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+ | ''This is the Armor Skill Guide for Monster Hunter Freedom 2 and Monster Hunter Freedom Unite. For Monster Hunter 3 Skill List, please see [[MH3: Armor Skill List]].'' |
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Skills are special "Power Ups" and "Powers" that can be activated by Armor and/or Decorations. Armor sets come with their own negative skills and their own positive skills. |
Skills are special "Power Ups" and "Powers" that can be activated by Armor and/or Decorations. Armor sets come with their own negative skills and their own positive skills. |
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Sometimes, some of the armor's skills need a little help being activated by decorations. |
Sometimes, some of the armor's skills need a little help being activated by decorations. |
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:Hermitaur Claw x1 |
:Hermitaur Claw x1 |
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+ | Information on certain skills have been separated to each respective groups. Click on one of the links below to get started. |
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+ | {{Template:SkillsNavigation}} |
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− | |||
− | |||
− | ==Attack== |
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− | This skill improves the attack power (this depends on the weapon your using). It is considered a Fickle as a Skill. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Attack Up (Large) |
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− | | +20 |
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− | | Attack multiplier x20 |
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− | |- |
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− | |Attack Up (Medium) |
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− | | +15 |
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− | | Attack multiplier x15 |
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− | |- |
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− | |Attack Up (Small) |
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− | | +10 |
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− | | Attack multiplier x10 |
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− | |- |
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− | |Attack Down (Small) |
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− | | -10 |
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− | | Attack multiplier x-10 |
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− | |- |
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− | |Attack Down (Medium) |
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− | | -15 |
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− | | Attack multiplier x-15 |
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− | |- |
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− | |Attack Down (Large) |
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− | | -20 |
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− | | Attack multiplier x-20 |
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− | |} |
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− | |||
− | This multiplier is added to a formula for damage depending on which weapon you are using. |
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− | *[[Great Sword]]/[[Long Sword]] - 4.8<br /> |
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− | *[[Sword and Shield]]/[[Dual Sword|Dual Swords]] - 1.4<br /> |
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− | *[[Hammer]]/[[Hunting Horn]] - 5.2<br /> |
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− | *[[Lance]]/[[Gunlance]] - 2.3<br /> |
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− | *[[Light Bowgun]] and [[Heavy Bowgun]] - 1.2<br /> |
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− | *[[Bow]] - 1.2<br /> |
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− | |||
− | For example, if you are using a Bow with a Attack up (Small), this will add [1.2 x 10] to your attack stat, or if you have a Great Sword and Attack up (Large), [4.8 x 20] will add to your attack stat. <ref>http://www.gamefaqs.com/portable/psp/file/943356/53339</ref> |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Attack Skill''' |
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− | |- |
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− | | |
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− | *Battle |
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− | *Battle S |
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− | *Kut-Ku |
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− | *Kut-Ku D |
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− | *Monoblos |
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− | *Monoblos S |
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− | *Rathalos |
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− | *Rathalos Soul |
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− | *Rathalos Soul U |
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− | *Hunter's S |
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− | *Blango S |
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− | *Ceanataur S |
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− | *Silver Soul |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations:''' |
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− | |- |
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− | | |
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− | *Attack Jewel / 200z / 0: |
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− | Attack +1 |
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− | :Suiko Jewel x1 |
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− | :Power Seed x1 |
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− | :Kut-Ku Scale x1 |
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− | *Fierce Jewel / 375z / 00: |
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− | Attack +3, Defense -1 |
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− | :Akito Jewel x1 |
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− | :Fire Wyvern Claw x1 |
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− | :Demondrug x2 |
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− | |}</div> |
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− | |||
− | ==Defense== |
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− | This skill improves the defense power. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Defense +40 |
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− | | +20 |
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− | | +40 to Max Defense |
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− | |- |
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− | |Defense +30 |
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− | | +15 |
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− | | +30 to Max Defense |
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− | |- |
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− | |Defense +20 |
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− | | +10 |
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− | | +20 to Max Defense |
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− | |- |
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− | |Defense -20 |
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− | | -10 |
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− | | -20 to Max Defense |
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− | |- |
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− | |Defense -30 |
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− | | -15 |
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− | | -30 to Max Defense |
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− | |- |
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− | |Defense -40 |
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− | | -20 |
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− | | -40 to Max Defense |
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− | |} |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Defense Skill''' |
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− | |- |
