack. Each extra evade adds +20 attack while the effect is active to a total of +220. Once maxed, the red aura will turn gold.

Dissolver Boost

属撃強化
属撃強化
Dissolver Boost
1 Lowers the required elemental weakness to 15 or higher against a monster's hitzone.
Note: Does not work with the Determination skill.

Thunderclad Boost

纏雷強化
纏雷強化+2
Thunderclad Boost +2
2 Once the skill becomes active, it'll remain active for 120 seconds instead of 60.
纏雷強化+1
Thunderclad Boost +1
1 Once the skill becomes active, it'll remain active for 80 seconds instead of 60.

Ice Age Boost

氷界創生強化
氷界創生強化
Ice Age Boost
1 Lowers the required hits to level up the skill effects and keeps each stage active for an additional 4 seconds.

Earplug Boost

耳栓強化
耳栓強化+3
Earplug Boost +3
3 Levels up the Hearing Skill by 3 levels.
Earplugs can now block Super Roars.
耳栓強化+2
Earplug Boost +2
2 Levels up the Hearing Skill by 2 levels.
HG Earplugs can now block Super Roars and Earplugs becomes Super HG Earplugs.
耳栓強化+1
Earplug Boost +1
1 Levels up the Hearing Skill by 1 level.
Super HG Earplugs can now block Super Roars, HG Earplugs becomes Super HG Earplugs and Earplugs becomes HG Earplugs.

Wind Res Boost

風圧強化
風圧強化+4
Wind Res Boost +4
4 Levels up the Wind Res Skill by 4 levels.
Windproof (Lo) can now block Super Wind.
風圧強化+3
Wind Res Boost +3
3 Levels up the Wind Res Skill by 3 levels.
Windproof (Hi) can now block Super Wind and Windproof (Lo) becomes Violent Wind Breaker.
風圧強化+2
Wind Res Boost +2
2 Levels up the Wind Res Skill by 2 levels
Dragon Wind Breaker can now block Super Wind, Windproof (Hi) becomes Violent Wind Breaker and Windproof (Lo) becomes Dragon Wind Breaker.
風圧強化+1
Wind Res Boost +1
1 Levels up the Wind Res Skill by 1 level.
Violent Wind Breaker can now block Super Wind, Dragon Wind Breaker becomes Violent Wind Breaker, Windproof (Hi) becomes Dragon Wind Breaker and Windproof (Lo) becomes Windproof (Hi).

Tremor Res Boost

耐震強化
耐震強化+2
Tremor Res Boost +2
2 Levels up the Tremor Res Skill by 2 levels.
Tremor Res +1 can now block Super Tremors.
耐震強化+1
Tremor Res Boost +1
1 Levels up the Tremor Res Skill by 1 level.
Tremor Res +2 can now block Super Tremors and Tremor Res +1 becomes Tremor Res +2.

Poison Res Boost

耐毒強化
耐毒強化+2
Poison Res Boost +2
2 Levels up the Poison Skill by 2 levels.
Deadly Poison is reduced to Poison.
耐毒強化+1
Poison Res Boost +1
1 Levels up the Poison Skill by 1 level.
Using Negate Poison will now reduce Deadly Poison to Poison.

Paralysis Res Boost

耐麻痺強化
耐麻痺強化+2
Paralysis Res Boost +2
2 Levels up the Paralysis Skill by 2 levels.
Continuous Paralysis is reduced to Paralysis.
耐麻痺強化+1
Paralysis Res Boost +1
1 Levels up the Paralysis Skill by 1 level.
Using Negate Paralysis will now reduce Continuous Paralysis to Paralysis.

Sleep Res Boost

耐睡眠強化
耐睡眠強化+2
Sleep Res Boost +2
2 Levels up the Sleep Skill by 2 levels.
Sound Asleep is reduced to Sleep.
耐睡眠強化+1
Sleep Res Boost +1
1 Levels up the Sleep Skill by 1 level.
Using Negate Sleep will now reduce Sound Asleep to Sleep.

Vampire Boost

吸血強化
吸血強化
Vampire Boost
1 Vampire +1 now gives a 80% chance to recover health from an attack.
Vampire +2 now gives a 100% chance to recover health from an attack.

Drug Boost

劇物強化
劇物強化
Drug Boost
1 Drug Knowledge will now only lower a weapons status value to 47% of the original value.

Assistance Boost

支援強化
支援強化
Assistance Boost
1 The Status Immunity effect given from the Assistance skill is upgraded to Status Immunity (Wide).

Bullet Saving Tech Boost

弾丸節約術強化
弾丸節約術強化+2
Bullet Saving Boost +2
2 Levels up the Bullet Saving Tech Skill by 2 levels.
Saving Expert now has a huge chance to not consume a shot or coating.
弾丸節約術強化+1
Bullet Saving Boost +1
1 Levels up the Bullet Saving Tech Skill by 1 level.
Saving Expert has a higher chance to not consume a shot or coating. Saving Master will become Saving Expert.

Guard Boost

ガード性能強化
ガード性能強化+2
Guard Boost +2
2 Levels up the Guard Skill by 2 levels.
Guard +2 has an even wider guard range, takes less chip damage and reduces stamina usage from guarding even more than with Guard Boost +1. The Lance and Gunlances regular guard is now as tough as the strong guard and can even partially guard an attack from behind, as well as being able to block some otherwise unblockable attacks. Extreme Style Lances gain guard phials faster, and Gunlance is able to guard much faster after shelling or using any of the Wyvernfire variations.
ガード性能強化+1
Guard Boost +1
1 Levels up the Guard Skill by 1 level.
Guard +2 has a wider guard range, takes less chip damage and reduced stamina usage from guarding. Guard +1 will become Guard +2.

Adaptation Boost

適応撃強化
適応撃強化+2
Adaptation Boost +2
2 Levels up the Adaptation Skill by 2 levels.
Adaptation +2 will have even higher bonus damage when the Adaptation skill takes effect on the monster. Adaptation +1 deals as much damage as with Adaptation Boost +1.
適応撃強化+1
Adaptation Boost +1
1 Levels up the Adaptation Skill by 1 level.
Adaptation +2 will have higher bonus damage when the Adaptation skill takes effect on the monster. Adaptation +1 will become Adaptation +2.

Inspiration Boost

鼓舞強化
鼓舞強化+2
Inspiration Boost +2
2 Levels up the Inspiration Skill by 2 levels.
Encouragement +2 will now share Peerless and Stam Recov Up (Large) with the other players in the quest. Encouragement +1 gains Peerless and Stam Recov Up (Large) for the user only.
鼓舞強化+1
Inspiration Boost +1
1 Levels up the Inspiration Skill by 1 level.
Encouragement +2 gains Peerless and Stam Recov Up (Large) for the user. Encouragement +1 will become Encouragement +2.
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