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Template documentation (for the above template, sometimes hidden or invisible)

For Users creating Dual Sword Weapon Pages, please Copy-paste this format below, and fill out the information after the = sign:

{{MHFU Dual Blades Infobox
|English Name       = 
|Japanese Name      = 
|Image              = (?)
|Attack             = XXXX
|Special            = Use Template:Element or Template:Ailment, Set to "N/A" if not applicable.
|Affinity           = X%
|Sharpness          = (?)
|Slots              = ---, O--, OO- or OOO
|Defense            = +X, Set to "N/A" if not applicable.
|Rarity             = 
|Description        = 
|Bought             = Set to "Yes" or "No"
|Buying Cost        = Set to "N/A" is answer in |Bought = is "No"
|Creation Materials = XXXXXXz, Set to "N/A" if not applicable.
|Upgrade Materials  = XXXXXXz, Set to "N/A" if not applicable.
|Creation Cost      = XXXXXXz, Set to "N/A" if not applicable.
|Upgrade Cost       = XXXXXXz, Set to "N/A" if not applicable.
|Upgraded From      = {{MHFUWL||W1=DB|R1=}} or N/A
|Upgrades Into      = {{MHFUWL||W1=DB|R1=}} or N/A
}}
  • Image - use this section to input the Image.
  • Attack refer to the Raw Attack Power.
  • Special refer to Element or Ailment Attack Power. eg: |Attribute = {{Element|Dragon}} 250 or |Attribute = {{Ailment|Paralysis}} 360
  • Sharpness refer to the Sharpness of the Weapon. An Image would be better for describing this.
  • Affinity refer to the Affinity Percentage given to the weapon. eg: |Affinity = 40% or |Affinity = -10%
  • Defense refer to the Defense Bonus the weapon gives.
  • Slots refer to the Number of Slots the Weapon has.
  • Rarity refer to the Rarity (1-10) of the Weapon.
  • Description refer to the official description of the Weapon. This can be found on the respective game.
  • Upgraded From refer to the Weapon it was upgraded from. Input N/A if it is not upgraded from anything.
  • Upgrades Into refer to the Weapon it upgrades into. Input N/A if the weapon is the final upgrade.
  • Bought refer to if it can be bought from the Store without the use of Materials. Input Yes or No
  • Buying Cost refer to the cost of buying it from the Store. Input N/A if the answer to Bought is No.
  • Creation Cost refer to the cost to directly create the weapon from the crafting shop. Input N/A if weapon cannot be created from the shop.
  • Creation Materials refer to the materials required to directly creating it from the shop. Input N/A if the weapon isn't created from the shop.
  • Upgrade Cost refer to the cost to upgrade the weapon. Input N/A if the weapon cannot be upgraded.
  • Upgrade Materials refer to the materials required to upgrade the weapon. Input N/A if the weapon cannot be upgraded.
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