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− | | |
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− | *Gravios Z |
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− | * |
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− | * |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations:''' |
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− | |- |
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− | | |
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− | * |
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− | * |
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− | |}</div> |
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− | |||
− | ==Health== |
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− | |||
− | It increases or decreases the Hunter's maximum Health (The maximum is 150). |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Health +50 |
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− | | +20 |
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− | | +50 to Maximum Health |
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− | |- |
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− | |Health +20 |
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− | | +15 |
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− | | +20 to Maximum Health |
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− | |- |
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− | |Health +10 |
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− | | +10 |
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− | | +10 to Maximum Health |
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− | |- |
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− | |Health -10 |
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− | | -10 |
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− | | -10 to Maximum Health |
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− | |- |
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− | |Health -20 |
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− | | -15 |
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− | | -20 to Maximum Health |
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− | |} |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Health Skill''' |
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− | |- |
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− | | |
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− | *Hunter's |
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− | *Hi-Metal |
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− | *Genprey |
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− | *Kut-Ku |
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− | *Monoblos |
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− | *Rathian |
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− | *Rathian S |
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− | *'''Bullfango Mask: Activates Health +10''' |
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− | *Chain Mail S |
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− | *Golden Moon |
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− | *Gravios X |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations:''' |
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− | |- |
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− | | |
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− | *Strength Jewel / 200z / 0: |
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− | Health +2 |
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− | :Suiko Jewel x1 |
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− | :Bulldrome Hide x1 |
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− | |}</div> |
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− | |||
− | ==Hunger== |
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− | |||
− | It effects the rate in which the hunter's stamina bar decreases. |
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− | It would normally take 5 minutes to lose 25 points of stamina. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Hunger Negate |
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− | | +15 |
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− | |Stamina bar does not decrease. |
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− | |- |
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− | |Hunger Halved |
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− | | +10 |
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− | |Stamina bar decreases 0.5 slower |
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− | |- |
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− | |Hunger Inc (Lo) |
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− | | -10 |
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− | |Stamina bar decreases 1.5 faster |
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− | |- |
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− | |Hunger Inc (Hi) |
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− | | -15 |
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− | |Stamina bar decreases 2.0 faster |
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− | |} |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Hunger Skill''' |
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− | |- |
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− | | |
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− | *White Fatalis(Gunner) |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations''' |
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− | |- |
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− | | |
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− | *PickyEater Jewel / 200z / 0: |
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− | Hunger +1, Cooking -1 |
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− | :Suiko Jewel x1 |
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− | :Cephalos Scale x1 |
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− | :Well-Done Steak x2 |
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− | *Fasting Jewel / 375z / 00: |
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− | Hunger +3, Cooking -1 |
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− | :Akito Jewel x1 |
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− | :Grn Plesioth Fin x1 |
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− | :Cephalos Scale x1 |
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− | :Gourmet Steak x1 |
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− | |}</div> |
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− | |||
− | ==Map== |
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− | This skill gives the hunter gives the hunter a full display of the map without the Map item, or no map option even with one in inventory depending on the skill adquired. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Farsight |
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− | | +10 |
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− | |Shows the Full Map at all times. |
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− | |- |
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− | |Map Unavailable |
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− | | -10 |
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− | |No map, grabbing the Map Item has no effect. You still see area you are in. |
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− | |} |
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− | |||
− | '''Armor:''' |
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− | |||
− | '''Decorations:''' |
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− | |||
− | *Map Jewel / 200z / 0: |
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− | Map +2 |
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− | :Akito Jewel x1 |
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− | :Dragonite Ore x1 |
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− | :Rainbow Ore x2 |
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− | |||
− | ==Psychic Vision== |
