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HummelHunter HummelHunter 28 January 2011
17

Monster Hunter Freedom Unlimited

Hey dudes, Hummel again. After reading The-Monster-Hunter's and Lord Invictus' game ideas where they presented their personal ultimate MH game, I decided to do it to, just to show you how I would imagine an even more great version of an incredible franchise. It will grow bit for bit, most likely weapons ideas and monsters first, then areas and equipment. Enjoy =D



  • 1 Overview
    • 1.1 Title:
    • 1.2 Most remarkable changes:
      • 1.2.1 Amount of Hunters:
      • 1.2.2 Game Dynamic:
      • 1.2.3 Equipment system:
    • 1.3 Acid Status Effect:
  • 2 Weapons and their Movesets
    • 2.1 Sword and Shield:
    • 2.2 Dual Swords:
    • 2.3 Great Sword:
    • 2.4 Long Sword:
    • 2.5 Lance:
    • 2.6 Gunlance:
    • 2.7 Hammer:
    • 2.8 Hunting Horn:
    • 2.9 Switch Axe:
    • 2.10 NEWCOMER: Whips
    • 2.11 Bowguns:
    • 2.12 Bow:
    • 2.13 NEWCOMER: Throwing Blades
  • 3 Monsters... Monsters everywhere!
    • 3…



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HummelHunter HummelHunter 9 May 2010
0

Changing Times(FanFiction) Special info

This page shows(hopefully) any special thing about my FanFic that is not mentioned in any of the MH games


Acid:Decreases the monsters defense for a set amount of time(ranging from 1 to 5 minutes);

Tranqilizing: inflicted by tranq bombs and some new weapons, now aditional to capturing a monster it has a chance of stopping its rage mode, reverting it back to normal



Dual Blades:

there different demonisation-modes, mentioned like a gunlances shelling type and have different effects:

Power demonisation: this is our classic, red glowing demonisation we all already know

Elemental demonisation: your blades start to glow blue and the -30% elemental penalty on dual blades is removed in this state

Status demonisation: a yellow glowing blade. In this state, e…




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