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Contents

Usage NotesSkill List
A - FG - LM - RS - Z


Usage Notes

  • English names with the New Icon denote Skills that first appeared in this game.
  • Users can use their internet Browser's Search functions (Ctrl + F for Firefox and Google Chrome, or Command + F for Mac users) for easier navigation through the list.
  • Users can link to a Skill Tree or a section by using the following text:
[[MHGen: Skill List#<Skill Tree / Section>]] or
http://www.monsterhunter.wikia.com/wiki/MHGen:_Skill_List#<Skill Tree / Section>


For Example: MHW: Skill List#Expert

Skill List

A - F

Skill Tree Description Level Effect

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Sliding increases your affinity for a short time. 1 Increases affinity by 30% for a short time after sliding.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases attack power and affinity when large monsters become enraged. 1 While active, grants attack +4 and increases affinity by 3%.
2 While active, grants attack +8 and increases affinity by 6%.
3 While active, grants attack +12 and increases affinity by 9%.
4 While active, grants attack +16 and increases affinity by 12%.
5 While active, grants attack +20 and increases affinity by 15%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the damage caused by jumping attacks. 1 Jumping attack power +10%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Strengthens explosive attacks like gunlance shells, Wyvern's Fire, charge blade phial attacks, and sticky ammo. 1 Increases power of each attack by 10% and reduces Wyvern's Fire cooldown by 15%.
2 Increases power of each attack by 20% and reduces Wyvern's Fire cooldown by 30%.
3 Increases power of each attack by 30% and reduces Wyvern's Fire cooldown by 50%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases attack power. Also improves affinity at higher levels. 1 Attack +3
2 Attack +6
3 Attack +9
4 Attack +12
Affinity +5%
5 Attack +15
Affinity +5%
6 Attack +18
Affinity +5%
7 Attack +21
Affinity +5%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Improves mobility in water. 1 Prevents water from slowing movement.
2 Prevents water from slowing movement and improves evasion while in water.
3 Prevents water from slowing movement and greatly improves evasion while in water.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Improves your skill at cooking meat. 1 Makes it easier to cook well-done steaks.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the rate of blast buildup. (Elemental buildup has a maximum limit.) 1 Blast buildup +5%
Bonus: +10
2 Blast buildup +10%
Bonus: +10
3 Blast buildup +20%
Bonus: +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection against blastblight. 1 Delays blastblight and reduces blast damage.
2 Greatly delays blastblight and greatly reduces blast damage.
3 Prevents blastblight.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection against bleeding. 1 Reduces damage while bleeding.
2 Greatly reduces damage while bleeding.
3 Prevents bleeding.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection against all elemental blights. 1 Reduces the duration of all elemental blights by 30%.
2 Reduces the duration of all elemental blights by 60%.
3 Nullifies all elemental blights.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Improves the effectiveness of flash attacks and items. 1 Increases the success rate of flash effects.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the damage of explosive items. 1 Explosive power +10%
2 Explosive power +20%
3 Explosive power +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the quantity of herbs and other consumable items you gather. 1 One extra consumable herb item per gather.
2 One extra consumable herb, fruit, nut, or seed item per gather.
3 One extra consumable herb, fruit, nut, seed, or insect item per gather.
4 One extra consumable herb, fruit, nut, seed, insect, or mushroom item per gather.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the gunlance's shell capacity and charge blade's phial capacity. 1 Loading capacity +1

