Namielle is an Elder Dragon first introduced in Monster Hunter World: Iceborne.
Physiology[]
Namielle is an Elder Dragon that has aspects of manta rays, deep sea fish, and jellyfish. Its massive wings are colored black on top and a light blue on the underside, with stripes of rainbow luminescence that pulses constantly. Its head is red and blue with the same pulsing luminescence but when drained of its water and dried out, it has a milky tan coloring that covers both its body and the underside of its wings. It also has multiple long whiskers on the lower jaw. When Namielle is sufficiently charged up, the blue parts of its body will start glowing and pulsating.
Abilities[]
Namielle is covered in a layer of watery mucus that it can produce by absorbing large quantities of water and combining it with its own body fluids. In addition to keeping it hydrated, Namielle can expel this fluid as high-pressure jets and blasts of water to attack enemies. Although it can glide through the air like a manta ray, it is rather cumbersome on land at first; however, as it spreads water around the area, it will start to use it to quickly slide around enemies and impair their movement, as well as disrupting the water to create shock waves or currents to wash away foes. Its water supply is limited, and can run out if it sprays too much water without a chance to replenish it, drying it out and leaving it vulnerable.
Namielle also has an organ which allows it to produce large amounts of electricity, which it uses to electrify its body when sufficiently threatened. It will use this to electrify the puddles of water it spreads around the area on contact, causing them to explode violently into steam. In some cases, it can even expel all of its fluid before producing a massive electrical explosion, although this comes at the cost of completely drying it out for some time after.
Behavior and Abilities[]
Namielle is a seemingly passive monster that will only fight back when provoked. Even when threatened, it will initially only try to repel its attacker until pushed into fighting back fully.
Habitat[]
Namielle has only been seen in the New World thus far, and is the apex predator of Elder Dragons in the Coral Highlands. Like many other monsters on the continent, it also lives in the Guiding Lands.
Game Appearances[]
Click on Expand to see contents.
In-Game Description[]
Element/Status Effectiveness[]
Element | Effectiveness |
---|---|
Fire | ★★★ |
Water | ✖ |
Thunder | ✖ |
Ice | ★ |
Dragon | ★★ |
Status | Effectiveness |
---|---|
Poison | ★★★ |
Sleep | ★ |
Paralysis | ★ |
Blast | ★★★ |
Stun | ★★ |
Monster Materials[]
Item Name | Rarity | Value | Description | |
![]() 溟龍の特上皮 |
11 | 4360z | Very rare Namielle material. Mostly obtained by carving. Broadly used for many purposes. | |
![]() 溟龍の剛翼 |
11 | 8960z | Very rare Namielle material. Obtained by breaking its wings. Supple, used to craft gear. | |
![]() 溟龍の幻曜ヒゲ |
11 | 9600z | Very rare Namielle material. Obtained by breaking its head. Grants thunder element properties. | |
![]() 溟龍の靭尾 |
11 | 9280z | Very rare Namielle material. Obtained by carving its severed tail. Stiff, used to craft gear. | |
![]() 溟龍の剛爪 |
11 | 9120z | Very rare Namielle material. Obtained by breaking its forelegs. Sharp, used in many weapons. | |
![]() 古龍の大宝玉 |
12 | 21000z | A giant, ultra-rare stone that forms inside an Elder Dragon once in a millennium. | |
Guiding Lands Only | ||||
![]() 幻惑する特上皮 |
11 | 4000z | Very rare Namielle material. The Guiding Lands' energy fortifies the monsters living there. | |
![]() 歴戦の幻惑皮 |
11 | 6000z | Very rare Tempered Namielle material. A product of the brutal power struggle in the Guiding Lands. |
Equipment[]
- For more information, see Namielle Equipment
Namielle materials can be used to craft three different armor sets: Tentacle α+ Armor, Tentacle β+ Armor, and Tentacle γ+ Armor. The last one comes from Arch-Tempered Namielle.
The following is a complete weapon list for Namielle weapons:
Long Sword | Sword & Shield | Hunting Horn |
Lance | Gunlance | Switch Axe |
Charge Blade | Insect Glaive | Light Bowgun |
Heavy Bowgun | Bow |
Gallery[]
- For more images, see Namielle Photo Gallery
Notes[]
General Notes
- Its appearance is based on deep sea animals such as vampire squid and comb jellies.
- Namielle was voted 18th place in the Hunters' Choice for Top Monster during Monster Hunter's 20th Anniversary.[1]
- Namielle's water puddles can be drained by shooting Brightmoss at them.
- Namielle has two power-up states, the Charged and Hydrated state. Unlike Teostra's Blast and Fire mode, Namielle can and will try to apply both power-ups at a time.
- The Charged state begins after Namielle creates an initial burst of electricity, after which currents of electricity occasionally surge from the dragon's body. This state allows Namielle to use its Thunder-based attacks and short-circuit water puddles it creates on the field. The Charged state can be doused via Elderseal, but not by toppling Namielle.
- The Hydrated state begins after Namielle absorbs a huge amount of water into its body, turning a bright color as opposed to its normal dark pigment. This mode modifies Namielle's resistance into taking less physical damage, but more elemental damage. The mode allows Namielle to use its puddles as an extension to its torrential attacks. The Hydrated state can be doused via Elderseal and toppling the dragon, with part-breaking occasionally working as well.
- When both power-ups are active, Namielle can enter an advanced state where its body turns bright bioluminescent, increasing the overall damage it deals with its attacks.
- Namielle will always drop both power-ups after performing its "ultimate" attack. This attack can be anticipated by the camera zooming out, and Namielle surrounding a wide area with water. Namielle will jump up and slam down, electrifying the water, with a large burst of electricity following shortly after.
- Namielle ALWAYS starts quests and enters locales Hydrated, but not Charged.
- The electrical burst of Namielle's ultimate attack has a separate initial hit that inflicts minor flinch. This flinching effect is often enough to eliminate the reaction window for hunters to do any maneuver against the climatic explosion. This separate hit is also present on all of Namielle's electric attacks that electrify a water patch.
- The ultimate attack also makes every water patch it connects to explode, unlike the standard electric attacks.
- Tempered Namielle will always spawn in the Hydrated state, but not Charged.
- Arch-Tempered Namielle creates more puddles from its attacks, and can trigger reactions from puddles placed further away. Its ultimate attack also deposits more puddles in a much wider radius, often covering an entire small area.
▷ Monsters appearing in Monster Hunter World: Iceborne (edit) | |
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Herbivore | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Fish | ![]() |
Lynian | ![]() ![]() ![]() ![]() |
Fanged Beast | ![]() ![]() |
Neopteron | ![]() ![]() |
Bird Wyvern | ![]() ![]() ![]() ![]() ![]() ![]() |
Brute Wyvern | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Fanged Wyvern | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Piscine Wyvern | ![]() ![]() ![]() |
Wingdrake | ![]() ![]() ![]() ![]() ![]() |
Flying Wyvern | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Elder Dragon | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Relict | ![]() ![]() |
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