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− | With this skill activated you will receive additional information on the monster in the map or automatically detect its position without needing paintballs, much like permanent psychoserum. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Autotrack |
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− | | +15 |
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− | |Boss Monsters are shown on the Map in Detail at all times, Direction Facing, Burrowing and Ceiling. |
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− | |- |
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− | |Detect |
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− | | +10 |
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− | |Boss Monster is Shown at Start of the quest and every 10 minutes, and can be Painted to show it in Detail. |
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− | |} |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Psychic Vision Skill''' |
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− | |- |
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− | | |
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− | *Rathian (gemmed) |
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− | *Rathalos |
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− | *Tigrex (gemmed with Psychic Jewel) |
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− | *Kirin (gemmed) |
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− | *Tigrex S |
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− | *Guild Knight |
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− | *Auroros (gemmed) |
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− | *Cephalos S |
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− | *Hunter S (gemmed) |
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− | *Hunter U (gemmed) |
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− | *Giaprey |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations:''' |
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− | |- |
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− | | |
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− | *Psychic Jewel / 200z / 0: |
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− | PsychicVis +2 |
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− | :Suiko Jewel x1 |
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− | :Kut-Ku Ear x1 |
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− | :Psychoserum x1 |
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− | |}</div> |
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− | |||
− | ==Expert== |
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− | This skill increases the affinity a weapon has. The color of Sharpness of the weapon also affects this boost. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Reckles Abandon +3 |
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− | | +20 |
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− | | +30% affinity |
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− | |- |
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− | |Reckles Abandon +2 |
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− | | +15 |
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− | | +20% affinity |
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− | |- |
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− | |Reckles Abandon +1 |
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− | | +10 |
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− | | +10% affinity |
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− | |} |
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− | |||
− | This skill gives +10%, +20% and +30% on each one of its levels, with blue sharpness it will result in an extra 5% bonus and 10% on white. For example, it would give 40% affinity to a weapon with white sharpness if used with ''Reckless abandon +3''. |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Expert Skill''' |
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− | |- |
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− | | |
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− | *Kaiser |
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− | *Garuga |
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− | *Monoblos |
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− | *Ceanataur U |
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− | *Rathalos Soul U |
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− | *Akantor |
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− | *Kut Ku U |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations:''' |
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− | |- |
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− | | |
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− | *Expert Jewel / 200z / 0: |
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− | Expert +1, Health -1 |
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− | :Akito Jewel x1 |
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− | :Blue Kut-Ku Shl x1 |
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− | :Anteka Antlers x1 |
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− | *Celebrity Jewel / 375z / 00: |
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− | :Battlefield Jewel x1 |
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− | :Teostra Shell x1 |
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− | :Twisted Horn x1 |
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− | *Hermit Jewel / 450z / 000: |
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− | Expert +5, Health -1 |
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− | :LapisLazuli Jewel x1 |
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− | :Fire Dragon Pwdr x2 |
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− | :Splendid Beak x1 |
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− | :Giadrome Skull x1 |
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− | |}</div> |
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− | |||
− | ==Potential== |
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− | This skill boosts your Defense and attack when your HP is low. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Adrenaline +1 |
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− | | +10 |
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− | |(U.C.) |
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− | |- |
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− | |Adrenaline +2 |
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− | | +15 |
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− | |(U.C.) |
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− | |- |
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− | |Worry |
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− | | -10 |
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− | |(U.C.) |
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− | |} |
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− | |||
− | '''Armor:''' |
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− | (U.C.) |
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− | |||
− | '''Decorations:''' |
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− | |||
− | *Danger Jewel / 200z / 0: |
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− | Potential +1, Protection -1 |
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− | :Battlefield Jewel x1 |
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− | :Monoblos Spine x1 |
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− | :Wyvern Skull Shl x1 |
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− | *Crisis Jewel / 450z / 000: |
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− | Potential +4, Protection -2 |
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− | :LapisLazuliJewel x1 |
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− | :Gold Rajang Pelt x1 |
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− | :Blood Red Horn x1 |
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− | :Wht Monoblos Hrn x1 |
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− | |||
− | ==Special Attack== |
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− | This skill increases the "dmg" done by weapons with status ailments by 12.5%. The status affected are sleep, poison, stun and paralysis |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Special Attack Up |