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Prevents knockback from attacks while carving. 1 Prevents knockback while carving.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Decreases stamina depletion when evading while clinging to walls or ivy. 1 Reduces stamina depletion while climbing by 25%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces stamina depletion when performing stamina-draining moves such as evading, etc. 1 Reduces fixed stamina depletion by 10%.
2 Reduces fixed stamina depletion by 20%.
3 Reduces fixed stamina depletion by 30%.
4 Reduces fixed stamina depletion by 40%.
5 Reduces fixed stamina depletion by 50%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the damage of critical hits. 1 Increases damage dealt by critical hits by 30%.
2 Increases damage dealt by critical hits by 35%.
3 Increases damage dealt by critical hits by 40%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases affinity. 1 Affinity +3%
2 Affinity +6%
3 Affinity +10%
4 Affinity +15%
5 Affinity +20%
6 Affinity +25%
7 Affinity +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases defense. Level up to improve resistances as well. 1 Defense +5
2 Defense +10
3 Defense +15
4 Defense +20
All Elemental Resistances +3
5 {{{Effect 5}}}
6 Defense +30
All Elemental Resistances +3
7 Defense +35
All elemental Resistances +3

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Shows rare gathering points on the Wildlife Map. 1 Marks rare sites on the wildlife map.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Has a predetermined chance of reducing the damage you take. 1 While active, reduces damage taken by 15%.
2 While active, reduces damage taken by 30%.
3 While active, reduces damage taken by 50%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases dragon element attack power. (Elemental attack power has a maximum limit.) 1 Dragon attack +30
2 Dragon attack +60
3 Dragon attack +100
4 Dragon attack +5%
Bonus: +100
5 Dragon attack +10%
Bonus: +100

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases dragon resistance. Also improves defense at higher levels. 1 Dragon resistance +6
2 Dragon resistance +12
3 Dragon resistance +20
Defense +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Makes monsters hit with slinger dung pods more likely to run. 1 Makes slinger dung pods more effective at making monsters run away.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection from large monsters' roars. 1 Slightly reduces the effects of weak monster roars.
2 Reduces the effects of weak monster roars.
3 Nullifies weak monster roars.
4 Nullifies weak monster roars and reduces the effects of strong monster roars.
5 Nullifies weak and strong monster roars.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Gain a resistance to effluvial buildup. 1 Reduces effluvial buildup.
2 Greatly reduces effluvial buildup.
3 Prevents effluvial buildup.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Nullifies or reduces environmental damage in the Rotten Vale. 1 Nullifies damage from effluvia and reduces damage from acids.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Decreases the chances of destroying the bodies of small insect monsters, allowing them to be carved. 1 Increases the chances of a corpse being left behind.
2 Greatly increases the chances of a corpse being left behind.
3 Makes it so corpses will always be left behind.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases evade distance. 1 Slightly extends evasion distance.
2 Extends evasion distance.
3 Greatly extends evasion distance.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Extends the invulnerability period when evading. 1 Very slightly increases invulnerability window.
2 Slightly increases invulnerability window.
3 Increases invulnerability window.
4 Greatly increases invulnerability window.
5 Massively increases invulnerability window.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases fire element attack power. (Elemental attack power has a maximum limit.) 1 Fire attack +30
2 Fire attack +60
3 Fire attack +100
4 Fire attack +5%
Bonus: +100
5 Fire attack +10%
Bonus: +100

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases fire resistance. Also improves defense at higher levels. 1 Fire resistance +6
2 Fire resistance +12
3 Fire resistance +20
Defense +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Prevents knockbacks and other reactions to small damage. 1 Prevents knockbacks.
2 Prevents standard knockbacks. Tripping is reduced to a knockback instead.
3 Prevents knockbacks and tripping.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks. 1 Increases gauge fill rate by 5% and reduces charge times by 5%.
2 Increases gauge fill rate by 10% and reduces charge times by 10%.
3 Increases gauge fill rate by 5% and reduces charge times by 5%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the chance of finding rare gathering points. 1 Increases the likelihood of rare gathering points respawning.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases your attack and defense every time you fall in battle. (This effect can stack twice.) 1 Increases attack by 10% and defense by 15% with each use.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Unlocks your weapon's hidden element. Also increases bowgun loading capacity. (There is a cap to loading capacity.) 1 Draws out 33% of hidden element and expands clip size for some ammo.
2 Draws out 66% of hidden element and expands clip size for many ammo.
3 Draws out 100% of hidden element and expands clip size for most ammo.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Gives you a predetermined chance of consuming a food or drink item for free. 1 Adtivates 25% of the time.


