Known as the Old Desert, this is an unforgiving habitat introduced in Monster Hunter. Much of the map consists of either high, rocky canyons or low, sandy deserts, it has sparse plant life along with limited mining and fishing spots. The extreme heat in some areas necessitates the use of a Cool Drink, but there are also cooler sandy areas, as well as a cold cave. The area makes a reappearance in Monster Hunter 4 Ultimate, referred to as the Dunes.
Common Resources[]
MHF1
- The Secret Area is only accessable in G-Rank.
Resource | Location | |||
---|---|---|---|---|
Low | High | G-Rank | ||
Bait | ||||
Cricket | 4, 5 | 4 | 4, 5 | |
Firefly | 5 | |||
Frog | 3 | |||
Bones | ||||
Sm Bone Husk | 8 | |||
Mystery Bone | 8, 9 | |||
Unknown Skull | 9 | |||
Master's Skull | 9 | 9 | ||
Bone | 8, 11 | 8 | 8 | |
Bugs | ||||
Bitterbug | 5, 11 | 11 | ||
Flashbug | 5, 11 | 5, 11 | 5 | |
Godbug | 5, 11 | 11 | ||
Insect Husk | 5, 9, 11 | 5, 11 | 5, 9 | |
Joiner Grasshppr | 5 | |||
King Scarab | 5 | 11 | ||
Thunderbug | 5, 11 | 5 | 11 | |
Fish | ||||
Bomb Arrowana | 5, 9 | |||
Goldenfish | 4 | |||
Knife Mackerel | 4, 5, 9 | 4 | 4 | |
Pin Tuna | 4, 9 | 4, 5, 9 | 4, 5, 9 | |
Rumblefish | 4, 5, 9 | |||
Sleepyfish | 9 | |||
Speartuna | 5 | 5 | ||
Sushifish | 5 | |||
Herb | ||||
Cactus Flower | 2, 3, 7, 9 | |||
King Cactus | 7, 9 | 7, 9 | ||
Felvine | 10 | |||
Fire Herb | 6, 7 | 6, 7 | 7 | |
Herb | 1, 3, 4, 7, 11 | |||
Hot Pepper | 9 | |||
Sap Plant | 1, 6 | |||
Ore | ||||
Carbalite Ore | 6, Secret Area | |||
Disk Stone | 6 | |||
Dragonite Ore | 6 | 6 | ||
Earth Crystal | 6 | |||
Firecell Stone | Secret Area | |||
Firestone | 6, Secret Area | |||
Iron Ore | 6, Secret Area | |||
Machalite Ore | 6, Secret Area | |||
Stone | 6, 10, 11 | 6, 10 | 6, 10 | |
Union Ore | 6, Secret Area | |||
Seed | ||||
Bomberry | 2, 5, 8, 9 | |||
Huskberry | 1, 3, 4, 5, 7, 8, 10 | |||
Needleberry | 1, 2, 4, 8 | |||
Paintberry | 1, 2, 3 | |||
Power Seed | 3, 4, 5, 7, 10, Secret Area | |||
Misc. | ||||
Dung | 8, 9 | |||
Wyvern Droppings | 8, 9 | |||
Barrel Lid | 11 | 11 | ||
Ruststone | 6 | |||
Ancient Stone | 6 | |||
Kut-Ku Scale | 8, 9 | |||
Large Barrel | 11 | |||
Small Barrel | 11 | |||
Whetstone | 6, 10 | 10 | 10 | |
Dragon Toadstool | Secret Area |
MHF2/U
Geography[]
Base Camp | |
A small area on a rocky outcropping. It overlooks the vast desert below, the hunters's Base Camp is set up here. Hunters can come here to rest, deliver or retrieve items, leads to Areas 1 and 2. | |
Area 1 | |
A rounded canyon with high walls. There is a small ledge in the South-East that is great for ledging Diablos and Monoblos, various plants can be gathered here. | |
Monsters: Apceros, Vespoid, Genprey. | |
Area 2 | |
A giant, sandy desert. The extreme heat here demands a Cold Drink to retain health, Cephalos can commonly be seen swimming the sands of this area. | |
Monsters: Genprey, Cephalos. | |
Area 3 | |
A small, sandy area surrounded by high cliffs. There is a small oasis here, many herbivores, as well as Felyne and Melynx gather here to drink.