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− | | +10 |
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− | | +12.5% on status ailments. |
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− | |} |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Special Attack Skill''' |
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− | |- |
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− | | |
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− | *'''Chaoshroom (Activates Special Attack Up 10+)''' |
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− | *Deathstench S |
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− | *Makluva |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations''' |
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− | |- |
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− | | |
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− | *SpecialAtk Jewel / 200z / 0: |
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− | Spc Attack +1, Rec Speed -1 |
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− | :Battlefield Jewel x1 |
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− | :Chameleos Horn x1 |
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− | :Chaos Mushroom x2 |
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− | |}</div> |
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− | |||
− | ==Elemental Attack== |
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− | This skill increases the elemental damage equiped weapons will inflict. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Elemental Attack Up |
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− | | +10 |
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− | | +10% on Elemental damage |
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− | |} |
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− | |||
− | '''Armor:''' |
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− | *Kirin |
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− | *Conga S |
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− | *Kut Ku U |
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− | |||
− | '''Decorations:''' |
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− | |||
− | *Element Jewel / 200z / 0: |
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− | ElementAtk +1, Rec Speed -1 |
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− | :Battlefield Jewel x1 |
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− | :Kirin Horn x1 |
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− | :Firestone x1 |
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− | :Ice Crystal x1 |
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− | |||
− | ==Guard Up== |
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− | This skill allows to block certain attacks that could not be blocked before like certain beam attacks (Plesioth, Gravios) |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Guard Inc |
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− | | +10 |
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− | |Blocks more attacks. |
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− | |} |
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− | |||
− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Guard Up Skill''' |
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− | |- |
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− | | |
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− | *Hermitaur U |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations:''' |
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− | |- |
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− | | |
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− | *Hard Wall Jewel / 200z / 0: |
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− | Guard Up +1, Stamina -1 |
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− | :Battlefield Jewel x1 |
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− | :Blk Gravios Shl x1 |
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− | *StrongWall Jewel / 450z / 000: |
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− | Guard Up +4, Stamina -2 |
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− | :LapisLazuli Jewel x1 |
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− | :Blk Gravios Cpc x1 |
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− | :Hermitaur Claw+ x4 |
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− | :Lunastra Shell x2 |
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− | *Wall Jewel / 375z / 00: |
||
− | Guard Up +3, Stamina -1 |
||
− | :LapisLazuli Jewel x1 |
||
− | :PlumD.HermitrClw x2 |
||
− | :HvyGraviosShell x1 |
||
− | |}</div> |
||
− | |||
− | ==Earplug== |
||
− | With this skill on you'll receive protection to the monsters scream attacks. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |High Grade Earplug |
||
− | | +15 |
||
− | |Unaffected by all Scream attacks. |
||
− | |- |
||
− | |Earplug |
||
− | | +10 |
||
− | |Unaffected by some scream attacks. |
||
− | |} |
||
− | |||
− | '''High Grade''' gives protection to: Silver Rathalos, Gold Rathian, |
||
− | Khezu, Basarios, Gravios, Diablos, Monoblos, Tigrex, Lao-Shan Lung, Fatalis, and Akantor. |
||
− | |||
− | '''Earplugs''' gives protection to: Yian Garuga, Rathian (Green & Pink), Rathalos (Red & Azure), Lunastra, Teostra, Kushala Daora, Congalala, Blangonga,and Rajang. |
||
− | |||
− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Armors with the Earplug Skill''' |
||
− | |- |
||
− | | |
||
− | *Hornet |
||
− | *Garuga |
||
− | *'''Yian Garuga Mask(Gives +6)''' |
||
− | *Rathalos Soul |
||
− | *Rathalos Soul U |
||
− | *Tigrex S |
||
− | *Hornet U |
||
− | *Akantor |
||
− | |}</div> |
||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Decorations:''' |
||
− | |- |
||
− | | |
||
− | *Earplug Jewel / 200z / 0: |
||
− | Hear Protect +1, Protection -1 |
||
− | :Battlefield Jewel x1 |
||
− | :Garuga Ear x1 |
||
− | :Hornetaur Head x1 |
||
− | *Earplug Jewel / 200z / 0: |
||
− | Hear Protect +1, Protection -1 |
||
− | :LapisLauliJewel x1 |
||
− | :Long Garuga Ear x1 |
||
− | *Silencer Jewel / 450z / 000: |
||
− | Hear Protect +4, Protection -2 |
||
− | :LapisLazuli Jewel x1 |
||
− | :Azure Rthalos Cpc x1 |
||
− | :Tigrex Skull Shl x1 |
||
− | :Monster Broth x2 |
||
− | |}</div> |
||
− | |||
− | ==Cooking== |
||
− | With this skill on you'll receive the ability to eat potions and food incredibly fast. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Cooking |
||
− | | +10 |
||
− | |Oldly named, but doubles the speed at which you eat items. |
||
− | |- |
||
− | |Slow life |
||
− | | -10 |
||
− | |Eat Items at a slower speed. |
||
− | |} |
||
− | |||
− | |||
− | '''Armor:''' |
||
− | *Tigrex |
||
− | *Tigrex S |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *QuickEater Jewel / 200z / 0: |
||
− | Cooking +1, Recovery -1 |
||
− | :Battlefield Jewel x1 |
||
− | :Tigrex Fang x1 |
||
− | :Mosswine Hide x1 |
||
− | *Fast Food Jewel / 375z / 00: |
||
− | Cooking +2, Recovery -1 |
||
− | :LapisLazuli Jewel x1 |
||
− | :Tigrex Fang+ x1 |
||
− | :Conga Pelt+ x2 |
||
− | :Iodrome Skull x1 |
||
− | |||
− | == BBQ == |
||
− | The BBQ skill simply makes it easier to cook well done steaks and even Gourmet steaks with BBQ Spit/Gourmet BBQ Spit item. |
||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |BBQ Celebrity |
||
− | | +10 |
||
− | |Cooking Steaks is much easier. |
||
− | |- |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | * |
||
− | * |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *BBQ Jewel / 200z / 0: |
||
− | Cooking +2 |
||
− | :Suiko Jewel x1 |
||
− | :Felyne Meal Pass Regular x1 |
||
− | :Burnt Meat x1 |
||
− | |||
− | == Stamina == |
||
− | The stamina skill affects the stamina use for Running, Bow Drawing and Dual Swords Hyper/Demonic Mode. |
||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Runner |
||
− | | +10 |
||
− | |Stamina use is halved for Running, Bow Draw and Dual Swords Hyper/Demonic Mode |
||
− | |- |
||
− | |Flat Footed |
||
− | | -10 |
||
− | |Stamina use is double for Running, Bow Draw and Dual Swords Hyper/Demonic Mode |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | * |
||