G - L

Skill Tree Skill Name Points Skill Description

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the number of times you can use a gathering point. 1 Allows you to gather one extra time from bonepiles.
2 Allows you to gather one extra time from bonepiles and special item gathering points.
3 Allows you to gather one extra time from bonepiles, gathering points, and mining outcrops.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces knockbacks and stamina depletion when guarding. 1 Very slightly decreases the impact of attacks.
2 Slightly decreases the impact of attacks and reduces stmina depletion by 15%.
3 Greatly decreases the impact of attacks and reduces stamina depletion by 15%.
4 Grearly decreases the imapct of attacks and reduces stamina depletion by 30%.
5 Massively decreases the impact of attacks and reduces stamina depletion by 50%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum. 1 Weapon sharpness +10
2 Weapon sharpness +20
3 Weapon sharpness +30
4 Weapon sharpness +40
5 Weapon sharpness +50

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases health. 1 Health +15
2 Health +30
3 Health +50

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Nullifies damage from heat. 1 Nullifies heat damage.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the firepower of ballistae and cannons. 1 Firepower +10%
2 Firepower +20%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the quantity of honey you receive when gathering in the field. 1 One extra honey per gather.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the effect duration of hunting horn melodies. 1 Extends melody effect duration and increases health recovery.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces maximum stamina depletion over time. 1 Extends the time until your stamina cap decreases by 30%.
2 Extends the time until your stamina cap decreases by 60%.
3 Prevents your stamina cap from decreasing.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases ice element attack power. (Elemental attack power has a maximum limit.) 1 Ice attack +30
2 Ice attack +60
3 Ice attack +100
4 Ice attack +5%
Bonus: +100
5 Ice attack +10%
Bonus: +100

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases ice resistance. Also improves defense at higher levels. 1 Ice resistance +6
2 Ice resistance +12
3 Ice resistance +20
Defense +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces the chances small monsters will attack after spotting you. (No effect on certain monsters.) 1 Discourages monsters from engaging you even if you've been spotted.
2 Highly discourages monsters from engaging you even if you've been spotted.
3 Prevents monsters from engaging you even if you've been spotted.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection against Defense Down. 1 Reduces the duration of Defense Down by 30%,
2 Reduces the duration of Defense Down by 60%.
3 Prevents Defense Down.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Extends the duration of some item effects. 1 Item effect duration +10%
2 Item effect duration +25%
3 Item effect duration +50%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Prevents attacks from knocking you back during a jump. 1 Negates knockback during jumps.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Temporarily increases affinity and reduces stamina depletion when certain conditions are met. 1 While active, increases affinity by 10% and reduces stamina depletion by 10%.
2 While active, increases affinity by 20% and reduces stamina depletion by 10%.
3 While active, increases affinity by 30% and reduces stamina depletion by 30%.
4 While active, increases affinity by 40% and reduces stamina depletion by 30%.
5 While active, increases affinity by 50% and reduces stamina depletion by 50%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Alows you to do a dive-evade when facing towards large monsters, and extends the dive-evade distance. 1 Enables Leap of Faith.


