Total Ioprey Scale x18, Ioprey Hide x6, Iron Ore x7, Sm Bone Husk x5, Poison Sac x3, Machalite Ore x2, Iodrome Hide x6, Med Monster Bone x3, Earth Crystal x3
8250z
Armor Stats[]
Ioprey Armor for Blademasters has a lower defense than subsequent anti-poison sets, such as Rathian Armor (Blade), but is easier to make and does not require jewels to activate the Poison Negated skill.
The appearance of the set consists of a combination of metallic plates, and red checkered material.
Defense[]
Initial Defense
Max Defense
Resistances
Fir
Wat
Ice
Thn
Drg
24
+3
+2
+1
-2
-1
24
+3
+2
+1
-2
-1
24
+3
+2
+1
-2
-1
24
+3
+2
+1
-2
-1
24
+3
+2
+1
-2
-1
TOTAL
120
+15
+10
+5
-10
-5
Skills[]
Skill Class
Skill Points
Total Points
Active Skills
Poison
+3
+3
+3
+3
+3
+15
Poison Negated
Health
+4
+4
+4
+12
Health +20
Fatigue
+1
+1
+1
+1
+1
+5
Spc Attack
+2
+2
+4
Rec Speed
-2
-2
-4
Faint
-1
-1
-1
-1
-1
-5
Gemming[]
4 x Strength Jewel will give Health +50 (+20 Health skill).
Remarks[]
Mediocre armor with only 2 activated skills. It grants Poison Immunity and +20 Health, but the latent skills are either hard to obtain (Spc Attack) or limited in usability (Faint). Poison Immunity is nice when fighting in the Swamp or against poisonous monsters such as Gypceros and Iodrome and it will protect the player from the annoying poison spit attack Ioprey use a lot. Health +20 is always useful for early game. Faint is not really useful, because while it offers protection from dizziness, you are doing something wrong if this skill is useful during quests.
Not a recommendation to make unless one finds himself dying from poison a lot. Health is a common skill at Low Rank and there are much better skills than Faint and Poison Negated to combine it with.