− | * |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Marathon Jewel / 200z / 0: |
||
− | Stamina +1, Hunger -1 |
||
− | :Akito Jewel x1 |
||
− | :Firestone x1 |
||
− | :Mega Juice x1 |
||
− | :Gourmet Steaks x1 |
||
− | *Sprinter Jewel / 450z / 000: |
||
− | Stamina +4, Hunger -2 |
||
− | :LapisLazuli Jewel x1 |
||
− | :Firecell Stone x3 |
||
− | :Plesioth Fin+ x1 |
||
− | :Gypceros Head x1 |
||
− | |||
− | ==Alchemy== |
||
− | This skill allows you to combine items that can only be combined via Alchemy. In MHFU, you can have this ability just by having the item "Alchemy Guide" |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Alchemy |
||
− | | +10 |
||
− | |Can now combine for items that are Alchemy-exclusive. |
||
− | |} |
||
− | |||
− | |||
− | '''Armor:''' |
||
− | *Bone(Gemmed) |
||
− | *Leather Armor U |
||
− | *[[Makluva U (Blade) Armor|Makluva U(Blade)]] |
||
− | *[[Makluva U (Gun) Armor|Makluva U(Gunner)]] |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *SecretArts Jewel / 200z / 0: |
||
− | Alchemy+2 |
||
− | :Akito Jewel x1 |
||
− | :Health Flute x1 |
||
− | :Ancient Potion x1 |
||
− | :Antiseptic Stone x2 |
||
− | |||
− | ==Horn== |
||
− | The Horn ability enables the user's [[Hunting Horn]] songs (effects) to last longer, and flutes break less often. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Horn |
||
− | | +10 |
||
− | |Hunting Horns song last longer and Flutes break less often. |
||
− | |} |
||
− | |||
− | |||
− | '''Armor:''' |
||
− | *Bone Armor |
||
− | *Bone Armor U |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Fife Jewel / 200z / O |
||
− | Horn+2 |
||
− | :Akito Jewel |
||
− | :Congalala Pelt |
||
− | :Flute |
||
− | |||
− | ==Gathering Skills== |
||
− | |||
− | This set of skills will give you the edge in gathering resources, amount and speed of gathering are the most common benefits from the skills we will see ahead. |
||
− | |||
− | ===Gathering=== |
||
− | With this skill you increase the chance of getting the maximun number of items out of any and all gathering points, including mining points. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Gathering+2 |
||
− | | +15 |
||
− | |Further increase chances of max items gathered from each gathering spot. |
||
− | |- |
||
− | |Gathering+1 |
||
− | | +10 |
||
− | |Increase chances of max items gathered from each gathering spot. |
||
− | |- |
||
− | |Gathering-1 |
||
− | | -10 |
||
− | |Decrease chances of max items gathered from each gathering spot. |
||
− | |} |
||
− | |||
− | |||
− | '''Armor:''' |
||
− | * Melahoa Flower |
||
− | * Melahoa Flower U |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | Gathering Jewel / 200z / 0: |
||
− | Gathering +2 |
||
− | :Suiko Jewel x1 |
||
− | :Dobiscus x1 |
||
− | :Bughopper x2 |
||
− | |||
− | ===Hi Speed Gathering=== |
||
− | With this skill on you'll receive the ability to carve and search for items in undergrowth much faster. (fishing not included in this skill) |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |HiSpdGathr |
||
− | | +10 |
||
− | |Gather, Mine, and Carve twice as fast. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | * Hide Belt |
||
− | * Melahoa Flower. |
||
− | * Melahoa Flower U |
||
− | *[add missing armor here] |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Grab'n'Dash Jewel / 200z / 0: |
||
− | HiSpdGathr +2 |
||
− | :Akito Jewel x1 |
||
− | :Great Hornfly x1 |
||
− | :Power Extract x1 |
||
− | |||
− | ===Fishing Expert=== |
||
− | This skill will make fishes biting to hold of the bait for a longer period of time. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Fishing Expert |
||
− | | +10 |
||
− | |More time to Catch Fish. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | *Makluva |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Fisher Jewel / 200z / 0: |
||
− | Fishing +2 |
||
− | :Suiko Jewel x1 |
||
− | :Cricket x1 |
||
− | :Yambug x1 |
||
− | |||
− | ===Carving=== |
||
− | Carving skill provides the hunter with both protection from interrups when carving to extra carvings from monsters or tails. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Carving Celebrity |
||
− | | +20 |
||
− | |Extra Carve from tails or monsters. |
||
− | |- |
||
− | |Carving Iron Man |
||
− | | +10 |
||
− | |Prevents interrupting when carving. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *HideCutter/ 200z / 0: |
||
− | Carving +1, Fate -1 |
||
− | :Battlefield Jewel x1 |
||
− | :Daora Claw x1 |
||
− | :ShakalakaTreasre x1 |
||
− | |||
− | ===Backpacking=== |
||
− | This skill will enhance your movement when carrying a heavy item (ie. Frozen Meatball, Carnivore Egg), and will also give you certain chance of not dropping the item when receiving small damaging attacks (for example from a Vespoid's attack), or falling from a certain height. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Backpacking Expert |
||
− | | +10 |
||
− | |Enhances movement while Backpacking. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | Chain Mail U |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Backpacking Jewel / 200z / 0: |
||
− | Backpackng +2 |
||
− | :Suiko Jewel x1 |
||
− | :Power Extract x1 |
||
− | :Giant Bone x1 |
||
− | |||
− | ===Whim=== |
||
− | This skill increases or decreases your chances of breaking gathering items (pickaxes and bugnets). |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Divine Whim |
||
− | | +15 |
||
− | |Lowest % of breaking gathering items. |
||
− | |- |
||
− | |Spirit's Whim |
||
− | | +10 |
||
− | |Lower % of breaking gathering items. |
||
− | |- |
||
− | |Spectre's Whim |
||
− | | -10 |
||
− | |Greater % of breaking gathering items. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Pink Rathian Armor |
||
− | |||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Good Luck Jewel / 200z / 0: |
||
− | Whim +1 |
||
− | :Suiko Jewel x1 |
||
− | :Exciteshroom x2 |
||
− | :Boomerang x1 |
||
− | :Flute x1 |
||
− | *Blessing Jewel / 200z / 0: |
||
− | Whim +2 |
||
− | :Battlefield Jewel x1 |
||
− | :Pnk Rathian Shl x1 |
||
− | :Mega Pickaxe x1 |
||
− | :Mega Bugnet x1 |
||
− | |||
− | ===Fencing=== |
||
− | |||
− | This skill provides protection on blades from bouncing off the monster's hardest parts (Useful for [[Crimson Fatalis]], [[White Fatalis]] in Armor Mode & [[Espinas]] when being passive in Normal Mode) |
||
− | |||
− | {|class="wikitable" |
||
− | |-align="left" bgcolor="#cccccc" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |ESP |
||
− | | +10 |
||
− | |Protection on Blades from Bouncing |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Guardian Spirit |
||
− | *Death Stench |
||
− | *Silver Sol |
||
− | *Male: Auroros Ten |
||
− | '''Decorations:''' |
||
− | |||
− | *Fencer Jewel / 200z / 0: |
||
− | Fencing +1, Recovery -1 |
||
− | :Battlefield Jewel x1 |
||
− | :Rathalos Plate x1 |
||
− | *Swordsman Jewel / 450z / 000: |
||
− | Fencing +4, Recovery -2 |
||
− | :LapisLazuli Jewel x1 |
||
− | :Silver Rathalos Wing x1 |
||
− | :Fatalis Eye x1 |
||
− | :Majestic Horn x1 |
||
− | |||
− | ===Sneak=== |
||
− | |||
− | When hunting in a group this skill reduces the chance of being a target. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Stealth |
||
− | | +10 |
||
− | |Less chance of being a target |
||
− | |- |
||
− | |Taunt |
||
− | | -10 |
||
− | |More chance of being a target |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Death Stench |
||
− | *Shinobi (Moon) |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Tip Toe Jewel / 200z / 0: |
||
− | Sneak +1, Map -1 |
||
− | :Suiko Jewel x1 |
||
− | :Sharp Claw x1 |
||
− | :Ivy x2 |
||
− | *Ninja Jewel / 200z / 0: |
||
− | Sneak +2 |
||
− | :Akito Jewel x1 |
||
− | :Chameleos Hide x1 |
||
− | |||
− | ===Sharpness=== |
||
− | |||
− | Sharp Sword reduces sharpness lost by half while Blunt Edge doubles the amount of sharpness lost when hit a monster. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Sharp Sword |
||
− | | +10 |
||
− | |Sharpness lost reduced by half |
||
− | |- |
||
− | |Blunt Edge |
||
− | | -10 |
||
− | |Sharpness is lost twice as fast |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Ceanataur |
||
− | *Diablo U |
||
− | *Garuga |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Razor Jewel / 200z / 0: |
||
− | Sharpness +1, Defense -1 |
||
− | :Battlefield Jewel x1 |
||
− | :Ceanataur Pincer x1 |
||
− | :Sharpened Beak x1 |
||
− | *Cutter Jewel / 450z / 000: |