M - R

Skill Tree Skill Name Points Skill Description

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Slows down stamina depletion for actions which continuously drain stamina (such as dashing). 1 Reduces continuous stamina depletion by 15%.
2 Reduces continuous stamina depletion by 30%.
3 Reduces continuous stamina depletion by 50%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Improves your skill at fishing. 1 Increases the time window for reeling in fish, and makes it easier to catch large fish.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Allows you to gather more quickly, and also prevents attacks from knocking you back while gathering. 1 Speeds up gathering and prevents knockbacks while gathering.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Makes it easier to mount monsters. 1 Makes it easier to mount monsters and down mounted monsters.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases affinity when stamina is full. 1 While active, increases affinity by 10%.
2 While active, increases affinity by 20%.
3 While active, increases affinity by 30%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects. 1 Lets you digest blue muchrooms and toadstools.
2 Additionally lets you digest nitroshrooms and parashrooms.
3 Additionally lets you digest mandragoras, devil's blight, and exciteshrooms.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces impairments to mobility while stuck in monster muck. 1 Reduces limits on movement speed and evasion.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Powers up non-elemental weapons you have equipped. 1 Raises base attack for non-elemental weapons.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the attack power of normal ammo and normal arrows. 1 Increases the power of normal ammo and normal arrows.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Powers up Palicoes. 1 Increases Palico attack power and defense by 5%.
2 Increases Palico attack power and defense by 10%.
3 Increases Palico attack power and defense by 15%.
4 Increases Palico attack power and defense by 20%.
5 Increases Palico attack power and defense by 25%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the rate of paralysis buildup. (Elemental buildup has a maximum limit.) 1 Paralysis buildup +5%
Bonus: +10
2 Paralysis buildup +10%
Bonus: +10
3 Paralysis buildup +20%
Bonus: +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces the duration of paralysis. 1 Reduces the duration of paralysis by 30%.
2 Reduces the duration of paralysis by 60%.
3 Prevents paralysis.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Makes it easier to break or sever parts of large monsters. 1 Part damage +10%
2 Part damage +20%
3 Part damage +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases attack when your health is full. 1 While active, grants attack +5.
2 While active, grants attack +10.
3 While active, grants attack +20.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the attack power of piercing ammo and Dragon Piercer. 1 Increases the power of piercing ammo and Dragon Piercer.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the rate of poison buildup. (Elemental buildup has a maximum limit.) 1 Poison buildup +5%
Bonus: +10
2 Poison buildup +10%
Bonus: +10
3 Poison buildup +20%
Bonus: +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Allows you to apply poison coatings. 1 Lets you use poison coating.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection against the effects of poison. 1 Reduces the duration of poison by 30%.
2 Reduces the duration of poison by 60%.
3 Prevents poison.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer. 1 Bonus duration +10%
2 Bonus duration +20%
3 Bonus duration +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases your speed while transporting items and decreases the likelihood of dropping them, 1 Increases movement speed while transporting and reduces downtime on landings.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Speeds up weapon sheating. 1 Slightly increases sheathing speed.
2 Moderately increases sheathing speed.
3 Greatly increases sheathing speed.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Speeds healing of recoverable damage (the red portion of the health gauge). 1 Doubles the speed at which you heal recoverable damage.
2 Triples the speed at which you heal recoverable damage.
3 Quadruples the speed at which you heal recoverable damage.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the amount recovered when restoring health. 1 Recovery +10%
2 Recovery +20%
3 Recovery +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases attack when you have recoverable damage (the red portion of your health gauge). 1 While active, grants attack +5.
2 While active, grants attack +10.
3 While active, grants attack +15.
4 While active, grants attack +20.
5 While active, grants attack +25.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Improves evasion and reduces stamina depletion when afflicted with abnormal status effects. 1 While active, greatly improves evasion invulnerability time and reduces stamina depletion.