This is where many large Wyverns come to sleep when injured. Cephadrome can sand-swim here. | |
Monsters: Felyne, Melynx, Apceros, Cephalos. | |
Area 4 | |
A large canyon with high walls and a pond, Genprey and many large wyverns roam around here, there are some plants in this area, as well as a gathering spot for Frogs and a fishing point along the edge of the pond.
This is the only area that gives access to the subterranean area 5. | |
Monsters: Genprey, Apceros. | |
Area 5 | |
An underground cave, consisting of a small island surrounded by deep water, this cave will sap a hunters stamina without a Hot Drink, this is where Plesioth spend their time, sometimes swimming far away into unseen part of the area, they will swim back after some minutes, there are two plants down here, as well as a bug point, a fishing point, and a place to gather Stones. | |
Monsters: Genprey, Vespoid, Great Thunderbug. | |
Area 6 | |
A small, circular cave which provides shelter from the baking sun of area 2, Felyne and Melynx like to hide in here, the only 3 mining nodes on the map can all be found in here. | |
Monsters: Felyne, Melynx. | |
Area 7 | |
A large, open desert filled with golden sand. This area requires a Cool Drink, Cephalos often swim the sands of this area, and Genprey can be seen scurrying about occasionally, there are two small caves which can be accessed from this area. | |
Monsters: Genprey, Cephalos. | |
Area 8 | |
A small circular cave off of area 7. There is a small nest in the center, Apceros usually live in this cave, guarding their nest, this is where the Herbivore Eggs can be gathered. | |
Monsters: Apceros. | |
Area 9 | |
Another small cave off of area 7, tt usually has more Apceros in it, but at times it may be filled with Melynx, there's a pond with a Fishing Spot. | |
Monsters: Melynx, Apceros. | |
Area 10 | |
A big, open canyon with high walls and a ledge, perfect for ledging Diablos or Monoblos, Apceros, Genprey and Felynes usually roam here. Vespoids are also common here, numerous plants line the outer edges of the area. | |
Monsters: Vespoid, Apceros, Genprey, Felyne, Melynx. | |
Area 11 | |
A tiny area that contains a Felyne and Melynx colony. Here they live in strange mud houses, you can gather barrels here, along with recovering items stolen by Melynx. | |
Monsters: Felyne, Melynx. | |
Secret Area | |
A secret area only accessible at the start of a quest if the starting destination is unknown. The hunter starts in the center between two large dunes with some palm trees scattered around. The area contains two piles of rocks that can be mined and a farn that can be gathered from. The high temperature in the area requires a Cool Drink to negate Health loss. The area can be left to the east leading to area 7. | |
Monsters: Apceros, Felyne, Melynx. |
Notes[]
- A secret area exists, that can only accessed if the start of quests is random. It is below Area 8 and left of Area 7.
- Numerous walls can also be used for ledging monsters, though doing so is much more difficult than using the ledges.
- While Cephadrome can swim in Area 4, its fin will not show, making for quite an annoying situation.
- Both Cephalos and Cephadrome swim in very predictable patterns in Areas 2 and 7.
- Running off the eastern edge of Area 2 will make the hunter appear in the center of the same area.
- In the Main Camp of 1st Generation games it is possible to trigger the jump animation if the Hunter runs to the southern edge of the map.
Gallery[]
Music Themes[]
Title | |
---|---|
MH: Old Desert Music Theme / MH4U: Dunes Music Theme |
See Also[]