||
− | Sharpness +4, Defense -2 |
||
− | :LapisLazuli Jewel x1 |
||
− | :Gravios BrainStm x1 |
||
− | :Black Blos Tail x2 |
||
− | :Garuga Wing x2 |
||
− | |||
− | ===[[MixSucRate]]=== |
||
− | |||
− | This skill boosts the success rate of a combination. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | | +45% |
||
− | | +20 |
||
− | |(U.C.) |
||
− | | -5% |
||
− | | -10 |
||
− | |(U.C.) |
||
− | |- |
||
− | | +25% |
||
− | | +15 |
||
− | |(U.C.) |
||
− | | -10% |
||
− | | -15 |
||
− | |(U.C.) |
||
− | |- |
||
− | | +15% |
||
− | | +10 |
||
− | |(U.C.) |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | ==Resistance Skills== |
||
− | The next set of skills will provider the hunter with certain protection to elemental attacks as well as protection to the effects of extreme weather. |
||
− | |||
− | ===Heat Resistance=== |
||
− | This skill gives the hunter protection from hot weather (desert and volcano heat), decreasing the rate in which you lose health or completely annulling the effect. |
||
− | |||
− | Heat Cancel High prevents heat damage from any area like the volcano, and the Heat cancel low only prevents damage from the desert areas. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Heat Cancel(Hi) |
||
− | | +20 |
||
− | |Immunity to heat. |
||
− | |- |
||
− | |Heat Cancel(Lo) |
||
− | | +15 |
||
− | |Immunity to low heat. |
||
− | |- |
||
− | |Heat Rd by half |
||
− | | +10 |
||
− | |Health decrease 50% slower. |
||
− | |- |
||
− | |Heat Inc(Lo) |
||
− | | -10 |
||
− | |Health decrease 50% faster. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Cephalos |
||
− | *Plesioth |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *CoolBreeze Jewel / 200z / 0: |
||
− | Heat Res +1, Cold Res -1 |
||
− | :Suiko Jewel x1 |
||
− | :Blango Pelt x2 |
||
− | *Cold Wind Jewel / 375z / 00: |
||
− | Heat Res +3, Cold Res -1 |
||
− | :Akito Jewel x1 |
||
− | :Blagonga Whiskr x1 |
||
− | :Ice Crystal x4 |
||
− | |||
− | ===Cold Resistance=== |
||
− | This skill affects the speed at which the hunter's stamina decreases in cold environments.. |
||
− | |||
− | Cold Elimination (Lo) renders you immune to all cold areas except areas 6,7 and 8 of the Snowy Mountains, which only Cold Elimination (Hi) can protect you from. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Cold Elim(Hi) |
||
− | | +20 |
||
− | |Inmunity to Cold. |
||
− | |- |
||
− | |Cold Elim(Lo) |
||
− | | +15 |
||
− | |Inmunity to low Cold. |
||
− | |- |
||
− | |Cold Rd by half |
||
− | | +10 |
||
− | |Stamina decrease 50% slower. |
||
− | |- |
||
− | |Cold Inc(Lo) |
||
− | | -10 |
||
− | |Stamina decrease 50% faster. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Mafumofu |
||
− | *Mafumofu S |
||
− | *Blango (gemmed) |
||
− | *Blango S (gemmed) |
||
− | *Plesioth |
||
− | |||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *WarmBreeze Jewel / 200z / 0: |
||
− | Cold Res +1, Heat Res -1 |
||
− | :Suiko Jewel x1 |
||
− | :Cepohalos Scale x2 |
||
− | *Hot Wind Jewel / 375z / 00: |
||
− | Cold Res +3, Heat Res -1 |
||
− | :Akito Jewel x1 |
||
− | :Cephalos Fin x1 |
||
− | :Nitroshroom x4 |
||
− | |||
− | ===Elemental Resistances=== |
||
− | This set of skills will give you hunters a protective defense against elemental based attacks. |
||
− | |||
− | ===All resistances up=== |
||
− | This skill most comonly seen in the Kirin's set will grant a small resistance bonus to all elements. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |All Res Up |
||
− | | +20 |
||
− | |All resistances get +10 bonus. |
||
− | |- |
||
− | |All Res Up |
||
− | | +15 |
||
− | |All resistances get +5 bonus. |
||
− | |- |
||
− | |All Res Up |
||
− | | +10 |
||
− | |All resistances get +3 bonus. |
||
− | |- |
||
− | |All Res Dwn |
||
− | | -10 |
||
− | |All resistances get -3 penalty. |
||
− | |- |
||
− | |All Res Dwn |
||
− | | -15 |
||
− | |All resistances get -5 penalty. |
||
− | |- |
||
− | |All Res Dwn |
||
− | | -20 |
||
− | |All resistances get -10 penalty. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | Kirin (All Res UP +15) |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Impervious Jewel / 200z / 0: |
||
− | All Resist +1, Everlastng -1 |
||
− | :Battlefield Jewel x1 |
||
− | :Kirin Mane x1 |
||
− | *Omnipotent Jewel / 375z / 00: |
||
− | All Resist +3, Everlastng -1 |
||
− | :LapisLazuli Jewel x1 |
||
− | :Kirin Azure Horn x1 |
||
− | :Dragonmoss x1 |
||
− | |||
− | ===Fire Resistance=== |
||
− | This skill will provide the hunter with a bonus or a penalty on fire elemental damage. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Fire Res |
||
− | | +15 |
||
− | |Fire resistance gets a +10 bonus |
||
− | |- |
||
− | |Fire Res |
||
− | | +10 |
||
− | |Fire resistance gets a +5 bonus |
||
− | |- |
||
− | |Fire Res |
||
− | | -10 |
||
− | |Fire resistance gets a -5 penalty |
||
− | |- |
||
− | |Fire Res |
||
− | | -15 |
||
− | |Fire resistance gets a -10 penalty |
||
− | |} |
||
− | |||
− | |||
− | '''Armor:''' |
||
− | |||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Inferno Jewel / 200z / 0: |
||
− | Fire res +1, Water Res -1 |
||
− | :Suiko Jewel x1 |
||
− | :Fire Herb x2 |
||
− | *Crimson Jewel / 200z / 0: |
||
− | Fire Res +2 |
||
− | :Akito Jewel x1 |
||
− | :Flame Sac x1 |
||
− | |||
− | ===Ice Resistance=== |
||
− | This skill will provide the hunter with a bonus or a penalty on ice elemental damage. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Ice Res |
||
− | | +15 |
||
− | |Ice resistance gets a +10 bonus |
||
− | |- |
||
− | |Ice Res |
||
− | | +10 |
||
− | |Ice resistance gets a +5 bonus |
||
− | |- |
||
− | |Ice Res |
||
− | | -10 |
||
− | |Ice resistance gets a -5 penalty |
||
− | |- |
||
− | |Ice Res |
||
− | | -15 |
||
− | |Ice resistance gets a -10 penalty |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Freeze Jewel / 200z / 0: |
||
− | Ice Res +1, Fire Res -1 |
||
− | :Suiko Jewel x1 |
||
− | :Ice Crystal x2 |
||
− | *Glacier Jewel / 200z / 0: |
||
− | Ice Res +2 |
||
− | :Akito Jewel x1 |
||
− | :Giadrome Hide x2 |
||
− | |||
− | ===Water Resistance=== |
||
− | This skill will provide the hunter with a bonus or a penalty on water elemental damage. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Water Res |
||
− | | +15 |
||
− | |Water resistance gets a +10 bonus |
||
− | |- |
||
− | |Water Res |
||
− | | +10 |
||
− | |Water resistance gets a +5 bonus |
||
− | |- |
||
− | |Water Res |
||
− | | -10 |
||
− | |Water resistance gets a -5 penalty |
||
− | |- |
||
− | |Water Res |
||
− | | -15 |
||
− | |Water resistance gets a -10 penalty |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Stream Jewel / 200z / 0: |
||
− | Water Res +1, Thunder Res -1 |
||
− | :Suiko Jewel x1 |
||
− | :Knife Mackerel x2 |
||
− | *Torrent Jewel / 200z / 0: |
||
− | Water Res +2 |
||
− | :Akito Jewel x1 |
||
− | :Plesioth Scale x1 |
||
− | |||
− | ===Thunder Resistance=== |
||
− | This skill will provide the hunter with a bonus or a penalty on thunder elemental damage. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Thunder Res |
||
− | | +15 |
||
− | |Thunder resistance gets a +10 bonus |
||
− | |- |
||
− | |Thunder Res |
||
− | | +10 |
||
− | |Thunder resistance gets a +5 bonus |
||
− | |- |
||
− | |Thunder Res |
||
− | | -10 |
||
− | |Thunder resistance gets a -5 penalty |
||
− | |- |
||
− | |Thunder Res |
||
− | | -15 |
||
− | |Thunder resistance gets a -10 penalty |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | Gypceros (Thunder Res +5) |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Lightning Jewel / 200z / 0: |
||
− | ThunderRes +1, Ice Res -1 |
||
− | :Suiko Jewel x1 |
||
− | :Thunderbug x2 |
||
− | *Thunder Jewel / 200z / 0: |
||
− | ThunderRes +2 |
||
− | :Akito Jewel x1 |
||
− | :Electro Sac x1 |
||
− | |||
− | ===Dragon Resistance=== |
||
− | This skill will provide the hunter with a bonus or a penalty on dragon elemental damage. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Dragon Res |
||
− | | +15 |
||
− | |Dragon resistance gets a +10 bonus |
||
− | |- |
||
− | |Dragon Res |
||
− | | +10 |
||
− | |Dragon resistance gets a +5 bonus |
||
− | |- |
||
− | |Dragon Res |
||
− | | -10 |
||
− | |Dragon resistance gets a -5 penalty |
||
− | |- |
||
− | |Dragon Res |
||
− | | -15 |
||
− | |Dragon resistance gets a -10 penalty |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Hornet |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Slayer Jewel / 200z / 0: |