S - Z

Skill Tree Skill Name Points Skill Description

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases your scoutflies' gauge fill rate when you find tracks and other traces left by monsters. 1 Increases gauge fill rate by 50%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Speeds up progress on research levels and special investigations. (Effect is applied at the quest results screen.) 1 Speeds up progress on research levels and special investigations.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Expands your scoutflies' detection range. 1 Expands your scoutflies' detection range.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the rate of sleep buildup. (Elemental buildup has a maximum limit.) 1 Sleep buildup +5%
Bonus: +10
2 Sleep buildup +10%
Bonus: +10
3 Sleep buildup +20%
Bonus: +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces the duration of sleep. 1 Reduces the duration of sleep by 30%.
2 Reduces the duration of sleep by 60%.
3 Prevents sleep.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the loading capacity for slinger ammo obtained in the field. 1 Increases the loading capacity for slinger ammo collected from the ground or plants.
2 In addition, increases the loading capacity for some slinger ammo dropped by monsters.
3 In addition, increases the loading capacity for all slinger ammo dropped by monsters.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Makes it easier to stun monsters. 1 Stun power +10%
2 Stun power +20%
3 Stun power +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the power of bowgun special ammo and Dragon Piercer. 1 Increases the power of bowgun special ammo and Dragon Piercer by 10%.
2 Increases the power of bowgun special ammo and Dragon Piercer by 20%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases movement speed while crouching. 1 Increases movement speed while crouching.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases meat-eating and item-consumption speed. 1 Slightly increases item use speed.
2 Moderately increases item use speed.
3 Greatly increases item use speed.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Speeds up weapon sharpening when using a whetstone. 1 Removes one cycle from the sharpening process.
2 Removes two cycles from the sharpening process.
3 Removes three cycles from the sharpening process.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Recover health when using sporepuffs. 1 Sporepuffs restore 20 health.
2 Sporepuffs restore 35 health.
3 Sporepuffs restore 60 health.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the attack power of spread ammo and power shot arrows. 1 Increases the power of spread ammo and power shot arrows.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Speeds up stamina recovery. 1 Stamina recovery speed +10%
2 Stamina recovery speed +20%
3 Stamina recovery speed +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases certain attacks' ability to exhaust monsters. 1 Exhaust power +10%
2 Exhaust power +20%
3 Exhaust power +30%

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Makes it easier for monsters to lose sight of you. 1 Makes it slightly easier for monsters to lose sight of you.
2 Makes it moderately easier for monsters to lose sight of you.
3 Makes it much easier for monsters to lose sight of you.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces stun duration. 1 Reduces the duration of stun by 30%.
2 Reduces the duration of stun by 60%.
3 Prevents stun.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases thunder element attack power. (Elemental attack power has a maximum limit.) 1 Thunder attack +30
2 Thunder attack +60
3 Thunder attack +100
4 Thunder attack +5%
Bonus: +100
5 Thunder attack +10%
Bonus: +100

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases thunder resistance. Also improves defense at higher levels. 1 Thunder resistance +6
2 Thunder resistance +12
3 Thunder resistance +20
Defense +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Reduces the recharge time for specialized tools. 1 Shortens time until reuse by 5%.
2 Shortens time until reuse by 10%.
3 Shortens time until reuse by 20%.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection against ground tremors. 1 Nullifies minor ground tremors.
2 Nullifies minor ground tremors and reduces the effects of major ground tremors.
3 Nullifies minor and major ground tremors.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases water element attack power. (Elemental attack power has a maximum limit.) 1 Water attack +30
2 Water attack +60
3 Water attack +100
4 Water attack +5%
Bonus: +100
5 Water attack +10%
Bonus: +100

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases water resistance. Also improves defense at higher levels. 1 Water resistance +6
2 Water resistance +12
3 Water resistance +20
Defense +10

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Increases the affinity of attacks that exploit a monster weak spot. 1 Attacks that hit weak spots have 15% increased affinity.
2 Attacks that hit weak spots have 30% increased affinity.
3 Attacks that hit weak spots have 50% increased affinity.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Sllows the effects of certain items to also affect nearby allies. 1 Items affect nearby allies with 33% of their efficacy.
2 Items affect nearby allies in a wider radius with 33% of their efficacy.
3 Items affect nearby allies in a wider radius at 66% of their efficacy.
4 Items affect nearby allies in a much wider radius with 66% of their efficacy.
5 Items affect nearby allies in a much wider radius with full efficacy.

{{{Skill Tree EN}}}

{{{Skill Tree JP}}}
Grants protection against wind pressure. 1 Slightly reduces the effects of minor wind pressure.
2 Reduces the effects of minor wind pressure.
3 Negates minor wind pressure.
4 Negates minor wind pressure and reduces the effects of major wind pressure.
5 Negates minor and major wind pressure.
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