||
− | Dragon Res +1, Poison -1 |
||
− | :Akito Jewel x1 |
||
− | :Hornetaur Head x1 |
||
− | :Dragon Seed x1 |
||
− | *Extinction Jewel / 375z / 00: |
||
− | :Battlefield Jewel x1 |
||
− | :HornetaurInnrWng x1 |
||
− | :ElderDragonBlood x1 |
||
− | |||
− | ===Paralysis Resistance=== |
||
− | This skill will grant the hunter certain bonuses (or penalties) against paralyzing attacks (Vespoid and Genprey attacks for example). |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Stun (Negated) |
||
− | | +15 |
||
− | |Inmune to stun attacks. |
||
− | |- |
||
− | |Stun Dur Half |
||
− | | +10 |
||
− | |Stun times are halved. |
||
− | |- |
||
− | |Stun Dur X2 |
||
− | | -10 |
||
− | |Stun times are doubled. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Vespoid |
||
− | '''Decorations:''' |
||
− | |||
− | *Paralysis Jewel / 200z / 0: |
||
− | Paralysis +1, Poison -1 |
||
− | :Suiko Jewel x1 |
||
− | :Genprey Fang x1 |
||
− | *AntiParalyzJewel / 375z / 00: |
||
− | Paralysis +3, Poison -1 |
||
− | :Akito Jewel x1 |
||
− | :Paralysis Sac x1 |
||
− | |||
− | ===Sleep Resistance=== |
||
− | This skill provides the hunter with certain bonuses (or penalties), against the sleep status |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Sleep (Negated) |
||
− | | +15 |
||
− | |Inmune to sleep. |
||
− | |- |
||
− | |Sleep Dur Half |
||
− | | +10 |
||
− | |Sleep times are halved. |
||
− | |- |
||
− | |Sleep Dur X2 |
||
− | | -10 |
||
− | |Sleep times are doubled. |
||
− | |} |
||
− | |||
− | '''Armor:''' Hypnock |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Pep Jewel / 200z / 0: |
||
− | Sleep +1, Water Res -1 |
||
− | :Suiko Jewel x1 |
||
− | :Sleep Herb x2 |
||
− | *Jolt Jewel / 200z / 0: |
||
− | Sleep +2 |
||
− | :Akito Jewel x1 |
||
− | :Sleep Sac x1 |
||
− | :Sleepyfish x2 |
||
− | |||
− | ===Poison Resistance=== |
||
− | This skill provides the hunter with certain bonuses (or penalties), against the poison status |
||
− | |||
− | {|class="wikitable" |
||
− | |-align="left" bgcolor="#cccccc" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Poison (Negated) |
||
− | | +15 |
||
− | |Immune to Poison. |
||
− | |- |
||
− | |Poison Dur Half |
||
− | | +10 |
||
− | |Poisoning time is halved. |
||
− | |- |
||
− | |Poison Dur X2 |
||
− | | -10 |
||
− | |Poisoning time is doubled. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | Ioprey |
||
− | |||
− | Rathian |
||
− | |||
− | Gypceros Gunner |
||
− | |||
− | Pink rathian |
||
− | |||
− | '''Decorations:''' |
||
− | |||
− | *Antidote Jewel / 200z / 0: |
||
− | Poison +1, Faint -1 |
||
− | :Suiko Jewel x1 |
||
− | :Ioprey Fang x1 |
||
− | *Antivenin Jewel / 375z / 00: |
||
− | Poison +3, Faint -1 |
||
− | :Akito Jewel x1 |
||
− | :Poison Sac x2 |
||
− | :Herbal Medicine x2 |
||
− | |||
− | ===Quake Resistance=== |
||
− | This skill comes in handy against monsters that can perform quake attacks such as the [[Blangonga]], [[Congalala]], and [[Shen Gaoren]]. This does not apply to [[Lao-Shan Lung]]; see Wind Press. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Quake Resistance |
||
− | | +10 |
||
− | |Immune to Earthquake. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | *Indra/Steadfast |
||
− | *Blango |
||
− | '''Decorations:''' |
||
− | |||
− | *Anchor Jewel / 200z / 0: |
||
− | Quake Res +1, Sleep -1 |
||
− | :Akito Jewel x1 |
||
− | :Blagonga Pelt x1 |
||
− | :Power Pill x1 |
||
− | *Tectonic Jewel / 375z / 00: |
||
− | Quake Res +3, Sleep -1 |
||
− | :Battlefield Jewel x1 |
||
− | :Gaoren Pincer x1 |
||
− | :Blagonga Tail x1 |
||
− | |||
− | ===Wind Press=== |
||
− | This skill gives you immunity to varying strengths of wind gusts emitted by most monsters. It can also protect you from [[Lao-Shan Lung]]'s footfalls, which oddly emit wind gusts rather than quakes. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Dragon Wind Breaker |
||
− | | +20 |
||
− | |Immune to all wind gusts. |
||
− | |- |
||
− | |High Wind Press |
||
− | | +15 |
||
− | |Immune to stronger wind gusts. |
||
− | |- |
||
− | |Low Wind Press |
||
− | | +10 |
||
− | |Immune to light wind gusts. |
||
− | |} |
||
− | |||
− | Monsters that require Dragon Wind Breaker: Chameleos, Lunastra, Teostra, Kushala Daora. |
||
− | |||
− | Monsters that require High Wind Press: Monoblos, Diablos, Tigrex, Rathalos, Rathian, Lao-Shan Lung, Fatalis. |
||
− | |||
− | Monsters that require Low Wind Press: Kut-ku, Khezu, Gypceros, Garuga, Basarios, Gravios. |
||
− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Armors with the Wind Press Skill''' |
||
− | |- |
||
− | | |
||
− | *Diablos S |
||
− | *Gypceros D |
||
− | *Gypceros U |
||
− | *Mizuha/Extravagant |
||
− | |}</div> |
||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Decorations:''' |
||
− | |- |
||
− | | |
||
− | *Paperweight Jewel / 200z / 0: |
||
− | WindPress +1, Fate -1 |
||
− | :Akito Jewel x1 |
||
− | :Diablos Shell x1 |
||
− | :Lightcrystal x1 |
||
− | *HeavyMetal Jewel / 375z / 00: |
||
− | WindPress +3, Fate -1 |
||
− | :LapisLazuliJewel x1 |
||
− | :Chameleos Hide+ x1 |
||
− | :Diablos Carapace x1 |
||
− | |}</div> |
||
− | |||
− | ===Snow Resistance=== |
||
− | This skill prevents the hunter to get the [[Snowman]] status from certain cold attacks (such as from [[Blangonga]] and [[Giadrome]]) |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Snow Resistance |
||
− | | +10 |
||
− | |Snowman Inmunity. |
||
− | |} |
||
− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Armors with the Snow Resistance Skill''' |
||
− | |- |
||
− | | |
||
− | *Blango |
||
− | *Blango S |
||
− | *Blangonga |
||
− | *Supreme Mizuha |
||
− | |}</div> |
||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Decorations:''' |
||
− | |- |
||
− | | |
||
− | *Snowblower Jewel / 200z / 0: |
||
− | Snow Res +1, Terrain -1 |
||
− | :Suiko Jewel x1 |
||
− | :Giaprey Scale x2 |
||
− | *Snowplow Jewel / 375z / 00: |
||
− | Snow Res +3, Terrain -1 |
||
− | :Akito Jewel x1 |
||
− | :Blagonga Fang x1 |
||
− | |}</div> |
||
− | |||
− | ===Antiseptic=== |
||
− | This skill protects the hunter against the [[Weapon Mechanics|Soiled]] effect |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |Antiseptic |
||
− | | +10 |
||
− | |Immune to Soiled effect. |
||
− | |} |
||
− | |||
− | '''Armor:''' |
||
− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Decorations:''' |
||
− | |- |
||
− | | |
||
− | *Retroviral Jewel / 200z / 0: |
||
− | Antiseptic +1, Sneak -1 |
||
− | :Suiko Jewel x1 |
||
− | :Conga Pelt x2 |
||
− | :Bitterbug x1 |
||
− | *Antiviral Jewel / 200z / 0: |
||
− | Antiseptic +2 |
||
− | :Akito Jewel x1 |
||
− | :Congalala Pelt x2 |
||
− | :Antiseptic stone x2 |
||
− | |}</div> |
||
− | |||
− | ===Terrain=== |
||
− | This skill will protect the hunter from receiving terrain damage, which includes lava from the Volcano and some Elder Dragons' fire auras. |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
||
− | !Skill |
||
− | !Points |
||
− | !Activates |
||
− | |- |
||
− | |TerrainDmgRd(Hi) |
||
− | | +15 |
||
− | |Lowest possible damage from Terrain. |
||
− | |- |
||
− | |TerrainDmgRd(Lo) |
||
− | | +10 |
||
− | |Lowers damage from Terrain. |
||
− | |- |
||
− | |TerrainDmgInc(Lo) |
||
− | | -10 |
||
− | |Increases damage from Terrain. |
||
− | |- |
||
− | |TerrainDmgInc(Hi) |
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− | | -15 |
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− | |Greatly increases damage from Terrain. |
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− | |} |
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− | |||
− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Terrain Skill''' |
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− | |- |
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− | | |
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− | *Basarios |
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− | *Basarios U |
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− | *Kushala |
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− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations:''' |
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− | |- |
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− | | |
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− | *Melt-Proof Jewel / 200z / 0: |
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− | Terrain +1, Faint -1 |
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− | :Akito Jewel x1 |
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− | :Basarios Shell x1 |
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− | :Armor Pill x1 |
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− | *Anti-Thaw Jewel / 375z / 00: |
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− | Terrain +3, Faint -1 |
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− | :Battlefield Jewel x1 |
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− | :Fire Dragon Scl x2 |
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− | :Teostra Tail x1 |
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− | :Gourmet Fish+ x3 |
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− | |}</div> |
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− | |||
− | ===Faint=== |
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− | This skill will give a bonus or a penalty to how fast the hunter can get rid of the [[Faint]] status. |
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− | |||
− | {|class="wikitable" |
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− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
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− | !Activates |
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− | |- |
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− | |Faint (Negated) |
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− | | +15 |
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− | |Immune to Faint. |
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− | |- |
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− | |Faint Prob Halved |
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− | | +10 |
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− | |Faint lasts half. |
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− | |- |
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− | |Faint Dur (X2) |
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− | | -10 |
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− | |Faint time is doubled. |
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− | |} |
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− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Faint Skill''' |
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− | |- |
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− | | |
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− | *Velociprey S |
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− | *Gypceros U |
||
− | |}</div> |
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− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
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− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Decorations''' |
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− | |- |
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− | | |
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− | *Steadfast Jewel / 200z / 0: |
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− | Faint +1, Paralysis -1 |
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− | :Suiko Jewel x1 |
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− | :Velociprey Fang x2 |
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− | *Anti-Faint Jewel / 375z / 00: |
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− | Faint +3, Paralysis -1 |
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− | :Akito Jewel x1 |
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− | :Velocidrome Claw x2 |
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− | :Pur Rubbery Hide x1 |
||
− | |}</div> |
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− | |||
− | ===Fatigue=== |
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− | This skill provides the hunter with protection against the [[Weapon Mechanics|Fatigue]] status |
||
− | |||
− | {|class="wikitable" |
||
− | |-bgcolor="#cccccc" align="left" |
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− | !Skill |
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− | !Points |
||
− | !Activates |
||
− | |- |
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− | |Fatigue Cancelled |
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− | | +15 |
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− | |Immune to Fatigue. |
||
− | |- |
||
− | |Fatigue Reduction |
||
− | | +10 |
||
− | |Fatigue lasts half. |
||
− | |} |
||
− | |||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
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− | ! '''Armors with the Fatigue Skill''' |
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− | |- |
||
− | | |
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− | *Kaiser Armor |
||
− | |}</div> |
||
− | <div style="background-color:#f4dda5; font-size: 100%; color:#000000; margin:10px; border: none; text-align:left;border: 3px solid #000000;"> |
||
− | {| class="navbox collapsible collapsed" width="100%" |
||
− | ! '''Decorations:''' |
||
− | |- |
||
− | | |
||
− | *Tireless Jewel / 200z / 0: |
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− | Fatigue +2 |
||
− | :Battlefield Jewel x1 |
||
− | :Fire Drgn Webbng x1 |
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− | :Sunset Herb x3 |
||
− | |}</div> |
||
==See Also== |
==See Also== |
||
Line 1,890: | Line 66: | ||
[[About Felyne Whim Skills (file)]]<br /> |
[[About Felyne Whim Skills (file)]]<br /> |
||
[[Felyne Whim Skills 1 (file)]]<br /> |
[[Felyne Whim Skills 1 (file)]]<br /> |
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− | |||
− | ==References== |
||
− | <references/> |
||
==External links== |
==External links== |
||
'''Skills info sites''' |
'''Skills info sites''' |
||
*[http://www.capcom-unity.com/monster_hunter/go/thread/view/7451/20958025/Monster_Hunter_Freedom_Unite_Skill_List Monster Hunter Freedom Unite Skill List ] |
*[http://www.capcom-unity.com/monster_hunter/go/thread/view/7451/20958025/Monster_Hunter_Freedom_Unite_Skill_List Monster Hunter Freedom Unite Skill List ] |
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+ | [[Category:Guides]] |
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− | '''Others''' |
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− | * |
Latest revision as of 16:45, 23 September 2010
This is the Armor Skill Guide for Monster Hunter Freedom 2 and Monster Hunter Freedom Unite. For Monster Hunter 3 Skill List, please see MH3: Armor Skill List.
Skills are special "Power Ups" and "Powers" that can be activated by Armor and/or Decorations. Armor sets come with their own negative skills and their own positive skills. Sometimes, some of the armor's skills need a little help being activated by decorations.
Skills are activated by how many "Points" you have. Example a "Defense Jewel" decoration gives you +1 Defense. A "Turtle Jewel" gives you +3 defense points and detracts 1 All Resist point, so it's -1 All Resist.
Usually armor sets will add up to activate the skills it gives, but this is not always the case.
This is how the points would add up:
Skill | Points | Activates |
---|---|---|
Defense +40 | +20 | +40 to Max Defense |
Defense +30 | +15 | +30 to Max Defense |
Defense +20 | +10 | +20 to Max Defense |
Defense -20 | -10 | -20 to Max Defense |
Defense -30 | -15 | -30 to Max Defense |
Defense -40 | -20 | -40 to Max Defense |
Also, decorations are put into armor and weapon Slots, each piece of armor has a certain number of slots 1-3. Usually stronger decorations will take 2-3 slots by themselves. Example a "Defense Jewel" gives you +1 Defense and takes up 1 slot, and a "Turtle Jewel" gives you +3 Defense and takes up 2 slots. To create decorations you need materials and money, prices can be 200z, 375z or 450z. Decorations can have up to 4 different types of materials.
1 slot needed= 0 2 slots needed= 00 3 slots needed= 000
Example:
- Turtle Jewel / 375z / 00:
Defense +3, All Resist -1
- Akito Jewel x1
- Blk Gravios Shl x1
- Hermitaur Claw x1
Information on certain skills have been separated to each respective groups. Click on one of the links below to get started.
Resistance Skills | Gathering And Rewards Skills | Gunner Skills | Miscellaneous Skills
See Also
Felyne Whim Skills 2 (file)
Felyne Whim Skills (MHF2)
About Felyne Whim Skills (file)
Felyne Whim Skills 1 (file)
External links
Skills info sites